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===Corner=== | ===Corner=== | ||
*'''2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > | *'''2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > j214L (whiff) > j.LL > j.S > SD > j.LL > j.S > j214L (whiff) > j.LL > j.S > j236M | ||
Damage: 4942 | Damage: 4942 | ||
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==Meter combos== | ==Meter combos== | ||
=== Midscreen === | === Midscreen === | ||
*'''(5L/2L) > 2M > 5M > jc > j.M > j.L > j.L > j.2H > SD > j.L > j.M > j.L > jc > j.LLL > j.S > j.2M > Vanish > 2M > 5M > j.L > j.M > j.L > jc > j.LL > j.236L''' | *'''(5L/2L) > 2M > 5M > jc > j.M > j.L > j.L > j.2H > SD > j.L > j.M > j.L > jc > j.LLL > j.S > j.2M > Vanish > 2M > 5M > jc > j.L > j.M > j.L > jc > j.LL > j.236L''' | ||
Your go-to midscreen combo. Has excellent corner carry and damage. | Your go-to midscreen combo. Has excellent corner carry and damage. | ||
=== Corner === | === Corner === | ||
*'''214H > 2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > 214L (whiff) > j.LL > j.S > SD > j.LL > j.S > 214L (whiff) > j.LL > j.S > 236M | *'''214H > 2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > 214L (whiff) > j.LL > j.S > SD > j.LL > j.S > 214L (whiff) > j.LL > j.S > 236M | ||
Absolutely ludicrous damage for one more bar than the meterless version. | Absolutely ludicrous damage for one more bar than the meterless version. | ||
*''' | *'''(5LL/2LL) > 2M > Sparking! > 2M > 6H > [5H > 2S (2) > airdash > jM > land]*3 > 5H > 5S (5) > 214M > vanish > DR > 236S > super | ||
2S Sparking Loops. | 2S Sparking Loops. Looks cool as hell and builds a buttload of meter. | ||
== Assist Specific == | == Assist Specific == |
Revision as of 16:41, 11 December 2018
Combo Notation Guide | |||||||||
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Combo list
No meter combos
Midscreen
- (5L/2L) > 2M > 5M > jc > j.M > j.L > j.L > j.2H > SD > j.L > j.M > j.L > jc > j.LLL > j.S > j.236M
DMG:(3277) 4202
Meterless midscreen BnB. Can be extended by using j.2M > vanish after j.S.
- DR > j.L > j.M > jc > j.L > j.M > j.H > j.S > j.2M > Vanish > microdash 2M > 5M > jc > j.L > j.M > jc > j.L > j.M > 236L
Damage: 3437
Meterless Dragon Rush combo. Can also be pulled off of a stray 2H instead of a Dragon Rush, provided you have enough meter to Vanish.
Corner
- 2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > j214L (whiff) > j.LL > j.S > SD > j.LL > j.S > j214L (whiff) > j.LL > j.S > j236M
Damage: 4942
Standard meterless corner loop. Can be ended with a super or extended by doing j.2M > Vanish > 236M instead of just 236M.
Meter combos
Midscreen
- (5L/2L) > 2M > 5M > jc > j.M > j.L > j.L > j.2H > SD > j.L > j.M > j.L > jc > j.LLL > j.S > j.2M > Vanish > 2M > 5M > jc > j.L > j.M > j.L > jc > j.LL > j.236L
Your go-to midscreen combo. Has excellent corner carry and damage.
Corner
- 214H > 2M > 5M > jc > j.L > j.M > jc > j.LL > j.S > 214L (whiff) > j.LL > j.S > SD > j.LL > j.S > 214L (whiff) > j.LL > j.S > 236M
Absolutely ludicrous damage for one more bar than the meterless version.
- (5LL/2LL) > 2M > Sparking! > 2M > 6H > [5H > 2S (2) > airdash > jM > land]*3 > 5H > 5S (5) > 214M > vanish > DR > 236S > super
2S Sparking Loops. Looks cool as hell and builds a buttload of meter.
Assist Specific
Midscreen
Corner
Combo Theory
Video Examples
Corner to corner combo with Vegeta assist:
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Corner TOD combo with Vegeta assist:
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