DBFZ/Cooler/Frame Data

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System Data[edit]

Health: 10,000

Prejump: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 7 - B1 All - 6 3 12 -3 - - - - -
5LL 700 7 - B2 All - 11 3 21 -7 - - - - -
5LLL 850 / 500*2 12 - B6 All U3+ 16 3 18 -5 - - - - -
5M 700 7 - B2 All - 11 2 21 -7 - - - - -
5H 850 / 400,100,400 12 / 17 - B6 All U1 17 6 22 -7 - - - - -
5S 500 6 - P1 All - 13 - 30 -5* - - - - -
2L 400 5 - B1 All - 7 3 12 -3 - - - - -
2M 700 7 - F2 Low - 12 3 23 -9 - - - - -
2H 850 12 - B4 All U1+ 14 3 28 -11 - - - - -
6M 850 12 - B3 High - 24 6 10 0 - - - - -
6H 750 12 - F3 Low - 15 3 18 -5 - - - - -
3H 750 12 - B4 All - 19-28 3 32 -10 - - - - -
j.L 400 5 - H1 High - 7 3 - - - - - - -
j.M 700 7 - H2 High - 12 3 - - - - - - -
j.H 850 / 1000 12 - H3 High D1+ 14 3 - - - - - - -
j.S 500 6 - P1 All - 15 - - - - - - - -
j.2H 850 12 - H3 All U1 15 3 - - - - - - -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Death Chaser
236L 850 / 400,1100 / 400,1100 - - H6 High D1 24 5 21 -4 - - - - -
236M 850 / 400,1100 / 400,1100,300 - - H6 High D1 27 8 26 +2 - - - - -
236H 850 / 400,1100 / 400,1100,500 -100 - H6 High D1 24 5 37 +2 - - - - -
j.236L 850 / 400,900 / 400,900 - - H6 High D1 20 Until landing 28 - - - - - -
j.236M 850 / 400,900 / 400,900,300 - - H6 High D1 24 Until landing 23 - - - - - -
j.236H 850 / 400,900 / 400,900,500 -100 - H6 High D1 20 Until landing 22 - - - - - -
Death Breaker
214L 900 - - B6 All - 10 8 40 -36 - - - - -
214M 950 - - B3 All - 18 10 55 -45 - - - - -
214H 1000 -100 - B3 All - 10 10 57 -44 - - - - -
j.214L 900 - - H6 All - 10 8 - - - - - - -
j.214M 950 - - H3 All - 15 10 - - - - - - -
j.214H 1000 -100 - H3 All - 10 10 - - - - - - -
Death Breaker Followup
214X > L 500 - - - - D1 - - - - - - - - -
214X > M 500 - - - - D1 - - - - - - - - -
214X > H 600, 900 -100 - - - D1 - - - - - - - - -
214H > H 600, 900, 900 -100 - - - D1 - - - - - - - - -
Death Flash
236S 270*5 - - P2 All - 26 25 29 -7 - - - - -
j.236S 270*5 - - P2 All - 26 25 - - - - - - -
Death Shaker
214S 1000 - - P All - 22 5 32 -10 - - - - -

Assist Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Death Breaker
A1/A2 800 0 - B All - 27 10 61 26 - - - - -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Death Crasher
236LM
or 236HS
1700 / 2420 -100 - B6 All UDV - - - - - - - - -
Death Drop
j.236LM
or j.236HS
1500 / 800,1200 -100 - H High UDV - - - - - - - - -
Atomic Supernova
214LM
or 214HS
Counter
- -300 - - - - - - - - - - - - -
Attack 4020 - - T Throw UDV - - - - - - - - -
j.214LM
or j.214HS
4770 -300 - T Throw UDV - - - - - - - - -

Sources[edit]

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Cooler/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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System Explanations

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