DBFZ/Defense: Difference between revisions

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===Guard Cancel===
===Guard Cancel===
[[File:DBFZ_GuardCancel.png|thumb|]]
[[File:DBFZ_GuardCancel.png|thumb|]]
When blocking, press {{6}}+A1/A2 to swap out your point character with another on your team at the cost of 1 Ki Gauge.  On hit, the opponent is knocked away. As with a Z Change, you are locked out of using the character you tagged out for a short period of time. If you are down to one character, you will instead cancel into a Vanish.
When blocking, press {{6}}+A1/A2 to swap out your point character with another on your team at the cost of 1 Ki Gauge.  On hit, the opponent is knocked away. On block, you cannot act and are fully punishable. As with a Z Change, you are locked out of using the character you tagged out for a short period of time. If you are down to one character, you will cancel into an attack that teleports behind the opponent instead, similar to a Vanish, only much slower and with some forward movement after the teleport.
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}

Revision as of 01:34, 3 February 2018

Blocking

Z Reflect

Breaking Dragon Rush

DBFZ DragonRushBreak.png

When the opponent catches you with a Dragon Rush, press L/M/H within ?? frames to break the rush. You can also press Dragon Rush within ?? frames to break the rush as well.

Z Change

Your teammate will come in with a Super Dash

Hold A1/A2 or press Template:6+A1/A2 to swap out your point character with another on your team. After using a Z Change, you cannot use your teammates for anything else for a short time. Following that, there's a cooldown on using the character that was called back for a Z Assist or another Z Change. Cooldown will not commence while the opponent is in stun, but will continue if it has already commenced.

Guard Cancel

When blocking, press Template:6+A1/A2 to swap out your point character with another on your team at the cost of 1 Ki Gauge. On hit, the opponent is knocked away. On block, you cannot act and are fully punishable. As with a Z Change, you are locked out of using the character you tagged out for a short period of time. If you are down to one character, you will cancel into an attack that teleports behind the opponent instead, similar to a Vanish, only much slower and with some forward movement after the teleport. Template:Navbar-DBFZ