Difference between revisions of "DBFZ/Frieza/Combos"

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==Video Examples==
 
==Video Examples==
Corner combo into Piccolo's Makankousappo
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Corner combo into Piccolo's Special beam cannon
 
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Revision as of 22:52, 8 October 2019


Combo Notation Guide Character Name Abbreviations
7 GG7.png 8 GG8.png 9 GG9.png
4 GG4.png 5 GG5.png 6 GG6.png
1 GG1.png 2 GG2.png 3 GG3.png
Numbers represent direction on a keyboard numpad. For example GG236.png+DBL.png becomes 236L
> = Cancel into the next attack
, = Link the next attack after preceding move's recovery
|> or ▷ = After landing
jc = Jump cancel
hjc or sjc = High Jump cancel or Super Jump cancel
tk = Tiger Knee
IAD = Instant Air Dash
DR = Dragon Rush
SD = Super Dash
[X] = Hold input X
]X[ = Release input X
(N) = Attack must deal N number of hits
{...}xN = Repeat ... N number of times
A16 = Android 16
A17 = Android 17
A18 = Android 18
A21 = Android 21
BDK = Bardock
BRS = Beerus
BRO = Broly
SBR = Broly (DBS)
GNY = Captain Ginyu
CEL = Cell
CLR = Cooler
FRZ = Frieza
GTA = Gogeta (SSGSS)
YGH = Gohan (Teen)
AGH = Gohan (Adult)
GKN = Goku
GKU = Goku (Super Saiyan)
BGK = Goku (SSGSS)
GUI = Goku (Ultra Instinct)
GTG = Goku (GT)
BLK = Goku Black
GTK = Gotenks
HIT = Hit
JNB = Janemba
JRN = Jiren
KEF = Kefla
KBU = Kid Buu
KRL = Krillin
MBU = Majin Buu
NAP = Nappa
PIC = Piccolo
TEN = Tien
TNK = Trunks
VGN = Vegeta
VGT = Vegeta (Super Saiyan)
BVG = Vegeta (SSGSS)
VTO = Vegito (SSGSS)
VDL = Videl
YAM = Yamcha
ZAM = Zamasu (Fused)

Combo List

No meter combos

Midscreen

  • (5LL/2LL) > 2M > 5M > 2H > SD > j.ML > jc > j.LL > j.236S/j.2S2H

Corner

  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > j.ML > jc > j.LLS(3) > j.2H/j.236S

Meter combos

Midscreen

  • 5S*n > 236M > vanish > 662M > 5M > jc > j.ML > jc > j.LL2S > j236S

Pickup after basic Ki Blasts. Always do the 236M to maximize damage before the vanish destroys your scaling.

Corner

  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jL > j5SSS > j2H > dl~j236LM
  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jL > j5SSS > j236S > j.236LM

Can setup double super if j236LM is delayed until the j236S projectile hits the ground. Can also be ended with Level 3.

Assist Specific

Midscreen

Corner

5MMM > 2H > SD > L[M] > L[M] > 236S > Goku beam assist > 5M > Jc. [M] > Jc. L[M] > Level 1 (5585 DMG) or Level 3(6612 DMG)

Combo Theory

Video Examples

Corner combo into Piccolo's Special beam cannon

Navigation


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