DBFZ/Frieza/Combos: Difference between revisions

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[[Category:Dragon Ball FighterZ]]
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[[Category: Frieza]]
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Revision as of 07:33, 8 February 2019

Combo Notation Guide
7 Template:7 8 Template:8 9 Template:9
4 Template:4 5 Template:5 6 Template:6
1 Template:1 2 Template:2 3 Template:3
Numbers represent direction on a keyboard numpad. For example Template:2Template:3Template:6S becomes 236S
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.M(2) is written, you only use the first two hits of j.M)
(CSpec) = Contains a part that only works on some characters.
SD = Super Dash
[ ] = Hold input.
A1 = Assist 1
A2 = Assist 2
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Combo List

No meter combos

Midscreen

  • (5LL/2LL) > 2M > 5M > 2H > SD > jM > jL > jc > jL > jL > j2S > j2H
  • (5LL/2LL) > 2M > 5M > 2H > SD > jM > jL > jc > jL > jL > j236S

Corner

  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jL > jL > j.5SSS > j2H
  • (5LL/2LL)2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jM > j.5SSS > j.236S

Meter combos

Midscreen

  • (5LL/2LL) > 2M > 5M > 2H > SD > jM > jL > jc > jL > jL > j2S > j2H > dl~j236LM
  • (5LL/2LL) > 2M > 5M > 2H > SD > jM > jL > jc > jL > jL > j236S > j.236LM

Can setup double super if j236LM is delayed until the j236S projectile hits the ground. Can also be ended with Level 3.

  • 5S*n > 236M > vanish > 662M > 5M > jc > jM > jL > jc > jL > jL > j236S

Pickup after basic Ki Blasts. Always do the 236M to maximize damage before the vanish destroys your scaling.

Corner

  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jL > j5SSS > j2H > dl~j236LM
  • (5LL/2LL) > 2M > 5M > 1S > dl~2H > SD > jM > jL > jc > jL > jL > j5SSS > j236S > j.236LM

Can setup double super if j236LM is delayed until the j236S projectile hits the ground. Can also be ended with Level 3.

Assist Specific

Midscreen

Corner

5MMM > 2H > SD > L[M] > L[M] > 236S > Goku beam assist > 5M > Jc. [M] > Jc. L[M] > Level 1 (5585 DMG) or Level 3(6612 DMG)

Combo Theory

Video Examples

Corner combo into Piccolo's Makankousappo VideoService "gfycat" not recognized.



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