DBFZ/Fused Zamasu/Data: Difference between revisions

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==Nav==
{{CharNav|charMainPage=DBFZ/Fused Zamasu |image=DBFZ_Zamasu_Icon.png |videos= |forums=}}
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{DBFZ/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=DBFZ/Fused Zamasu |videos= |discord= }}
<section end=Links/>
==SystemData==
{{CharData-DBFZ |health=10,000 |jumpStartup=4F |backdashTime= |backdashInv= |assistCooldown= }}
==Normal Moves==
===5L Data===
====5L====
{{AttackData-DBFZ
|damage=400 |level= |attribute=Strike |guard=All
|startup= 7 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====5L Full====
{{FrameData-DBFZ
|damage=400 |level= |attribute=Strike |guard=All
|startup= 7 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===5LL Data===
====5LL====
{{AttackData-DBFZ
|damage=700 |level= |attribute=Strike |guard=All
|startup=9 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====5LL Full====
{{FrameData-DBFZ
|damage=700 |level= |attribute=Strike |guard=All
|startup=9 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===5LLL Data===
====5LLL====
{{AttackData-DBFZ
|damage=1000|level= |attribute=Throw |guard=Throw
|startup=13 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====5LLL Full====
{{FrameData-DBFZ
|damage=1000|level= |attribute=Throw |guard=Throw
|startup=13 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}


===2L Data===
==Infobox Data==
====2L====
{{DBFZ-character
{{AttackData-DBFZ
| name      = Fused Zamasu
|damage=400 |level= |attribute=Strike |guard=Low
| portrait  = DBFZ_Fused_Zamasu_Portrait.png
|startup=8 |active= |recovery= |frameAdv=
| icon      = DBFZ_Fused_Zamasu_Icon.png
|blockstun= |groundHit= |airHit=
| kimod    = ×0.75
|invul= |hitbox=
| umo      = [[DBFZ/Fused_Zamasu#Heaven's_Flash|Heaven's Flash]]<br/>[[DBFZ/Fused_Zamasu#Heaven's_Warp|Heaven's Warp]]
}}
}}
====2L Full====
 
{{FrameData-DBFZ
==Normal Moves==
  |damage=400 |level= |attribute=Strike |guard=Low
===5L===
  |startup=8 |active= |recovery= |frameAdv=
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |blockstun= |groundHit= |airHit=
|input=5L |name=
  |invul= |hitbox=
  |damage=400 |smash= |prorate= |kigain=5%
|level=1 |attribute=B |guard=All |invuln=
  |startup=6 |active=3 |recovery=12 |onBlock=-3
  |blockstun=11 |groundHit=16 |airHit=16
  |images=DBFZ_Zamasu_5L.png
|hitboxes=
|notes=
}}
}}
===5M Data===
 
====5M====
===5LL===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=700 |level= |attribute=Strike |guard=All
|input=5LL |name=
  |startup=12 |active= |recovery= |frameAdv=
  |damage=700 |smash= |prorate= |kigain=7%
  |blockstun= |groundHit= |airHit=
|level=2 |attribute=B |guard=All |invuln=
  |invul= |hitbox=
  |startup=9 |active=4 |recovery=17 |onBlock=-5
  |blockstun=15 |groundHit=18 |airHit=18
|images=DBFZ_Zamasu_5LL.png
  |hitboxes=
|notes=
}}
}}
====5M Full====
 
{{FrameData-DBFZ
===5LLL===
  |damage=700 |level= |attribute=Strike |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=12 |active= |recovery= |frameAdv=
|input=5LLL |name=
  |blockstun= |groundHit= |airHit=
  |damage=1000 |smash=U3+ |prorate= |kigain=12%
  |invul= |hitbox=
|level= |attribute=T |guard=Throw |invuln=
  |startup=11 |active=1 |recovery=23 |onBlock=
  |blockstun= |groundHit=Launch |airHit=34
  |images=DBFZ_Zamasu_5LLL.png
|hitboxes=
|notes=
}}
}}
===2M Data===
 
====2M====
===5M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
|damage=700 |level= |attribute=Strike |guard=Low
  |input=5M |name=
  |startup=12 |active= |recovery= |frameAdv=
  |damage=700 |smash= |prorate= |kigain=7%
  |blockstun= |groundHit= |airHit=
  |level=2 |attribute=B |guard=All |invuln=
|invul= |hitbox=
  |startup=8 |active=4 |recovery=19 |onBlock=-7
}}
  |blockstun=15 |groundHit=18 |airHit=18
====2M Full====
  |images=DBFZ_Zamasu_5M.png
{{FrameData-DBFZ
  |hitboxes=
  |damage=700 |level= |attribute=Strike |guard=Low
  |notes=
  |startup=12 |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
===6M Data===
====6M====
{{AttackData-DBFZ
  |damage=850 |level= |attribute=Strike |guard=High
  |startup=24 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
}}
====6M Full====
 
{{FrameData-DBFZ
===5H===
  |damage=850 |level= |attribute=Strike |guard=High
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=24 |active= |recovery= |frameAdv=
|input=5H |name=
  |blockstun= |groundHit= |airHit=
  |damage=850 / 1000 |smash=U1 |prorate= |kigain=12%
  |invul= |hitbox=
|level=4 |attribute=B |guard=All |invuln=
  |startup=15 |active=4 |recovery=21 |onBlock=-9
  |blockstun=15 |groundHit=Launch |airHit=23 / 39
  |images=DBFZ_Zamasu_5H.png
|hitboxes=
|notes=
}}
}}
===5H Data===
 
====5H====
===5S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=850 |level= |attribute=Strike |guard=All
|input=5S |name=
  |startup=15 |active= |recovery= |frameAdv=
|damage=500 |smash= |prorate= |kigain=6%
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P1 |guard=All |invuln=
  |invul= |hitbox=
  |startup=14 |active= |recovery=Total 36 |onBlock=-4
  |blockstun=21 |groundHit=24 |airHit=26
|images=DBFZ_Zamasu_5S.png
  |hitboxes=
|notes=
}}
}}
====5H Full====
 
{{FrameData-DBFZ
===2L===
  |damage=850 |level= |attribute=Strike |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=15 |active= |recovery= |frameAdv=
|input=2L |name=
  |blockstun= |groundHit= |airHit=
  |damage=400 |smash= |prorate= |kigain=5%
  |invul= |hitbox=
|level=1 |attribute=F |guard=Low |invuln=
  |startup=7 |active=2 |recovery=14 |onBlock=-4
  |blockstun=11 |groundHit=16 |airHit=16
  |images=DBFZ_Zamasu_2L.png
|hitboxes=
|notes=
}}
}}
===2H Data===
 
====2H====
===2M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=850 |level= |attribute=Strike |guard=All
|input=2M |name=
  |startup=15 |active= |recovery= |frameAdv=
|damage=700 |smash= |prorate= |kigain=7%
  |blockstun= |groundHit= |airHit=
  |level=2 |attribute=F |guard=Low |invuln=
  |invul= |hitbox=
  |startup=11 |active=3 |recovery=18 |onBlock=-5
  |blockstun=15 |groundHit=Launch |airHit=23
  |images=DBFZ_Zamasu_2M.png
|hitboxes=
|notes=
}}
}}
====2H Full====
 
{{FrameData-DBFZ
===2H===
  |damage=850 |level= |attribute=Strike |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=15 |active= |recovery= |frameAdv=
|input=2H |name=
  |blockstun= |groundHit= |airHit=
  |damage=850 / 1000 |smash=U1+ |prorate= |kigain=12%
  |invul= |hitbox=
|level=4 |attribute=B |guard=All |invuln=4-20 Head, Projectiles
  |startup=15 |active=6 |recovery=30 |onBlock=-20
  |blockstun=15 |groundHit=Launch |airHit=23 / 39
  |images=DBFZ_Zamasu_2H.png
|hitboxes=
|notes=Invulnerable against Head attribute attacks, guard point against non-Super projectiles, deflect Ki Blast;
}}
}}
===5S Data===
 
====5S====
===6M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=500 |level= |attribute=Projectile Lvl 1 |guard=All
|input=6M |name=
  |startup=14 |active= |recovery= |frameAdv=
|damage=850 |smash= |prorate= |kigain=12%
  |blockstun= |groundHit= |airHit=
  |level=3 |attribute=B |guard=High |invuln=
  |invul= |hitbox=
  |startup=24 |active=6 |recovery=4+6L |onBlock=±0
  |blockstun=16 |groundHit=19 |airHit=23
|images=DBFZ_Zamasu_jH.png
  |hitboxes=
|notes=
}}
}}
====5S Full====
 
{{FrameData-DBFZ
===j.L===
  |damage=500 |level= |attribute=Projectile Lvl 1 |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=14 |active= |recovery= |frameAdv=
|input=j.L |name=
  |blockstun= |groundHit= |airHit=
  |damage=400 |smash= |prorate= |kigain=5%
  |invul= |hitbox=
|level=1 |attribute=H |guard=High |invuln=
  |startup=7 |active=6 |recovery=15 |onBlock=
  |blockstun=11 |groundHit=16 |airHit=16
  |images=DBFZ_Zamasu_jL.png
|hitboxes=
|notes=
}}
}}
===j.L Data===
 
====j.L====
===j.M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=400 |level= |attribute=Strike |guard=High
|input=j.M |name=
  |startup=7 |active= |recovery= |frameAdv=
|damage=700 |smash= |prorate= |kigain=7%
  |blockstun= |groundHit= |airHit=
  |level=2 |attribute=H |guard=High |invuln=
  |invul= |hitbox=
  |startup=10 |active=4 |recovery=15 |onBlock=
  |blockstun=15 |groundHit=18 |airHit=18
  |images=DBFZ_Zamasu_jM.png
|hitboxes=
|notes=
}}
}}
====j.L Full====
 
{{FrameData-DBFZ
===j.H===
  |damage=400 |level= |attribute=Strike |guard=High
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=7 |active= |recovery= |frameAdv=
|input=j.H |name=
  |blockstun= |groundHit= |airHit=
  |damage=850 / 1000 |smash=D1+ [D3+] |prorate= |kigain=12%
  |invul= |hitbox=
|level=3 / 4 |attribute=H |guard=High |invuln=
  |startup=13 |active=4 |recovery=19 |onBlock=
  |blockstun=15 |groundHit=18 |airHit=18
|images=DBFZ_Zamasu_jH.png
  |hitboxes=
|notes=
}}
}}
===j.M Data===
 
====j.M====
===j.S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |damage=700 |level= |attribute=Strike |guard=High
|input=j.S |name=
  |startup=10 |active= |recovery= |frameAdv=
|damage=400×1~3 |smash= |prorate= |kigain=6%×1~3
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P1 |guard=All |invuln=
  |invul= |hitbox=
  |startup=15 |active= |recovery=Total 41 |onBlock=
  |blockstun=21 |groundHit=24 |airHit=26
  |images=DBFZ_Zamasu_jS.png
|hitboxes=
|notes=
}}
}}
====j.M Full====
 
{{FrameData-DBFZ
===j.2H===
|damage=700 |level= |attribute=Strike |guard=High
{{MoveData-DBFZ |character=Fused Zamasu |type=normal
  |startup=10 |active= |recovery= |frameAdv=
  |input=j.2H |name=
|blockstun= |groundHit= |airHit=
  |damage=850 / 1000 |smash=D1 |prorate= |kigain=12%
|invul= |hitbox=
  |level= |attribute=H |guard=High |invuln=
}}
  |startup=18 |active=4 |recovery=15+10L |onBlock=
===j.H Data===
  |blockstun=15 |groundHit=18 |airHit=18
====j.H====
  |images=DBFZ_Zamasu_j2H.png
{{AttackData-DBFZ
  |hitboxes=
|damage=850 [1000]|level= |attribute=Strike |guard=High
  |notes=
|startup=13 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====j.H Full====
{{FrameData-DBFZ
  |damage=850 [1000]|level= |attribute=Strike |guard=High
|startup=13 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
===j.2H Data===
====j.2H====
{{AttackData-DBFZ
|damage=850 [1000]|level= |attribute=Strike |guard=High
|startup=18 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====j.2H Full====
{{FrameData-DBFZ
|damage=850 [1000]|level= |attribute=Strike |guard=High
  |startup=18 |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===j.S Data===
====j.S====
{{AttackData-DBFZ
|damage=400*1~3 |level= |attribute=Projectile Lvl 1 |guard=All
|startup=15 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
====j.S Full====
{{FrameData-DBFZ
|damage=400*1~3 |level= |attribute=Projectile Lvl 1 |guard=All
|startup=15 |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


==Special Moves==
==Special Moves==
===236L Data===
===236L===
====236L====
{{MoveData-DBFZ |character=Fused Zamasu |type=special
{{AttackData-DBFZ
|input=236L |name=L Eternal Justice
  |damage=900 |level= |attribute= |guard=All
|damage=1100 |smash= |prorate= |kigain=
  |startup=16 |active= |recovery= |frameAdv=-4
  |level=3 |attribute=B |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=15 |active=4 |recovery=15 |onBlock=-3
  |invul= |hitbox=
  |blockstun=15 |groundHit=Launch |airHit=18
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
====236L Full====
 
{{FrameData-DBFZ
===236M===
  |damage=900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=16 |active= |recovery= |frameAdv=-4
|input=236M |name=M Eternal Justice
  |blockstun= |groundHit= |airHit=
  |damage=1200 |smash=D1 |prorate= |kigain=
  |invul= |hitbox=
|level=3 |attribute=B |guard=All |invuln=
  |startup=20 |active=4 |recovery=16 |onBlock=-4
  |blockstun=15 |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
===j.236L Data===
 
====j.236L====
===236H===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=900 |level= |attribute= |guard=All
|input=236H |name=H Eternal Justice
  |startup=15 |active= |recovery= |frameAdv=
|damage=1300 |smash=D1 |prorate= |kigain=-50%
  |blockstun= |groundHit= |airHit=
  |level=3 |attribute=B |guard=All |invuln=
  |invul= |hitbox=
  |startup=16 |active=4 |recovery=15 |onBlock=-3
  |blockstun=15 |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
====j.236L Full====
 
{{FrameData-DBFZ
===j.236L===
  |damage=900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=15 |active= |recovery= |frameAdv=
|input=j.236L |name=Air L Eternal Justice
  |blockstun= |groundHit= |airHit=
  |damage=1100 |smash= |prorate= |kigain=
  |invul= |hitbox=
|level=3 |attribute=H |guard=All |invuln=
  |startup=15 |active=4 |recovery=20 |onBlock=
  |blockstun=15 |groundHit=Launch |airHit=18
|images=DBFZ_Zamasu_EternalJustice.png
  |hitboxes=
|notes=
}}
}}
===236M Data===
 
====236M====
===j.236M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=1000 |level= |attribute= |guard=All
|input=j.236M |name=Air M Eternal Justice
  |startup=20 |active= |recovery= |frameAdv=-4
|damage=1200 |smash=D1 |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level=3 |attribute=H |guard=All |invuln=
  |invul= |hitbox=
  |startup=21 |active=4 |recovery=20 |onBlock=
  |blockstun=15 |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
====236M Full====
 
{{FrameData-DBFZ
===j.236H===
  |damage=1000 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=20 |active= |recovery= |frameAdv=-4
|input=j.236H |name=Air H Eternal Justice
  |blockstun= |groundHit= |airHit=
  |damage=1300 |smash=D1 |prorate= |kigain=-50%
  |invul= |hitbox=
|level=3 |attribute=H |guard=All |invuln=
  |startup=16 |active=4 |recovery=20 |onBlock=
  |blockstun=15 |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
===j.236M Data===
 
====j.236M====
===214L===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=1000 |level= |attribute= |guard=All
|input=214L |name=L Wall of Light
  |startup=21 |active= |recovery= |frameAdv=
|damage=700×2 |smash= |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P2 |guard=All |invuln=
  |invul= |hitbox=
  |startup=123 |active=P×2 |recovery=Total 32 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 16, go active 107F later;
}}
}}
====j.236M Full====
 
{{FrameData-DBFZ
===214M===
  |damage=1000 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=21 |active= |recovery= |frameAdv=
|input=214M |name=M Wall of Light
  |blockstun= |groundHit= |airHit=
  |damage=700×2 |smash= |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=P2 |guard=All |invuln=
  |startup=211 |active=P×2 |recovery=Total 30 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
  |hitboxes=
|notes=Orbs spawn on frame 15, go active 196F later;
}}
}}
===236H Data===
 
====236H====
===214H===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=1200 |level= |attribute= |guard=All
|input=214H |name=H Wall of Light
  |startup=16 |active= |recovery= |frameAdv=-4
|damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P2 |guard=All |invuln=
  |invul= |hitbox=
  |startup=119 |active=P×2(89)P×2 |recovery=Total 22 |onBlock=+15
  |blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 107F later, then 89F later;
}}
}}
====236H Full====
 
{{FrameData-DBFZ
===j.214L===
  |damage=1200 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=16 |active= |recovery= |frameAdv=-4
|input=j.214L |name=Air L Wall of Light
  |blockstun= |groundHit= |airHit=
  |damage=700×2 |smash= |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=P2 |guard=All |invuln=
  |startup=126 |active=P×2 |recovery=Total 35 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
  |hitboxes=
|notes=Orbs spawn on frame 16, go active 110F later;
}}
}}
===j.236H Data===
 
====j.236H====
===j.214M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=1200 |level= |attribute= |guard=All
|input=j.214M |name=Air M Wall of Light
  |startup=17 |active= |recovery= |frameAdv=
|damage=700×2 |smash= |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P2 |guard=All |invuln=
  |invul= |hitbox=
  |startup=214 |active=P×2 |recovery=Total 33 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 14, go active 200F later;
}}
}}
====j.236H Full====
 
{{FrameData-DBFZ
===j.214H===
  |damage=1200 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=17 |active= |recovery= |frameAdv=
|input=j.214H |name=Air H Wall of Light
  |blockstun= |groundHit= |airHit=
  |damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
  |invul= |hitbox=
|level= |attribute=P2 |guard=All |invuln=
  |startup=122 |active=P×2(89)P×2 |recovery=Total 31 |onBlock=+15
  |blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
|images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
  |hitboxes=
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 110F later, then 89F later;
}}
}}


===214L Data===
===236S===
====214L====
{{MoveData-DBFZ |character=Fused Zamasu |type=special
{{AttackData-DBFZ
|input=236S |name=Divine Order
  |damage=700*2 |level= |attribute= |guard=All
|damage=1100 |smash=U1+ |prorate= |kigain=
  |startup=35 |active= |recovery= |frameAdv=
  |level= |attribute=B |guard=All |invuln=16-20~22-26 Ki Blasts
  |blockstun= |groundHit= |airHit=
  |startup=16~22 |active=3 |recovery=26 |onBlock=-5
  |invul= |hitbox=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=
}}
}}
====214L Full====
 
{{FrameData-DBFZ
===236[S]===
  |damage=700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=35 |active= |recovery= |frameAdv=
|input=236[S] |name=Divine Order
  |blockstun= |groundHit= |airHit=
  |damage=1100, 900 |smash=U1+ |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=B, P3 |guard=All |invuln=25-29 Ki Blasts
  |startup=25 |active=3, P |recovery=Total 61 |onBlock=-3
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
}}
}}
===j.214L Data===
 
====j.214L====
===j.236S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=700*2 |level= |attribute= |guard=All
|input=j.236S |name=Air Divine Order
  |startup=|active= |recovery= |frameAdv=
|damage=1100 |smash=U1+ |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level= |attribute=B |guard=All |invuln=18-22~22-26 Ki Blasts
  |invul= |hitbox=
  |startup=18~22 |active=3 |recovery=26+7L |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=
}}
}}
====j.214L Full====
 
{{FrameData-DBFZ
===j.236[S]===
  |damage=700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=|active= |recovery= |frameAdv=
|input=j.236[S] |name=Air Divine Order
  |blockstun= |groundHit= |airHit=
  |damage=1100, 900 |smash=U1+ |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=B, P3 |guard=All |invuln=25-29 Ki Blasts
  |startup=25 |active=3, P |recovery=Total 65+7L |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
}}
}}
===214M Data===
 
====214M====
===214S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |damage=700*2 |level= |attribute= |guard=All
|input=214S |name=Heaven's Flash
  |startup=38 |active= |recovery= |frameAdv=
|damage= |smash= |prorate= |kigain=0%
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Total 24+7L |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_HeavensFlash.png
|hitboxes=
|notes=
|caption=I can fly, what can you do?
}}
}}
====214M Full====
 
{{FrameData-DBFZ
===j.214S===
  |damage=700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=special
  |startup=38 |active= |recovery= |frameAdv=
|input=j.214S |name=Air Heaven's Flash
  |damage= |smash= |prorate= |kigain=0%
|level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Total 16+7L |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_HeavensFlash.png
|hitboxes=
|notes=
|caption=I can fly, what can you do?
}}
}}
===j.214M Data===
 
====j.214M====
==Heaven's Flash Moves==
{{AttackData-DBFZ
===f.4S===
  |damage=700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=|active= |recovery= |frameAdv=
|input=f.4S |name=
  |damage= |smash= |prorate= |kigain=
|level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=Total 10 |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=
|hitboxes=
|notes=
}}
}}
====j.214M Full====
 
{{FrameData-DBFZ
===f.66===
  |damage=700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=|active= |recovery= |frameAdv=
|input=f.66 |name=Heaven's Warp
  |damage= |smash= |prorate= |kigain=
|level= |attribute= |guard= |invuln=1-9 All
  |startup= |active= |recovery=Total 13 |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_Warp.png
|hitboxes=
|notes=
|caption=Godspeed
}}
}}
===214H Data===
 
====214H====
===f.S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |damage=700*2, 700*2 |level= |attribute= |guard=All
|input=f.S |name=
  |startup=35 |active= |recovery= |frameAdv=
|damage=400×1~3 |smash= |prorate= |kigain=6%×1~3
  |level= |attribute=P1 |guard=All |invuln=
  |startup=15 |active= |recovery=Total 41 |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_jS.png
|hitboxes=
|notes=
}}
}}
====214H Full====
 
{{FrameData-DBFZ
===f.2H===
  |damage=700*2, 700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=35 |active= |recovery= |frameAdv=
|input=f.2H |name=
  |damage=850 / 1000 |smash=D1 |prorate= |kigain=12%
|level= |attribute=H |guard=High |invuln=
  |startup=18 |active=4 |recovery=15 |onBlock=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_j2H.png
|hitboxes=
|notes=
}}
}}
===j.214H Data===
 
====j.214H====
===f.L===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |damage=700*2, 700*2 |level= |attribute= |guard=All
|input=f.L |name=L Eternal Justice
  |startup=|active= |recovery= |frameAdv=
|damage=1100 |smash=D1 |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level= |attribute=H |guard=All |invuln=
  |invul= |hitbox=
  |startup=15 |active=4 |recovery=20 |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
====j.214H Full====
 
{{FrameData-DBFZ
===f.M===
  |damage=700*2, 700*2 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=|active= |recovery= |frameAdv=
|input=f.M |name=M Eternal Justice
  |blockstun= |groundHit= |airHit=
  |damage=1200 |smash=D1 |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=H |guard=All |invuln=
  |startup=21 |active=4 |recovery=20 |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}


===236S Data===
===f.H===
====236S====
{{MoveData-DBFZ |character=Fused Zamasu |type=other
{{AttackData-DBFZ
|input=f.H |name=H Eternal Justice
  |damage=900 |level= |attribute= |guard=All
|damage=1300 |smash=D1 |prorate= |kigain=-50%
  |startup=19 |active= |recovery= |frameAdv=-7
  |level= |attribute=H |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=16 |active=4 |recovery=20 |onBlock=
  |invul= |hitbox=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_EternalJustice.png
|hitboxes=
|notes=
}}
}}
====236S Full====
 
{{FrameData-DBFZ
===f.4L===
  |damage=900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=19 |active= |recovery= |frameAdv=-7
|input=f.4L |name=Air L Wall of Light
  |blockstun= |groundHit= |airHit=
  |damage=700×2 |smash= |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=P2 |guard=All |invuln=
  |startup=126 |active=P×2 |recovery=Total 35 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 16, go active 110F later;
}}
}}
===j.236S Data===
 
====j.236S====
===f.4M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |damage=900 |level= |attribute= |guard=All
|input=f.4M |name=Air M Wall of Light
  |startup= |active= |recovery= |frameAdv=
|damage=700×2 |smash= |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P2 |guard=All |invuln=
  |invul= |hitbox=
  |startup=214 |active=P×2 |recovery=Total 33 |onBlock=+15
  |blockstun=5+10×2 |groundHit=Launch |airHit=20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Orbs spawn on frame 14, go active 200F later;
}}
}}
====j.236S Full====
 
{{FrameData-DBFZ
===f.4H===
  |damage=900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup= |active= |recovery= |frameAdv=
|input=f.4H |name=Air H Wall of Light
  |blockstun= |groundHit= |airHit=
  |damage=700×2, 700×2 |smash= |prorate= |kigain=-50%
  |invul= |hitbox=
|level= |attribute=P2 |guard=All |invuln=
  |startup=122 |active=P×2(89)P×2 |recovery=Total 31 |onBlock=+15
  |blockstun=5+10×2, 5+10×2 |groundHit=Launch |airHit=20+30×2, 20+30×2
  |images=DBFZ_Zamasu_WallOfLight.png;DBFZ_Zamasu_WallOfLight2.png
|hitboxes=
|notes=Each P in active frames represents a projectile spawned;Orbs spawn on frame 12, go active 110F later, then 89F later;
}}
}}
===236[S] Data===
 
====236[S]====
===f.6S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |damage=900, 900 |level= |attribute= |guard=All
|input=f.6S |name=Divine Order
  |startup=26 |active= |recovery= |frameAdv=-5
  |damage=1100, 900 |smash=U1+ |prorate= |kigain=
  |blockstun= |groundHit= |airHit=
|level= |attribute=B, P3 |guard=All |invuln=20-24~24-28 Ki Blasts
  |invul= |hitbox=
  |startup=20~24 |active=3, P |recovery=Total 60~64+7L |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
|caption=No more neutral
}}
}}
====236[S] Full====
 
{{FrameData-DBFZ
===f.6[S]===
  |damage=900, 900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=other
  |startup=26 |active= |recovery= |frameAdv=-5
|input=f.6[S] |name=Divine Order
  |blockstun= |groundHit= |airHit=
  |damage=1100, 900 |smash=U1+ |prorate= |kigain=
  |invul= |hitbox=
|level= |attribute=B, P3 |guard=All |invuln=42-46 Ki Blasts
  |startup=42 |active=3, P |recovery=Total 82+7L |onBlock=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineOrder.png
|hitboxes=
|notes=P in active frames represents a projectile spawned;
|caption=No more neutral
}}
}}
===j.236[S] Data===
 
====j.236[S]====
==Z Assists==
{{AttackData-DBFZ
===Assist A===
  |damage=900, 900 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
  |startup= |active= |recovery= |frameAdv=
|input=Assist A |name=Divine Order
  |damage=800 |smash= |prorate= |kigain=0%
|level= |attribute= |guard=All |invuln=
  |startup=34 |active= |recovery= |onBlock=+30
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_DivineOrder.png
}}
  |hitboxes=
====j.236[S] Full====
  |notes=
{{FrameData-DBFZ
  |damage=900, 900 |level= |attribute= |guard=All
  |startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
}}


===214S Data===
===Assist B===
====214S====
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
{{AttackData-DBFZ
|input=Assist B |name=Eternal Justice
  |damage= |level= |attribute= |guard=
|damage=800 |smash= |prorate= |kigain=0%
  |startup=26 |active= |recovery= |frameAdv=
  |level= |attribute= |guard=All |invuln=
  |startup=20 |active= |recovery= |onBlock=+29
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_EternalJustice.png
}}
  |hitboxes=
====214S Full====
  |notes=
{{FrameData-DBFZ
|damage= |level= |attribute= |guard=
|startup=26 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===j.214S Data===
====j.214S====
{{AttackData-DBFZ
|damage= |level= |attribute= |guard=
|startup=17 |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====j.214S Full====
{{FrameData-DBFZ
|damage= |level= |attribute= |guard=
  |startup=17 |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
}}


==Assist Moves==
===Assist C===
===A1/A2 Data===
{{MoveData-DBFZ |character=Fused Zamasu |type=assist
====A1/A2====
  |input=Assist C |name=Divine Authority
{{AttackData-DBFZ
  |damage=800, 400 |smash= |prorate= |kigain=0%
|damage=800 |level= |attribute= |guard=All
  |level= |attribute= |guard=All |invuln=Head
  |startup=35 |active= |recovery= |frameAdv=
  |startup=28 [20] |active= |recovery= |onBlock=+29
  |blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====A1/A2 Full====
{{FrameData-DBFZ
  |damage=800 |level= |attribute= |guard=All
  |startup=35 |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_Zamasu_2H.png
|hitboxes=
|notes=
}}
}}


==Super Moves==
==Super Moves==
===236LM Data===
===236L+M===
====236LM====
{{MoveData-DBFZ |character=Fused Zamasu |type=super
{{AttackData-DBFZ
|input=236L+M |name=Divine Wrath
  |damage=700, 400*3, 800 |level= |attribute= |guard=All
  |damage=700, 400×3, 800 |smash=UDV |prorate= |kigain=-100%
  |startup= |active= |recovery= |frameAdv=
|level= |attribute=P3 |guard=All |invuln=7-13 All
  |blockstun= |groundHit= |airHit=
  |startup=7+4 |active=21, 5×4 |recovery=35 |onBlock=-19
  |invul= |hitbox=
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineWrath.png;
|hitboxes=
|notes=
}}
}}
====236LM Full====
 
{{FrameData-DBFZ
===j.236L+M===
  |damage=700, 400*3, 800 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=super
  |startup= |active= |recovery= |frameAdv=
|input=j.236L+M |name=Air Divine Wrath
  |blockstun= |groundHit= |airHit=
  |damage=700, 400×3, 800 |smash=UDV |prorate= |kigain=-100%
  |invul= |hitbox=
|level= |attribute=P3 |guard=All |invuln=7-13 All
  |startup=7+4 |active=Until Ground, 5×4 |recovery=35 |onBlock=-19
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_DivineWrath.png;
|hitboxes=
|notes=
}}
}}
===j.236LM Data===
 
====j.236LM====
===236H+S===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=super
  |damage=700, 400*3, 800 |level= |attribute= |guard=All
|input=236H+S |name=Blades of Judgment
  |startup= |active= |recovery= |frameAdv=
|damage=(100, 350)×18 |smash=UDV |prorate= |kigain=-100%
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P1 |guard=All |invuln=9-11 All
  |invul= |hitbox=
  |startup=9+41 |active=99 |recovery=Total 42 |onBlock=~+110
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_BladesOfJudgement.png;DBFZ_Zamasu_BladesOfJudgement2.png
|hitboxes=
|notes=Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125;Advantage assuming the opponent blocks the first projectile can range from +94 to +127, depending on positions and body sizes;
}}
}}
====j.236LM Full====
 
{{FrameData-DBFZ
===j.236H+S===
  |damage=700, 400*3, 800 |level= |attribute= |guard=All
{{MoveData-DBFZ |character=Fused Zamasu |type=super
  |startup= |active= |recovery= |frameAdv=
|input=j.236H+S |name=Air Blades of Judgment
  |blockstun= |groundHit= |airHit=
  |damage=(100, 350)×18 |smash=UDV |prorate= |kigain=-100%
  |invul= |hitbox=
|level= |attribute=P1 |guard=All |invuln=9-11 All
  |startup=9+41 |active=See notes |recovery=Total 44 |onBlock=~+110
  |blockstun= |groundHit=Launch |airHit=
  |images=DBFZ_Zamasu_BladesOfJudgement.png;DBFZ_Zamasu_BladesOfJudgement2.png
|hitboxes=
|notes=Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125;Advantage assuming the opponent blocks the first projectile can range from +87 to +128, depending on positions and body sizes;
}}
}}
===236HS Data===
 
====236HS====
===214L+M===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Fused Zamasu |type=super
|damage=(100, 350) *18 |level= |attribute= |guard=All
  |input=214L+M |name=Lightning of Absolution
  |startup= |active= |recovery= |frameAdv=
  |damage=60, 800×6 |smash=UDV |prorate= |kigain=-300%
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P3 |guard=All |invuln=1-23~29 All
|invul= |hitbox=
  |startup=14+3~9 |active= |recovery= |onBlock=-67
}}
  |blockstun= |groundHit=Launch |airHit=
====236HS Full====
  |images=DBFZ_Zamasu_LightningOfAbsolution.png;DBFZ_Zamasu_LightningOfAbsolution2.png
{{FrameData-DBFZ
|hitboxes=
  |damage=(100, 350) *18 |level= |attribute= |guard=All
|notes=
  |startup= |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.236HS Data===
===j.214L+M===
====j.236HS====
{{MoveData-DBFZ |character=Fused Zamasu |type=super
{{AttackData-DBFZ
  |input=j.214L+M |name=Air Lightning of Absolution
|damage=100*N, 350*N |level= |attribute= |guard=All
  |damage=60, 800×6 |smash=UDV |prorate= |kigain=-300%
|startup= |active= |recovery= |frameAdv=
  |level= |attribute=P3 |guard=All |invuln=1-23~29 All
|blockstun= |groundHit= |airHit=
  |startup=14+3~9 |active= |recovery= |onBlock=-67
  |invul= |hitbox=
  |blockstun= |groundHit=Launch |airHit=
}}
  |images=DBFZ_Zamasu_LightningOfAbsolution.png;DBFZ_Zamasu_LightningOfAbsolution2.png
====j.236HS Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
|damage=100*N, 350*N |level= |attribute= |guard=All
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===214HS Data===
====214HS====
{{AttackData-DBFZ
  |damage=60, 800*6 |level= |attribute= |guard=All
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
====214HS Full====
{{FrameData-DBFZ
  |damage=60, 800*6 |level= |attribute= |guard=All
|startup= |active= |recovery= |frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
===j.214HS Data===
====j.214HS====
{{AttackData-DBFZ
|damage=60, 800*6 |level= |attribute= |guard=All
  |startup= |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
====j.214HS Full====
{{FrameData-DBFZ
  |damage=60, 800*6 |level= |attribute= |guard=All
|startup= |active= |recovery= |frameAdv=
  |blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
}}


==Category==
==Category==
{{Navbar-DBFZ}}
{{DBFZ/Navigation}}
[[Category:Zamasu]]

Latest revision as of 09:22, 22 October 2023

Links

Infobox Data

Portrait Name
DBFZ Fused Zamasu Portrait.png Fused Zamasu
Icon
DBFZ Fused Zamasu Icon.png
Ki Gain Modifier
×0.75
Unique Movement Options
Heaven's Flash
Heaven's Warp

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5% 1 11 16 16
DBFZ Zamasu 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 4 17 -5 B - - - 7% 2 15 18 18
DBFZ Zamasu 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 Throw 11 1 23 - T - U3+ - 12% - - Launch 34
DBFZ Zamasu 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 8 4 19 -7 B - - - 7% 2 15 18 18
DBFZ Zamasu 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 4 21 -9 B - U1 - 12% 4 15 Launch 23 / 39
DBFZ Zamasu 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500 All 14 - Total 36 -4 P1 - - - 6% - 21 24 26
DBFZ Zamasu 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 Low 7 2 14 -4 F - - - 5% 1 11 16 16
DBFZ Zamasu 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 11 3 18 -5 F - - - 7% 2 15 Launch 23
DBFZ Zamasu 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15 6 30 -20 B 4-20 Head, Projectiles U1+ - 12% 4 15 Launch 23 / 39
Invulnerable against Head attribute attacks, guard point against non-Super projectiles, deflect Ki Blast
DBFZ Zamasu 2H.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% 3 16 19 23
DBFZ Zamasu jH.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 7 6 15 - H - - - 5% 1 11 16 16
DBFZ Zamasu jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 15 - H - - - 7% 2 15 18 18
DBFZ Zamasu jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 13 4 19 - H - D1+ [D3+] - 12% 3 / 4 15 18 18
DBFZ Zamasu jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×1~3 All 15 - Total 41 - P1 - - - 6%×1~3 - 21 24 26
DBFZ Zamasu jS.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 18 4 15+10L - H - D1 - 12% - 15 18 18
DBFZ Zamasu j2H.png

Special Moves

236L

236L
L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 15 -3 B - - - - 3 15 Launch 18
DBFZ Zamasu EternalJustice.png

236M

236M
M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 20 4 16 -4 B - D1 - - 3 15 Launch -
DBFZ Zamasu EternalJustice.png

236H

236H
H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 15 -3 B - D1 - -50% 3 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236L

j.236L
Air L Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 20 - H - - - - 3 15 Launch 18
DBFZ Zamasu EternalJustice.png

j.236M

j.236M
Air M Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 20 - H - D1 - - 3 15 Launch -
DBFZ Zamasu EternalJustice.png

j.236H

j.236H
Air H Eternal Justice
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 20 - H - D1 - -50% 3 15 Launch -
DBFZ Zamasu EternalJustice.png

214L

214L
L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 123 P×2 Total 32 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 107F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

214M

214M
M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 211 P×2 Total 30 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 15, go active 196F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

214H

214H
H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 119 P×2(89)P×2 Total 22 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 107F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214L

j.214L
Air L Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 126 P×2 Total 35 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 110F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214M

j.214M
Air M Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 214 P×2 Total 33 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 14, go active 200F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

j.214H

j.214H
Air H Wall of Light
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 122 P×2(89)P×2 Total 31 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 110F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

236S

236S
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 16~22 3 26 -5 B 16-20~22-26 Ki Blasts U1+ - - - - Launch -
DBFZ Zamasu DivineOrder.png

236[S]

236[S]
Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 25 3, P Total 61 -3 B, P3 25-29 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png

j.236S

j.236S
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 18~22 3 26+7L - B 18-22~22-26 Ki Blasts U1+ - - - - Launch -
DBFZ Zamasu DivineOrder.png

j.236[S]

j.236[S]
Air Divine Order
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 25 3, P Total 65+7L - B, P3 25-29 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png

214S

214S
Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 24+7L - - - - - 0% - - - -
DBFZ Zamasu HeavensFlash.png
I can fly, what can you do?

j.214S

j.214S
Air Heaven's Flash
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 16+7L - - - - - 0% - - - -
DBFZ Zamasu HeavensFlash.png
I can fly, what can you do?

Heaven's Flash Moves

f.4S

f.4S
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 10 - - - - - - - - - -

f.66

f.66
Heaven's Warp
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - Total 13 - - 1-9 All - - - - - - -
DBFZ Zamasu Warp.png
Godspeed

f.S

f.S
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400×1~3 All 15 - Total 41 - P1 - - - 6%×1~3 - - - -
DBFZ Zamasu jS.png

f.2H

f.2H
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 18 4 15 - H - D1 - 12% - - - -
DBFZ Zamasu j2H.png

f.L

f.L
L Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 15 4 20 - H - D1 - - - - Launch -
DBFZ Zamasu EternalJustice.png

f.M

f.M
M Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 All 21 4 20 - H - D1 - - - - Launch -
DBFZ Zamasu EternalJustice.png

f.H

f.H
H Eternal Justice
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 All 16 4 20 - H - D1 - -50% - - Launch -
DBFZ Zamasu EternalJustice.png

f.4L

f.4L
Air L Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 126 P×2 Total 35 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 16, go active 110F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.4M

f.4M
Air M Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2 All 214 P×2 Total 33 +15 P2 - - - - - 5+10×2 Launch 20+30×2
Orbs spawn on frame 14, go active 200F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.4H

f.4H
Air H Wall of Light
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700×2, 700×2 All 122 P×2(89)P×2 Total 31 +15 P2 - - - -50% - 5+10×2, 5+10×2 Launch 20+30×2, 20+30×2
Each P in active frames represents a projectile spawned
Orbs spawn on frame 12, go active 110F later, then 89F later
DBFZ Zamasu WallOfLight.pngDBFZ Zamasu WallOfLight2.png

f.6S

f.6S
Divine Order
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 20~24 3, P Total 60~64+7L - B, P3 20-24~24-28 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png
No more neutral

f.6[S]

f.6[S]
Divine Order
other
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100, 900 All 42 3, P Total 82+7L - B, P3 42-46 Ki Blasts U1+ - - - - Launch -
P in active frames represents a projectile spawned
DBFZ Zamasu DivineOrder.png
No more neutral

Z Assists

Assist A

Assist A
Divine Order
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 34 - - +30 - - - - 0% - - - -
DBFZ Zamasu DivineOrder.png

Assist B

Assist B
Eternal Justice
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 All 20 - - +29 - - - - 0% - - - -
DBFZ Zamasu EternalJustice.png

Assist C

Assist C
Divine Authority
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 28 [20] - - +29 - Head - - 0% - - - -
DBFZ Zamasu 2H.png

Super Moves

236L+M

236L+M
Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400×3, 800 All 7+4 21, 5×4 35 -19 P3 7-13 All UDV - -100% - - Launch -
DBFZ Zamasu DivineWrath.png

j.236L+M

j.236L+M
Air Divine Wrath
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700, 400×3, 800 All 7+4 Until Ground, 5×4 35 -19 P3 7-13 All UDV - -100% - - Launch -
DBFZ Zamasu DivineWrath.png

236H+S

236H+S
Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)×18 All 9+41 99 Total 42 ~+110 P1 9-11 All UDV - -100% - - Launch -
Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125
Advantage assuming the opponent blocks the first projectile can range from +94 to +127, depending on positions and body sizes
DBFZ Zamasu BladesOfJudgement.pngDBFZ Zamasu BladesOfJudgement2.png

j.236H+S

j.236H+S
Air Blades of Judgment
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
(100, 350)×18 All 9+41 See notes Total 44 ~+110 P1 9-11 All UDV - -100% - - Launch -
Projectiles go active on these frames: 50, 54, 60, 66, 72, 78, 82, 88, 94, 97, 100, 101, 106, 107, 110, 113, 119, 125
Advantage assuming the opponent blocks the first projectile can range from +87 to +128, depending on positions and body sizes
DBFZ Zamasu BladesOfJudgement.pngDBFZ Zamasu BladesOfJudgement2.png

214L+M

214L+M
Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800×6 All 14+3~9 - - -67 P3 1-23~29 All UDV - -300% - - Launch -
DBFZ Zamasu LightningOfAbsolution.pngDBFZ Zamasu LightningOfAbsolution2.png

j.214L+M

j.214L+M
Air Lightning of Absolution
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
60, 800×6 All 14+3~9 - - -67 P3 1-23~29 All UDV - -300% - - Launch -
DBFZ Zamasu LightningOfAbsolution.pngDBFZ Zamasu LightningOfAbsolution2.png

Category

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