DBFZ/Goku Black: Difference between revisions

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{{CharData-DBFZ
{{CharData-DBFZ|GokuBlack}}
|health=10,000
|jumpStartup=4F
|backdashTime=
|backdashInv=
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;Movement Options
;Movement Options
:Double Jump, Super Jump, 1 Airdash, Dash Type: Run
:Double Jump, Super Jump, 1 Airdash, Dash Type: Run
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<div style="float:left; margin-right:25px;">
{{TOC limit|2}}
{{TOC limit|2}}
</div>
{{CharNav |charMainPage=DBFZ/Goku Black
|videos=
}}
<!--USE THIS STYLING FOR SHORT NAVIGATION-->
<div style="height:200px; width:1px;">
  &nbsp;
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</div>
==Overview==
==Overview==
A Supreme Kai-in-training from Universe 10 named Zamasu takes it upon himself to purge mortals in his misguided effort to protect the multiverse. As part of this plan, he uses the Super Dragon Balls to switch bodies with Goku, using the Saiyan hero's immense power with his own godly abilities to carry out the genocide of all mortals as the dark savior, "Goku Black".
Zamasu, a Supreme Kai-in-training from Universe 10, takes it upon himself to purge mortals in his misguided effort to protect the multiverse. As part of this plan, he uses the Super Dragon Balls to switch bodies with Goku, using the Saiyan hero's immense power, combined with his own godly abilities, to carry out the genocide of all mortals as the dark savior, "Goku Black".


In ''Dragon Ball FighterZ'', Goku Black possesses a similar fighting style to the original Goku, albeit with a larger emphasis on long-ranged attacks and mixups. He can enlist the aid of Future Zamasu to pin opponents down with a unique variant of his Kamehameha.
In ''Dragon Ball FighterZ'', Goku Black possesses a similar gameplan to that of Super Saiyan Goku, albeit with a larger emphasis on long-ranged attacks and mixups. He can enlist the aid of Future Zamasu to pin opponents down with a unique variant of his Kamehameha.


===Strengths/Weaknesses===
===Strengths/Weaknesses===
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* Versatile; he has the tools to excel in both offensive and defense.  
* Simple core gameplan and very low execution BnBs, which are generally universal.
* Excellent neutral game; having access to teleports and command grabs that can catch opponents off guard.
* Boasts some of the best neutral game options among the entire cast. God Slicer and Fierce God Kick are excellent, noncommittal approach options while also having access to a standard beam.
* Long reaching normals, access to standard ki blasts, and a standard beam makes him exceptional at controlling space.
* All supers are very versatile and easy to combo into.
* Has a plethora of supers that are easy to set up into.
* With meter, he has access to the best corner carry in the game. Can send opponents to the corner from nearly anywhere.
* His assist is one of the best in the game. He can be used to extend combos or to pressure opponents.
* One of the best assists in the game. He can be used to extend combos or to pressure opponents.
| style="width: 50%;"|
| style="width: 50%;"|
* His long recovery times on normals make him susceptible to momentum shifts.
* Some of his midscreen starters require him to use meter to get a sliding knockdown.
* No meterless reversal.
* NEEDS assists in order to make his pressure safe. By himself, he struggles opening up opponents with competent defense.
* Needs proper assists to make his offensive safe.
* Long recovery times on normals makes him susceptible to momentum shifts.
* Little to no defensive options. His only reversal is very expensive, generally making it risky to use.
* Only low is 2M, making mixups much worse.
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{{CharLinks-DBFZ|GokuBlack}}
<br clear=all/>
<br clear=all/>
==Normals==
==Normals==
====== <font style="visibility:hidden" size="0">5L</font> ======
====== <font style="visibility:hidden" size="0">5L</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_5L.png |caption=
|image=DBFZ_GokuBlack_5L.png |caption=Because, Vegeta,
|image2=DBFZ_GokuBlack_5LL.png |caption2=
|image2=DBFZ_GokuBlack_5LL.png |caption2=a rose by any other name
|image3=DBFZ_GokuBlack_5LLL.png |caption3=
|image3=DBFZ_GokuBlack_5LLL.png |caption3=is still Goku.
|name=5L
|name=5L
|data=
|data=
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  |startup= 6|active= |recovery= |frameAdv=
  |startup= 6|active= |recovery= |frameAdv=
  |description=
  |description=
Standing jab. Fairly longer than most stand jabs and can hit crouching.
* Standing jab. Fairly longer than most stand jabs and can hit crouching.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |startup= 11|active= |recovery= |frameAdv=
  |startup= 11|active= |recovery= |frameAdv=
  |description=
  |description=
Followup to 5L, moves him forward a good distance. The outer part of his leg does not have a hurtbox.
* Followup to 5L, moves him forward a good distance. The outer part of his leg does not have a hurtbox.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |startup= 14|active= |recovery= |frameAdv=
  |startup= 14|active= |recovery= |frameAdv=
  |description=
  |description=
Slashes the ground. The effect actually has a hitbox.
* Slashes the ground. The effect has a hitbox.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">5M</font> ======
====== <font style="visibility:hidden" size="0">5M</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_5M.png |caption=
|image=DBFZ_GokuBlack_5M.png |caption= bro check out this cool ring I got. Makes me immune to time paradoxes.
|name=5M
|name=5M
|data=
|data=
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  |startup= 10|active= |recovery= |frameAdv=
  |startup= 10|active= |recovery= |frameAdv=
  |description=
  |description=
Gut jab that moves Goku Black forward.  
* Gut jab that moves Goku Black forward.  
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">5H</font> ======
====== <font style="visibility:hidden" size="0">5H</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_5H.png |caption=
|image=DBFZ_GokuBlack_5H.png |caption= Absolutely Subarashii....
|name=5H
|name=5H
|data=
|data=
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  |startup= 14|active= |recovery= |frameAdv=
  |startup= 14|active= |recovery= |frameAdv=
  |description=
  |description=
* Can deflect Ki blasts.
Slashes the opponent with his God Slicer. Moves him forward and the after effects add to the hitbox.
Slashes the opponent with his God Slicer. Moves him forward and the after effects add to the hitbox.
  }}
  }}
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  |startup= 13|active= |recovery= |frameAdv=
  |startup= 13|active= |recovery= |frameAdv=
  |description=
  |description=
*Has no proration if Goku Black's hand hits the opponent.
* Has no proration if Goku Black's hand hits the opponent.


Slashes the air to fire a crescent-shaped ki blast. Covers a lot of ground for how big it is. Starts slow and picks up speed rapidly. The blade in Goku Black's hand also has a hitbox, but if the blade portion hits the opponent, then the wave won't come out. The wave portion deals a lot of blockstun and will leave you positive even up close.
Slashes the air to fire a crescent-shaped ki blast. Covers a lot of ground for how big it is. Starts slow and picks up speed rapidly. The blade in Goku Black's hand also has a hitbox, but if the blade portion hits the opponent, then the wave won't come out. The wave portion deals a lot of blockstun and will leave you positive even up close.
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  |startup= 8|active= |recovery= |frameAdv=
  |startup= 8|active= |recovery= |frameAdv=
  |description=
  |description=
*Does not gatling into itself.
* Does not gatling into itself.


Crouch jab that hits really high. Has a deceptively large hitbox.
Crouch jab that hits really high. Has a deceptively large hitbox.
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  |startup= 12|active= |recovery= |frameAdv=
  |startup= 12|active= |recovery= |frameAdv=
  |description=
  |description=
Sweeps at their feet. His only low move. Moves him forward slightly giving it more reach than expected.
* Sweeps at their feet. His only low move. Moves him forward slightly giving it more reach than expected.
  }}
  }}
}}
}}
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  |startup= 18|active= |recovery= |frameAdv=
  |startup= 18|active= |recovery= |frameAdv=
  |description=
  |description=
* Can deflect Ki blasts.
Slashes upwards. Great anti air and keeps him grounded, allowing hit cancel into many options. Very good hitbox, too.  
Slashes upwards. Great anti air and keeps him grounded, allowing hit cancel into many options. Very good hitbox, too.  
  }}
  }}
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====== <font style="visibility:hidden" size="0">j.H</font> ======
====== <font style="visibility:hidden" size="0">j.H</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_jH.png |caption=
|image=DBFZ_GokuBlack_jH.png |caption=Hitboxes of a God
|name=j.H
|name=j.H
|data=
|data=
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  |startup= 13|active= |recovery= |frameAdv=
  |startup= 13|active= |recovery= |frameAdv=
  |description=
  |description=
Fires a downward ki blast. Mostly used in combos, but good to throw out in neutral on occasion.
* Fires a downward ki blast. Mostly used in combos, but good to throw out in neutral on occasion.
  }}
  }}
}}
}}
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  |startup= 13|active= |recovery= |frameAdv=
  |startup= 13|active= |recovery= |frameAdv=
  |description=
  |description=
Air launcher, useful for extending combos or hitting opponents above you.
* Air launcher, useful for extending combos or hitting opponents above you.
  }}
  }}
}}
}}
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====== <font style="visibility:hidden" size="0">God Slicer</font> ======
====== <font style="visibility:hidden" size="0">God Slicer</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_GodSlicer.png |caption=
|image=DBFZ_GokuBlack_GodSlicer.png |caption=To the corner with you!
|input=236L/M/H (Air OK)
|input=236L/M/H (Air OK)
|name=God Slicer
|name=God Slicer
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Fires a ki blast and follows up with a stab. Puts him airborne immediately.
* Fires a ki blast and follows up with a stab. Puts him airborne immediately.  
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Fires 4 ki blasts followed by the stab. Does knockdown the opponent.
* Fires 4 ki blasts followed by the stab. Causes sliding knockdown.
 
The M version is an amazing special that knocks down the opponent, allowing for good mixup after reaching the ground. Surprisingly "safe" to throw around at neutral when covered with assists, since the reward is amazing on hit, with the opponent being placed in the corner almost always from midscreen.
 
However, it is limited to the corner since Goku Black can not combo into it midscreen without using Vanish.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |description=
  |description=
* Same as the M version but significantly faster for the 1 meter.
* Same as the M version but significantly faster for the 1 meter.
The H version carries the amazing utility of the M version with the speed of the L version. Basically, for one bar, any combo Goku Black does will end with the opponent in the corner thanks to this move. If Black has his back against the corner, a simple combo into Vanish > M God Slicer will switch positions with the opponent. Midscreen, the H version will always put the opponent in the corner since it can be comboed from j.S. Add to these benefits the fact that it covers even more distance than the M version and you're left with perhaps one of the best 1 bar special moves. Never doubt using it if you want to put your opponent in the corner.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_InstantTransmission.png |caption= ''*teleports behind you*''
|image=DBFZ_GokuBlack_InstantTransmission.png |caption= ''*teleports behind you*''
|image2=DBFZ_GokuBlack_InstantTransmission2.png |caption2=
|image2=DBFZ_GokuBlack_InstantTransmission2.png |caption2= Nothing personal, kid.
|input=214L/M/H
|input=214L/M/H
|name=Instant Transmission
|name=Instant Transmission
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  |description=
  |description=
* Teleports in the air slightly away in front of the opponent.
* Teleports in the air slightly away in front of the opponent.
* Can be used after knockdowns for safejump pressure.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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  |description=
  |description=
* Teleports in the air directly behind the opponent.
* Teleports in the air directly behind the opponent.
One of Goku Black's greatest tools after a knockdown.
One of Goku Black's greatest tools after a knockdown.
  }}
  }}
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Launches the opponent and wallsplats. Can be comboed after in the corner with an airdash.
* Launches the opponent and wallsplats. Can be comboed after in the corner with an air dash.
  }}
  }}
  {{AttackData-DBFZ
  {{AttackData-DBFZ
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====== <font style="visibility:hidden" size="0">Black Kamehameha</font> ======
====== <font style="visibility:hidden" size="0">Black Kamehameha</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_BlackKamehameha.png |caption=
|image=DBFZ_GokuBlack_BlackKamehameha.png |caption=Anime players have no neutral
|input=236S
|input=236S
|name=Black Kamehameha
|name=Black Kamehameha
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====== <font style="visibility:hidden" size="0">God Slicer Dance</font> ======
====== <font style="visibility:hidden" size="0">God Slicer Dance</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_GodSlicerDance.png |caption=「受けるがいい、我が刃!
|image=DBFZ_GokuBlack_GodSlicerDance.png |caption="Ukeru gaii! Waga yaiba!" (Take this on! My very blade!)
|image2=DBFZ_GokuBlack_GodSlicerDance2.png |caption2=
|image2=DBFZ_GokuBlack_GodSlicerDance2.png |caption2=The power of god and anime.
|input=236L+M (Air OK)
|input=236L+M (Air OK)
|name=God Slicer Dance
|name=God Slicer Dance
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====== <font style="visibility:hidden" size="0">Holy Light Grenade</font> ======
====== <font style="visibility:hidden" size="0">Holy Light Grenade</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_HolyLightGrenade.png |caption=
|image=DBFZ_GokuBlack_HolyLightGrenade.png |caption= ''"Yes, of course! The Holy Hand Grenade of Antioch! 'Tis one of the sacred relics Brother Maynard carries with him."''
|input=236H+S (Air OK)
|input=236H+S (Air OK)
|name=Holy Light Grenade
|name=Holy Light Grenade
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====== <font style="visibility:hidden" size="0">The Work of a God</font> ======
====== <font style="visibility:hidden" size="0">The Work of a God</font> ======
{{MoveData
{{MoveData
|image=DBFZ_GokuBlack_TheWorkOfAGod.png |caption=「神の怒りを味わえ!
|image=DBFZ_GokuBlack_TheWorkOfAGod.png |caption="Kami no ikari wo ajiwae!" (Taste the wrath of god!)
|image2=DBFZ_GokuBlack_TheWorkOfAGod2.png |caption2= The fact that Black says he doesn't even know what he's doing anymore says a lot about players who use this move raw.
|input=214L+M or 214H+S (Air OK)
|input=214L+M or 214H+S (Air OK)
|name=The Work of a God
|name=The Work of a God
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  |startup= |active= |recovery= |frameAdv=
  |startup= |active= |recovery= |frameAdv=
  |description=
  |description=
* Uses the Sickle of Sorrow to fire an wave that hits the opponent.
* Uses the Sickle of Sorrow to fire a fullscreen wave that hits the opponent.
* Invul on frame 1 and acts as Goku Black's only invincible reversal.
* Invul on frame 1 and acts as Goku Black's only invincible reversal.
  }}
  }}
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{{CharLinks
{{CharLinks-DBFZ|GokuBlack}}
|charMainPage=DBFZ/Goku Black
|videos=
}}
{{Navbar-DBFZ}}
{{Navbar-DBFZ}}
[[Category:Dragon Ball FighterZ]]
[[Category: Goku Black]]

Revision as of 02:54, 13 August 2018

Goku Black
DBFZ GokuBlack Portrait.png

Health:

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Balanced

Overview

Zamasu, a Supreme Kai-in-training from Universe 10, takes it upon himself to purge mortals in his misguided effort to protect the multiverse. As part of this plan, he uses the Super Dragon Balls to switch bodies with Goku, using the Saiyan hero's immense power, combined with his own godly abilities, to carry out the genocide of all mortals as the dark savior, "Goku Black".

In Dragon Ball FighterZ, Goku Black possesses a similar gameplan to that of Super Saiyan Goku, albeit with a larger emphasis on long-ranged attacks and mixups. He can enlist the aid of Future Zamasu to pin opponents down with a unique variant of his Kamehameha.

Strengths/Weaknesses

Strengths Weaknesses
  • Simple core gameplan and very low execution BnBs, which are generally universal.
  • Boasts some of the best neutral game options among the entire cast. God Slicer and Fierce God Kick are excellent, noncommittal approach options while also having access to a standard beam.
  • All supers are very versatile and easy to combo into.
  • With meter, he has access to the best corner carry in the game. Can send opponents to the corner from nearly anywhere.
  • One of the best assists in the game. He can be used to extend combos or to pressure opponents.
  • Some of his midscreen starters require him to use meter to get a sliding knockdown.
  • NEEDS assists in order to make his pressure safe. By himself, he struggles opening up opponents with competent defense.
  • Long recovery times on normals makes him susceptible to momentum shifts.
  • Little to no defensive options. His only reversal is very expensive, generally making it risky to use.
  • Only low is 2M, making mixups much worse.

Template:CharLinks-DBFZ

Normals

5L
5L
DBFZ GokuBlack 5L.png
Because, Vegeta,
DBFZ GokuBlack 5LL.png
a rose by any other name
DBFZ GokuBlack 5LLL.png
is still Goku.
400 All - 6 - - 700 All - 11 - - 1000 All - 14 - -
5M
5M
DBFZ GokuBlack 5M.png
bro check out this cool ring I got. Makes me immune to time paradoxes.
700 All - 10 - -
5H
5H
DBFZ GokuBlack 5H.png
Absolutely Subarashii....
850 All - 14 - -
5S
5S
DBFZ GokuBlack 5S.png
600 All - 13 - -
2L
2L
DBFZ GokuBlack 2L.png
400 All - 8 - -
2M
2M
DBFZ GokuBlack 2M.png
700 L - 12 - -
2H
2H
DBFZ GokuBlack 2H.png
Literally the only neutral button you'll ever need, fam.
850 All - 18 - -
6M
6M
850 H - 24 - -
j.L
j.L
DBFZ GokuBlack jL.png
400 H - 6 - -
j.M
j.M
DBFZ GokuBlack jM.png
700 H - 9 - -
j.H
j.H
DBFZ GokuBlack jH.png
Hitboxes of a God
850 H - 13 - -
j.S
j.S
600 All - 13 - -
j.2H
j.2H
DBFZ GokuBlack j2H.png
850 All - 13 - -

Specials

God Slicer
God Slicer
236L/M/H (Air OK)
DBFZ GokuBlack GodSlicer.png
To the corner with you!
970 All - - - 1330 All - - - 1330 All - - -
Instant Transmission
Instant Transmission
214L/M/H
DBFZ GokuBlack InstantTransmission.png
*teleports behind you*
DBFZ GokuBlack InstantTransmission2.png
Nothing personal, kid.
- - - - - - - - -
Fierce God Kick
Fierce God Kick
j.214L/M/H
DBFZ GokuBlack FierceGodKick.png
"I have a divekick so I MUST be God-tier!"
900 All - - - 1120 All - - - 1300 All - - -
Black Kamehameha
Black Kamehameha
236S
DBFZ GokuBlack BlackKamehameha.png
Anime players have no neutral
1098 All - - -
Binding Black Kamehameha
Binding Black Kamehameha
214S
DBFZ GokuBlack BindingBlackKamehameha.png
"AAH STRANGER DANGER!!" "You cannot escape!"
994 Throw - - -

Assist

Black Kamehameha
A1/A2
DBFZ GokuBlack BlackKamehameha.png
760 All - - -

Supers

God Slicer Dance
God Slicer Dance
236L+M (Air OK)
DBFZ GokuBlack GodSlicerDance.png
"Ukeru gaii! Waga yaiba!" (Take this on! My very blade!)
DBFZ GokuBlack GodSlicerDance2.png
The power of god and anime.
2090 All - - - 2090 All - - -
Holy Light Grenade
Holy Light Grenade
236H+S (Air OK)
DBFZ GokuBlack HolyLightGrenade.png
"Yes, of course! The Holy Hand Grenade of Antioch! 'Tis one of the sacred relics Brother Maynard carries with him."
2280 All - - - 2280 All - - -
The Work of a God
The Work of a God
214L+M or 214H+S (Air OK)
DBFZ GokuBlack TheWorkOfAGod.png
"Kami no ikari wo ajiwae!" (Taste the wrath of god!)
DBFZ GokuBlack TheWorkOfAGod2.png
The fact that Black says he doesn't even know what he's doing anymore says a lot about players who use this move raw.
4015 All - - - 4015 All - - -

Template:CharLinks-DBFZ Template:Navbar-DBFZ