DBFZ/Gotenks/Frame Data

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System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 - - Strike All - 6 3 - -3 - - - - -
5LL 700 - - Strike All - 10 3 - -5 - - - - -
5LLL 1000 - - Strike All - 13 9 - -9 - - - - -
2L 400 - - Strike Low - 7 3 - -4 - - - - -
5M 700 - - Strike All - 9 6 - -6 - - - - -
2M 700 - - Strike Low - 11 6 - -7 - - - - -
6M 850 - - Strike High - 24 6 - 0 - - - - -
5H 850 [1275] - - Strike All - 13[40] 6 - -8 [+1] - - - - -
  • Values in [] are for max charge
2H 850 - - Strike All - 14 7(2)2 - -19 - - - - -
5S 350*1~4 - - Projectile Lvl 1 All - 14 [1(9)] *4 - -4 - - - - -
j.L 300*3 - - Strike High - 7 1(3)1(3)1 - - - - - - -
j.M 700 - - Strike High - 9 3 - - - - - - -
j.H 850 [1000] - - Strike High - 13 6 - - - - - - -
j.2H 850 - - Strike All - 13 4 - - - - - - -
j.S 600 - - Projectile Lvl 1 All - 15 - - - - - - - -
j.6S 600 - - Projectile Lvl 1 All - 15 - - - - - - - -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Miracle Super Punch
236L 100*4 - - Strike All - 9 [2(2)]*4 - -5 - - - - -
[236L] 100*8 - - Strike All - 9 [2(2)]*8 - -5 - - - - -
236M 50*8 - - Strike All - 9 [2(2)] *4 - - - - - - -
[236M] 50*16 - - Strike All - 9 [2(2)] *8 - - - - - - -
236H 50*8 - - Strike All - 9 [2(2)] *4 - +3 - - - - -
[236H] 50*18 - - Strike All - 9 [2(2)] *18 - +3 - - - - -
Great Special Rolling Kick
214L 40*7, 450 - - Strike All - 10 14(7)3 - -3 - - - - -
214M 40*11, 450 - - Strike All - 10 22(7)3 - - - - - - -
214H 40*14, 450 - - Strike All - 10 56(7)3 - - - - - - -
j.214L 40*6, 450 - - Strike All - 8 Until Landing(7)2 - - - - - - -
j.214M 40*11, 450 - - Strike All - 8 22(7)2 - - - - - - -
j.214H 40*14, 450 - - Strike All - 8 82(7)3 - - - - - - -
Vengeful Shout
236S 262*5 - - Projectile Lvl 2 All - 17 20 - -19 - - - - -
j.236S 262*5 - - Projectile Lvl 2 All - 16 25 - - - - - - -
DIE DIE Missile Barrage
j.214S 130*12 - - Projectile Lvl 2 All - 16 [1(5)] *12 - - - - - - -
Galactic Donut
214S 600*2 - - Projectile Lvl 2 All - 29 1(29)1 - +7 - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Galactic Donut
A1/A2 450*2 - - Strike All - 55 1(30)1 - - - - - - -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
SUPER GHOST KAMIKAZE ATTACK
236LM 400*6 - - Projectile Lvl 2 All - 9+4 [1(9)] *6 - - - - - - -
236HS 600*4 - - Projectile Lvl 2 All - - - - - - - - - -
CHARGING ULTRA BUU BUU VOLLEYBALL
214LM
or 214HS
3930 - - Projectile Lvl 2.5? All - 9+3 - - - - - - - -

Beats lvl 2 projectiles, but loses to lvl 3s

Sources[edit]

http://www.mediafire.com/file/w3968a8930sdch1/Gotenks%20Hitboxes.mkv (rec. May 28, 2018)

Navigation[edit]


Ambox notice.png To edit frame data, edit values in DBFZ/Gotenks/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
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System Explanations

HUDControlsFrame Data & System DataPatch Notes


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