No edit summary |
|||
(12 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{NavTabs|game=DBFZ|chara=Hit|discord=https://discord.gg/FVZsEbM|active=combos}} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
{{TOC limit|3}} | {{TOC limit|3}} | ||
</div> | </div> | ||
{{Notation-DBFZ}} | |||
{ | |||
==Combo List== | ==Combo List== | ||
Line 44: | Line 10: | ||
===Midscreen=== | ===Midscreen=== | ||
BnB | BnB | ||
*'''5L > 5LL > 5M > 2H > SD > | *'''5L > 5LL > 5M > 2H > SD > j.LML2H > jc > j.LLL | ||
''"2H"'' can be replaced with ''"5H"'' for corner carry over the knockdown. | ''"2H"'' can be replaced with ''"5H"'' for corner carry over the knockdown. | ||
===Corner=== | ===Corner=== | ||
*'''5L > 5LL > 5M > 2H > 236M~5LLL dl~5L > 5LL > 5LLL > SD > | *'''5L > 5LL > 5M > 2H > 236M~5LLL dl~5L > 5LL > 5LLL > SD > j.LML2H > jc > j.LLL | ||
==Meter Combos== | ==Meter Combos== | ||
Line 55: | Line 20: | ||
===Midscreen=== | ===Midscreen=== | ||
Vanish Extension | Vanish Extension | ||
*'''5L > 5LL > 5M > 2H > 236M~5LLL > vanish > 665L(whiff) > 5LL > 5LLL > SD > | *'''5L > 5LL > 5M > 2H > 236M~5LLL > vanish > 665L(whiff) > 5LL > 5LLL > SD > j.LML2H > jc > j.LLL | ||
Can be ended with ''"j236LM"'' instead of the last ''"jL"'' for more damage. | Can be ended with ''"j236LM"'' instead of the last ''"jL"'' for more damage. | ||
Line 63: | Line 28: | ||
===Corner=== | ===Corner=== | ||
BnB | BnB | ||
*'''5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > SD > | *'''5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > SD > j.LML2H > jc > j.LL > j.236L+M | ||
Level 1 corner combo. | |||
*'''5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > 236L~L > 214LM | *'''5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > 236L~L > 214LM | ||
Grounded super corner combo. | |||
== Assist Specific == | == Assist Specific == | ||
Line 74: | Line 39: | ||
===Corner=== | ===Corner=== | ||
==Combo Theory== | ==Combo Theory== | ||
Line 94: | Line 54: | ||
{{#ev:youtube|YlmPdDYLgfw}} | {{#ev:youtube|YlmPdDYLgfw}} | ||
==Navigation== | |||
{{#lst:DBFZ/Hit/Data|Links}} | |||
{{ | |||
{{Navbar-DBFZ}} | {{Navbar-DBFZ}} | ||
[[Category:Dragon Ball FighterZ]] | [[Category:Dragon Ball FighterZ]] | ||
[[Category: Hit]] | [[Category: Hit]] |
Revision as of 00:44, 23 June 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Combo List
No Meter Combos
Midscreen
BnB
- 5L > 5LL > 5M > 2H > SD > j.LML2H > jc > j.LLL
"2H" can be replaced with "5H" for corner carry over the knockdown.
Corner
- 5L > 5LL > 5M > 2H > 236M~5LLL dl~5L > 5LL > 5LLL > SD > j.LML2H > jc > j.LLL
Meter Combos
Midscreen
Vanish Extension
- 5L > 5LL > 5M > 2H > 236M~5LLL > vanish > 665L(whiff) > 5LL > 5LLL > SD > j.LML2H > jc > j.LLL
Can be ended with "j236LM" instead of the last "jL" for more damage.
Level 3
- 5L > 5LL > 5M > 2H > 236M~5LLL > vanish > 665L(whiff) > 5LL > 5LLL > 236L~L > 214LM
Corner
BnB
- 5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > SD > j.LML2H > jc > j.LL > j.236L+M
Level 1 corner combo.
- 5L > 5LL > 5M > 2H > 236M~5LLL > 5L > 5LL > 5LLL > 236L~L > 214LM
Grounded super corner combo.
Assist Specific
Midscreen
Corner
Combo Theory
Hit is rarely ever going to land a 2M, but if it does happen, chain into 5M and do the 2H > 236M combo from there. His 236L~L has a property where it will re-center the opponent so supers after will always connect.
Video Examples
Hit Combos Starter Pack by Sway
Hit basic solo combo showcase by Red
Hit 80% corner combo with SSB Goku and Goku Black assists