DBFZ/Kid Buu: Difference between revisions

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* Important points go here
* Good for pressure and lockdown
 
Placeholder


It has a good amount of startup but if you cover the startup with your point character doing a blockstring or another assist, Kid Buu's Arm Ball assist is very good for pressure because it'll lockdown the opponent for an extended period of time. This both frees up your point character to go for high/low mixups and makes converting opening an opponent up with a mixup into a full combo easier.
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Revision as of 15:22, 25 January 2018

Kid Buu
DBFZ KidBuu Portrait.png
Movement Options
  • ??
  

Overview


Normals

5L
5L
DBFZ KidBuu 5L.png
DBFZ KidBuu 5LL.png
DBFZ KidBuu 5LLL.png
All - - - All - - - All - - -
5M
5M
All - - -
5H
5H
DBFZ KidBuu 5H.png
All - - -
5S
5S
DBFZ KidBuu 5S.png
All - - -


2L
2L
DBFZ KidBuu 2L.png
All - - -
2M
2M
DBFZ KidBuu 2M.png
All - - -
2H
2H
DBFZ KidBuu 2H.png
All - - -
6M
6M
H - - -
j.L
j.L
DBFZ KidBuu jL.png
All - - -
j.M
j.M
All - - -
j.H
j.H
DBFZ KidBuu jH.png
All - - -
j.S
j.S
DBFZ KidBuu jS.png
All - - -


j.2H
j.2H
DBFZ KidBuu j2H.png
All - - -

Specials

Mystic Ball Attack
Mystic Ball Attack
236L/M/H (Air OK)
DBFZ KidBuu MysticBallAttack.png
All - - - All - - - All - - -
Mystic Arm Swing
Mystic Arm Swing
214L/M/H
DBFZ KidBuu MysticArmSwing.png
All - - - All - - - All - - -
Chocolate Beam
Chocolate Beam
236S
DBFZ KidBuu ChocolateBeam.png
All - - -
Arm Ball
Arm Ball
214S
DBFZ KidBuu Arm Ball.png
All - - -
Kamehameha
Kamehameha
j.236S
DBFZ KidBuu Kamehameha.png
All - - -

Assist

Arm Ball
A1/A2
All - - -

Supers

Human Extinction Attack
Human Extinction Attack
236L+M or 236H+S
DBFZ KidBuu HumanExtinctionAttack.png
All - - -
Pearl Flash
Pearl Flash
j.236L+M or j.236H+S
DBFZ KidBuu PearlFlash.png
All - - -
Planet Crusher
Planet Crusher
214L+M or 214H+S
All - - -

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