< DBFZ
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{{CharData-DBFZ | |||
|health=10,000 | |||
|jumpStartup=4F | |||
|backdashTime= | |||
|backdashInv= | |||
}} | |||
;Movement Options | ;Movement Options | ||
:Double Jump, Super Jump, 1 Airdash, Dash Type: Run | |||
;Play-style | |||
:Rushdown | |||
|} | |} | ||
<div style="float:left; margin-right:25px;"> | <div style="float:left; margin-right:25px;"> | ||
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Small, diminutive, and insane beyond all reason, "Kid" Buu represents Majin Buu's "pure" form before absorbing powerful fighters. Without any sense of morality (or any sense at all), this form of Buu is extremely dangerous, driven by nothing other than the desire to destroy. Thankfully, the universe would be spared his wrath by Goku, who destroyed him with a Spirit Bomb. | Small, diminutive, and insane beyond all reason, "Kid" Buu represents Majin Buu's "pure" form before absorbing powerful fighters. Without any sense of morality (or any sense at all), this form of Buu is extremely dangerous, driven by nothing other than the desire to destroy. Thankfully, the universe would be spared his wrath by Goku, who destroyed him with a Spirit Bomb. | ||
In ''Dragon Ball FighterZ'', Kid Buu is an unpredictable combatant who can put his opponents off-balance with his long limbs and powerful special moves.<br clear=all/> | In ''Dragon Ball FighterZ'', Kid Buu is an unpredictable combatant who can put his opponents off-balance with his long limbs and powerful special moves. | ||
<br clear=all/> | |||
==Normals== | ==Normals== | ||
====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== | ||
{{MoveData | {{MoveData | ||
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{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_5M-1.png |caption= | |image=DBFZ_KidBuu_5M-1.png |caption= | ||
|image2=DBFZ_KidBuu_5M-2.png |caption2= | |image2=DBFZ_KidBuu_5M-2.png |caption2= Wow! Kid Buu actually using his head for once! | ||
|name=5M | |name=5M | ||
|data= | |data= | ||
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|description= | |description= | ||
* Pulls him forward about halfscreen. | * Pulls him forward about halfscreen. | ||
* Ground bounces | |||
}} | }} | ||
}} | }} | ||
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|startup= 13|active= |recovery= |frameAdv= -3 | |startup= 13|active= |recovery= |frameAdv= -3 | ||
|description= | |description= | ||
* | * Fires a single Ki Blast across the screen. Pressing S again will make him throw his 2S afterwards | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">2M</font> ====== | ====== <font style="visibility:hidden" size="0">2M</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_2M.png |caption= | |image=DBFZ_KidBuu_2M.png |caption=U N G A | ||
|name=2M | |name=2M | ||
|data= | |data= | ||
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* Use 1M to hit directly in front of Buu, or 3M to hit about 3/4 of the screen. | * Use 1M to hit directly in front of Buu, or 3M to hit about 3/4 of the screen. | ||
* Can chain multiple versions of 2M. | * Can chain multiple versions of 2M. | ||
* Using 2 or more stomps makes the move special-cancellable only | |||
* Each version has some tracking, but will only hit in a certain range. | * Each version has some tracking, but will only hit in a certain range. | ||
}} | }} | ||
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|startup= 13|active= |recovery= |frameAdv= -15 | |startup= 13|active= |recovery= |frameAdv= -15 | ||
|description= | |description= | ||
* | * Very bad horizontal hitbox; basically have to be touching the opponent if they are grounded | ||
* Vertical hitbox is pretty good; hits above buu rather than in front | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Mystic Ball Attack</font> ====== | ====== <font style="visibility:hidden" size="0">Mystic Ball Attack</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_MysticBallAttack.png |caption= | |image=DBFZ_KidBuu_MysticBallAttack.png |caption= Original move, do not steal. | ||
|input=236L/M/H (Air OK) | |input=236L/M/H (Air OK) | ||
|name=Mystic Ball Attack | |name=Mystic Ball Attack | ||
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|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Lands close to start point | ||
}} | }} | ||
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|startup= 17|active= |recovery= |frameAdv= | |startup= 17|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Will end further horizontally from the light version | ||
* Can be used to Cross-up | |||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= 15|active= |recovery= |frameAdv= | |startup= 15|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Will initiate a small bounce that can extend combos | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Mystic Arm Swing</font> ====== | ====== <font style="visibility:hidden" size="0">Mystic Arm Swing</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_MysticArmSwing.png |caption= | |image=DBFZ_KidBuu_MysticArmSwing.png |caption= "YOU THOUGHT PICCOLO WAS THE ONLY STRETCHY SLAM MASTER??? FOOL" | ||
|input=214L/M/H | |input=214L/M/H | ||
|name=Mystic Arm Swing | |name=Mystic Arm Swing | ||
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|startup= 15|active= |recovery= |frameAdv= | |startup= 15|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Anti-air | ||
}} | }} | ||
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* Important points go here | * Important points go here | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Ground bounces to combo off of | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Chocolate Beam</font> ====== | ====== <font style="visibility:hidden" size="0">Chocolate Beam</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_ChocolateBeam.png |caption= | |image=DBFZ_KidBuu_ChocolateBeam.png |caption= Kid Buu players love this one... Others not so much. | ||
|input=236S | |input=236S | ||
|name=Chocolate Beam | |name=Chocolate Beam | ||
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|startup= 13|active= |recovery= |frameAdv= -8 | |startup= 13|active= |recovery= |frameAdv= -8 | ||
|description= | |description= | ||
* | * Allows you to easily combo into your Level 1 or Level 3 Super if it hits | ||
* Heals for blue health | |||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Arm Ball</font> ====== | ====== <font style="visibility:hidden" size="0">Arm Ball</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_Arm Ball.png |caption= | |image=DBFZ_KidBuu_Arm Ball.png |caption= It's like football, but with your entire arm! | ||
|input=214S | |input=214S | ||
|name=Arm Ball | |name=Arm Ball | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Using a Tiger Knee motion (2369) will allow you to use this move while close to the ground | ||
A standard Kamehameha. | |||
}} | }} | ||
}} | }} | ||
==Assist== | ==Assist== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_ArmBall.png |caption= | |image=DBFZ_KidBuu_ArmBall.png |caption= I will personally paypal every player with kid buu on their team $20 to not use him | ||
|input=A1/A2 | |input=A1/A2 | ||
|name=Arm Ball | |name=Arm Ball | ||
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====== <font style="visibility:hidden" size="0">Human Extinction Attack</font> ====== | ====== <font style="visibility:hidden" size="0">Human Extinction Attack</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_HumanExtinctionAttack.png |caption= | |image=DBFZ_KidBuu_HumanExtinctionAttack.png |caption= "IM NOT SUPER BUU BUT SCREW IT I'LL DO IT ANYWAYS" | ||
|input=236L+M or 236H+S | |input=236L+M or 236H+S | ||
|name=Human Extinction Attack | |name=Human Extinction Attack | ||
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* 5 beams fall in front and 5 in back. One extra beam (the 2nd to fall) tracks the opponent. | * 5 beams fall in front and 5 in back. One extra beam (the 2nd to fall) tracks the opponent. | ||
* Each of the falling beams does 500 damage. | * Each of the falling beams does 500 damage. | ||
* The initial upward beam will lift the opponent up,so DHC-ing into a horizontal attack (e.g Hit's lvl 1 super) is not a good idea, it might be useful to DHC into a diagonal attack (e.g SS goku kamehameha, SSGSS Vegeta Galick Gun). | |||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Pearl Flash</font> ====== | ====== <font style="visibility:hidden" size="0">Pearl Flash</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_PearlFlash.png |caption= | |image=DBFZ_KidBuu_PearlFlash.png |caption= Nyoooooooooom | ||
|input=j.236L+M or j.236H+S | |input=j.236L+M or j.236H+S | ||
|name=Pearl Flash | |name=Pearl Flash | ||
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|description= | |description= | ||
* Buu travels in a U-shaped arc, starting and ending in the air. | * Buu travels in a U-shaped arc, starting and ending in the air. | ||
* If the opponent is hit in the first part of the arc, the hitstun is increased. | * If the opponent is hit in the first part of the arc, the hitstun is increased. Additionally, if the opponent is hit in midair, Buu will carry them to the ground. | ||
}} | }} | ||
}} | }} | ||
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====== <font style="visibility:hidden" size="0">Planet Burst</font> ====== | ====== <font style="visibility:hidden" size="0">Planet Burst</font> ====== | ||
{{MoveData | {{MoveData | ||
|image=DBFZ_KidBuu_PlanetBurst.png |caption= | |image=DBFZ_KidBuu_PlanetBurst.png |caption= ''"Just do what I do when I have problems: '''SCREAAAAAAAAAM!'''"'' | ||
|image2=DBFZ_KidBuu_PlanetBurst-2.png |caption2= | |image2=DBFZ_KidBuu_PlanetBurst-2.png |caption2= | ||
|input=214L+M or 214H+S | |input=214L+M or 214H+S | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Freezes sparking recovery, good burst damage | ||
}} | }} | ||
}} | }} | ||
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}} | }} | ||
{{Navbar-DBFZ}} | {{Navbar-DBFZ}} | ||
[[Category:Dragon Ball FighterZ]] | |||
[[Category: Kid Buu]] |
Revision as of 18:46, 16 April 2018
Kid Buu |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
Small, diminutive, and insane beyond all reason, "Kid" Buu represents Majin Buu's "pure" form before absorbing powerful fighters. Without any sense of morality (or any sense at all), this form of Buu is extremely dangerous, driven by nothing other than the desire to destroy. Thankfully, the universe would be spared his wrath by Goku, who destroyed him with a Spirit Bomb.
In Dragon Ball FighterZ, Kid Buu is an unpredictable combatant who can put his opponents off-balance with his long limbs and powerful special moves.
Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Mystic Ball Attack
Mystic Ball Attack 236L/M/H (Air OK) |
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Mystic Arm Swing
Mystic Arm Swing 214L/M/H |
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Chocolate Beam
Chocolate Beam 236S |
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Arm Ball
Arm Ball 214S |
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Kamehameha
Kamehameha j.236S |
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Assist
Arm Ball A1/A2 |
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Supers
Human Extinction Attack
Human Extinction Attack 236L+M or 236H+S |
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Pearl Flash
Pearl Flash j.236L+M or j.236H+S |
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Planet Burst
Planet Burst 214L+M or 214H+S |
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