< DBFZ
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|description= | |description= | ||
* Pulls him forward about halfscreen. | * Pulls him forward about halfscreen. | ||
* Ground bounces | |||
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|startup= 13|active= |recovery= |frameAdv= -15 | |startup= 13|active= |recovery= |frameAdv= -15 | ||
|description= | |description= | ||
* | * Very bad horizontal hitbox; basically have to be touching the opponent if they are grounded | ||
* Vertical hitbox is pretty good; hits above buu rather than in front | |||
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|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Lands close to start point | ||
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|startup= 17|active= |recovery= |frameAdv= | |startup= 17|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Will end further horizontally from the light version | ||
* Can be used to Cross-up | |||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= 15|active= |recovery= |frameAdv= | |startup= 15|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Will initiate a small bounce that can extend combos | ||
}} | }} | ||
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|startup= 15|active= |recovery= |frameAdv= | |startup= 15|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Anti-air | ||
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* Important points go here | * Important points go here | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= 14|active= |recovery= |frameAdv= | |startup= 14|active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Ground bounces to combo off of | ||
}} | }} | ||
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* Allows you to easily combo into your Level 1 or Level 3 Super if it hits | * Allows you to easily combo into your Level 1 or Level 3 Super if it hits | ||
* Heals for blue health | * Heals for blue health | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* | * Freezes sparking recovery, good burst damage | ||
}} | }} | ||
}} | }} |
Revision as of 18:46, 16 April 2018
Kid Buu |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
Small, diminutive, and insane beyond all reason, "Kid" Buu represents Majin Buu's "pure" form before absorbing powerful fighters. Without any sense of morality (or any sense at all), this form of Buu is extremely dangerous, driven by nothing other than the desire to destroy. Thankfully, the universe would be spared his wrath by Goku, who destroyed him with a Spirit Bomb.
In Dragon Ball FighterZ, Kid Buu is an unpredictable combatant who can put his opponents off-balance with his long limbs and powerful special moves.
Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Mystic Ball Attack
Mystic Ball Attack 236L/M/H (Air OK) |
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Mystic Arm Swing
Mystic Arm Swing 214L/M/H |
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Chocolate Beam
Chocolate Beam 236S |
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Arm Ball
Arm Ball 214S |
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Kamehameha
Kamehameha j.236S |
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Assist
Arm Ball A1/A2 |
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Supers
Human Extinction Attack
Human Extinction Attack 236L+M or 236H+S |
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Pearl Flash
Pearl Flash j.236L+M or j.236H+S |
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Planet Burst
Planet Burst 214L+M or 214H+S |
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