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Line 466: |
Line 466: |
| * Each additional button press throws one more disc for one extra meter. Can throw a total of 5 discs. | | * Each additional button press throws one more disc for one extra meter. Can throw a total of 5 discs. |
| * Deals significant chip damage on block. | | * Deals significant chip damage on block. |
| * Minimum damage for all discs are 800, 300*3, 500. | | * Minimum damages for all discs are 800, 300*3, 500. |
| Mashing additional discs is less efficient damage for meter than using a DHC or level 3, but it can be good to do if one super just barely won't kill and you want to keep Krillin in. | | Mashing additional discs is less efficient damage for meter than using a DHC or level 3, but it can be good to do if one super just barely won't kill and you want to keep Krillin in. |
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Krillin
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Health:
Prejump:
Assist Cooldown:
- Movement Options
- Double Jump, Super Jump, 1 Airdash, Dash Type: Run
- Play-style
- Misdirection, Pressure
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Overview
Originally training at the Orin Temple until running away to escape bullying from his peers, Krillin trained with Goku under Master Roshi in their youth. He would become one of Goku's best friends and most stalwart allies, even after Goku surpassed him as a martial artist. After Cell's defeat, he would go on to marry Android 18, having a daughter with her named Marron and eventually finding work as a police officer in West City.
In Dragon Ball FighterZ, Krillin is a short character with short reaching normals that can make straight forward approaches somewhat difficult. However, he makes up for this in other ways with more tricky options such as his Afterimage Strike and the utility he can add to your team with his Senzu Bean assist.
Strengths/Weaknesses
Strengths |
Weaknesses
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- Strong corner oki with rock mixups
- Versatile projectiles with ki blasts and chargeable kamehameha
- Using senzu assist can potentially heal a large amount of blue life
- Multiple tools to reset pressure, e.g. EX rock, feints, 2S
- Fast, with a good command over neutral when backed with assist
- Great battery character
- Has a hot wife
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- Poor range, has a few long reaching normals but most are stubby (particularly his air normals)
- Can get steamrolled easily
- AAs can be somewhat awkward due to unorthodox hitboxes and AA tools
- Needs assist for his best mixups
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Normals
5L
5L
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400
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All
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-
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6
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3
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-
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-
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700
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All
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-
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9
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5
|
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-
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-
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1000
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All
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-
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11
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4
|
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-
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-
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5M
5H
5S
2L
2M
2H
2S
2S
"18 taught me this one."
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6M
j.L
j.M
j.H
j.S
j.2H
j.2S
Specials
Afterimage
Afterimage 236L/M/H (Air OK)
Zanzoken
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1000
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High
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-
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30
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4
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-
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-
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1000
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High
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-
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32
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4
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-
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-
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1100
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High
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-
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32
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4
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-
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-
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1000
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High
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-
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23
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4
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-
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-
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1000
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High
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-
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27
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4
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-
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-
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1100
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High
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-
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21
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4
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-
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-
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Senzu Bean
Senzu Bean 214L/M/H
'"SENZU BEAN!" "AHHHH WHY'D YOU DO THAT FOR? Darn it if that's your idea of a joke then you've lost your mind!"
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100
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All
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-
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23[21]
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|
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-
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-
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100
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All
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-
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23[21]
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|
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-
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-
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100
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All
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-
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12[8]
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|
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-
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-
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Kamehameha
Kamehameha 236S (Chargeable) (Air OK)
Jump while charging a shot via run-and-gun....sounds like one of another of Mayumi Tanaka's roles...
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250*5
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All
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-
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18[47]
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25
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-
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-
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Solar Flare
Solar Flare 214S
"SO-FLAH!!!"
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Assist
Senzu Bean A1/A2
"What, do you think I'm just giving these away? Cause I'm not."
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Supers
Destructo-Disc
Destructo-Disc 236L+M or 236H+S
"I'm not dying today!" "Barrage!"
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2000
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All
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-
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9+5
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-
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-
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1000*1~4
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All
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-
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-
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-
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Scattering Energy Wave
Scattering Energy Wave 214L+M or 214H+S
"That's it! I can't take it anymore! I can only be pushed so far!" "KRILLIN LIMIT BREAK!"
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4050 [3000]
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All
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-
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9+3
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-
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-
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