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* Using senzu assist after a knockdown can potentially heal a large amount of blue life | * Using senzu assist after a knockdown can potentially heal a large amount of blue life | ||
* Multiple tools to reset pressure, e.g. EX rock, feints, 2S | * Multiple tools to reset pressure, e.g. EX rock, feints, 2S | ||
* Fast, with a good command over neutral when backed with assist | |||
* High damage potential and damage output | |||
* Great battery character | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* Poor range, has a few long reaching normals but most are stubby (particularly his air normals) | * Poor range, has a few long reaching normals but most are stubby (particularly his air normals) | ||
* | * High learning curve | ||
* Can get steamrolled easily | |||
* | * AAs can be somewhat awkward due to unorthodox hitboxes and AA tools | ||
* Needs assist for his best mixups | |||
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<br clear=all/> | <br clear=all/> | ||
==Normals== | ==Normals== | ||
====== <font style="visibility:hidden" size="0">5L</font> ====== | ====== <font style="visibility:hidden" size="0">5L</font> ====== |
Revision as of 06:15, 20 March 2018
Krillin |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
Originally training at the Orin Temple until running away to escape bullying from his peers, Krillin trained with Goku under Master Roshi in their youth. He would become one of Goku's best friends and most stalwart allies, even after Goku surpassed him as a martial artist. After Cell's defeat, he would go on to marry Android 18, having a daughter with her named Marron and eventually finding work as a police officer in West City.
In Dragon Ball FighterZ, Krillin is a short character with short reaching normals that can make straight forward approaches somewhat difficult. However, he makes up for this in other ways with more tricky options such as his Afterimage Strike and the utility he can add to your team with his Senzu Bean assist.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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j.2S
j.2S |
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Specials
Afterimage Strike
Afterimage Strike 236L/M/H (Air OK) |
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Senzu Bean
Senzu Bean 214L/M/H |
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Kamehameha
Kamehameha 236S (Chargeable) (Air OK) |
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Solar Flare
Solar Flare 214S |
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Assist
Senzu Bean A1/A2 |
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Supers
Destructo Disc
Destructo Disc 236L+M + 236H+S |
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Scattering Energy Wave
Scattering Energy Wave 214L+M + 214H+S |
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