DBFZ/Krillin/Combos: Difference between revisions

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: '''(N)''' = only use the Nth attack of the move (for example, if j.M(2) is written, you only use the first two hits of j.M)
: '''(N)''' = only use the Nth attack of the move (for example, if j.M(2) is written, you only use the first two hits of j.M)
: '''(CSpec)''' = Contains a part that only works on some characters.
: '''(CSpec)''' = Contains a part that only works on some characters.
: '''[ ]''' = Hold input.
: '''A1''' = Assist 1
: '''A2''' = Assist 2
: If you have notations that are not listed here but are necessary, feel free to add them as you see fit.
: If you have notations that are not listed here but are necessary, feel free to add them as you see fit.
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===Corner===
===Corner===
*(5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.5S > 236L > 236L+M (Or 214L+M)
*(5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.5S > 236L > 236L+M (Or 214L+M)
== Assist Specific ==
===Midscreen===
===Corner===


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Revision as of 01:25, 24 February 2018

Combo Notation Guide
7 Template:7 8 Template:8 9 Template:9
4 Template:4 5 Template:5 6 Template:6
1 Template:1 2 Template:2 3 Template:3
Numbers represent direction on a keyboard numpad. For example Template:2Template:3Template:6S becomes 236S
> = cancel into the next attack
, = link the next attack after preceding move's recovery
jc = jump cancel
hjc = high jump cancel
CH = Counter Hit
IAD = Instant Air Dash
(N) = only use the Nth attack of the move (for example, if j.M(2) is written, you only use the first two hits of j.M)
(CSpec) = Contains a part that only works on some characters.
[ ] = Hold input.
A1 = Assist 1
A2 = Assist 2
If you have notations that are not listed here but are necessary, feel free to add them as you see fit.


Combo List

No meter combos

Midscreen

  • (5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.H

Corner

  • (5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.5S > 236L
  • (5L/2L) 2M > 5M > jc > j.M(2) > j.L > jc > j.M(2) > 2S > H+S > j.M(1) > 2S > 236L > A > 5M > jc > j.M(2) > j.L > 2H > H+S > j.L > j>L(1) > 2H > jc > j.L > j.L > j,L

Meter combos

Midscreen

  • (5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.H > 236L+M (Destructo Disk)

Corner

  • (5L/2L>)2M > 5M > jc > j.L > j.M(2) > 2H > H > j.l > j.M(2) > jc > j.L > j.M(2) > j.5S > 236L > 236L+M (Or 214L+M)

Assist Specific

Midscreen

Corner


Video Examples

Krillin combos by Clayton Chapman

Basic Combos by Danger Ranger