Editing DBFZ/Offense

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Press A1/A2 in the middle of your own Super Attack to cancel into your teammate's Super Attacks. This is similar to the Delayed Hyper Combo mechanic found in Marvel vs. Capcom 3. Press A1 to cancel into your first teammate's preset Super Attack and A2 to cancel into your second teammate's preset Super Attack. Similarly, you can also press {{4}}+A1 to cancel into your first teammate's preset Meteor Attack and {{4}}+A2 to cancel into your second teammate's preset Meteor Attack.  
 
Press A1/A2 in the middle of your own Super Attack to cancel into your teammate's Super Attacks. This is similar to the Delayed Hyper Combo mechanic found in Marvel vs. Capcom 3. Press A1 to cancel into your first teammate's preset Super Attack and A2 to cancel into your second teammate's preset Super Attack. Similarly, you can also press {{4}}+A1 to cancel into your first teammate's preset Meteor Attack and {{4}}+A2 to cancel into your second teammate's preset Meteor Attack.  
  
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Typically, a character's preset Super Attacks are their {{236}}+L+M Super Attack and their {{214}}+L+M Meteor Attack. A noted exception to this rule is Vegeta (SSGSS), who performs Galick Gun ({{236}}+H+S) as his preset Super Attack instead.
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Typically, a character's preset Super Attacks are their {{236}}+L+M Super Attack and their {{214}}+L+M Meteor Attack. Exceptions include Vegeta (SSGSS), who performs his Galick Gun ({{236}}+H+S), and Captain Ginyu, who has no preset Meteor Attack.
  
 
It is also possible to cancel into your teammate's Super Attack without performing one of your own! Cancel a successful hit into {{41236}}+A1/A2 or {{63214}}+A1/A2 to bring a teammate in to perform their preset Super Attack and Meteor Attack, respectively.
 
It is also possible to cancel into your teammate's Super Attack without performing one of your own! Cancel a successful hit into {{41236}}+A1/A2 or {{63214}}+A1/A2 to bring a teammate in to perform their preset Super Attack and Meteor Attack, respectively.

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