< DBFZ
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Piccolo | |
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Play-style | Mixup, Setplay |
Team Role | Mid, Point |
Overview
"I'm neither Kami nor Piccolo. I'm simply a Namekian who has forgotten his own name." | |
Lore: | The spawn of the notorious Demon King from whom he takes his name, Piccolo Jr. (also taking the name Majunior on some occasions) was once one of Goku's most vicious rivals. After defeating Raditz, the Namekian warrior would go on to become Gohan's mentor and martial arts instructor, in time also becoming a surrogate father for Goku's son. Thanks to Gohan's influence, Piccolo would renounce his evil ways and become a firm ally of Goku and protector of the planet Earth. |
Playstyle
Pros
Cons
- Air-to-Air: Disjointed air buttons allow him to challenge aerial options like superdash very well.
- Mix-up: Strong high/low with additional moves such as aerial command grabs and cross-ups.
- Hellzone Grenade: Enables Piccolo's mix-up game to shine, and is extremely strong when blocked in the air.
- Incredible Corner Pressure: His wide arsenal of tools thrive in the corner as they become quite suffocating with the amount of options he possesses.
- Resource Eater: Needs to spend meter to get a sliding knockdown mid-screen, and can also be too reliant with resources for damage and neutral.
- Vs. Guard Cancel: His primary pressure tool, Hellzone Grenade, is guard cancellable.
- Command Grabs: His command grabs are very slow and don't lead to much damage.
- No Beam: Lacks a full-screen projectile entirely, and Homing Energy Blasts can be superdashed through.
Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H | Template:AttackDataHeader-DBFZ |
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5S
5S | Template:AttackDataHeader-DBFZ |
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2L
2L | Template:AttackDataHeader-DBFZ |
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2M
2M | Template:AttackDataHeader-DBFZ |
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2H
2H | Template:AttackDataHeader-DBFZ |
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2S
2S | Template:AttackDataHeader-DBFZ |
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6M
6M | Template:AttackDataHeader-DBFZ |
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6S
6S Demon Shocker |
Template:AttackDataHeader-DBFZ |
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3S
3S Demon Shocker |
Template:AttackDataHeader-DBFZ |
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j.L
j.L | Template:AttackDataHeader-DBFZ |
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j.M
j.M | Template:AttackDataHeader-DBFZ |
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j.H
j.H | Template:AttackDataHeader-DBFZ |
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j.S
j.S | Template:AttackDataHeader-DBFZ |
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j.2H
j.2H | Template:AttackDataHeader-DBFZ |
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Special Moves
Demon Elbow
Demon Elbow 236L/M/H (Air OK) |
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Demon Slicer
Demon Slicer 214L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Homing Energy Blast
Homing Energy Blast 236S |
Template:AttackDataHeader-DBFZ |
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Z Assists
Assist A
Homing Energy Blast Assist A |
Template:AttackDataHeader-DBFZ |
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Assist B
Demon Shocker Assist B |
Template:AttackDataHeader-DBFZ |
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Assist C
Demon Slicer Assist C |
Template:AttackDataHeader-DBFZ |
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Super Moves
Special Beam Cannon
Special Beam Cannon 236L+M (Chargeable) |
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Hellzone Grenade
Hellzone Grenade 236H+S |
Template:AttackDataHeader-DBFZ |
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Light Grenade
Light Grenade 214L+M or 214H+S |
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To edit frame data, edit values in DBFZ/Piccolo/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.