DBFZ/Piccolo/Data: Difference between revisions

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==Links==
{{TOC limit|3}}
<section begin=Links/>{{DBFZ/CharacterLinks}}<section end=Links/>


==Nav==
==Infobox Data==
{{CharNav|charMainPage=DBFZ/Piccolo|image=DBFZ_Piccolo_Icon.png |videos= |forums=}}
{{DBFZ-character
==Links==
| name      = Piccolo
<section begin=Links/>
| portrait  = DBFZ_Piccolo_Portrait.png
{{CharLinks|charMainPage=DBFZ/Piccolo|videos= |discord= }}
| icon      = DBFZ_Piccolo_Icon.png
<section end=Links/>
| umo      = [[DBFZ/Piccolo#Demon_Elbow_(Hold)|Demon Elbow (Hold)]]
==SystemData==
}}
{{CharData-DBFZ |health=10,000 |prejump=4F |backdashTime= |backdashInv= |assistCooldown= }}


==Normal Moves==
==Normal Moves==
===5L Data===
===5L===
====5L====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5L |name=
|damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate= |kigain=5%
  |attribute=B |guard=All |smash=
  |level= |attribute=B |guard=All |invuln=
  |startup=6 |active=3 |recovery=12 |frameAdv=-3
  |startup=6 |active=3 |recovery=12 |onBlock=-3
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
|images=DBFZ_Piccolo_5L.png
====5L Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=400 |kigain=5 |prorate=
|attribute=B |guard=All |smash=
  |startup=6 |active=3 |recovery=12 |frameAdv=-3
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
}}
}}


===5LL Data===
===5LL===
====5LL====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5LL |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate= |kigain=7%
  |attribute=B |guard=All |smash=
  |level= |attribute=B |guard=All |invuln=
  |startup=9 |active=3 |recovery=15 |frameAdv=-2
  |startup=9 |active=3 |recovery=15 |onBlock=-2
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
|images=DBFZ_Piccolo_5LL.png
====5LL Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=B |guard=All |smash=
  |startup=9 |active=3 |recovery=15 |frameAdv=-2
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
}}
}}


===5LLL Data===
===5LLL===
====5LLL====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5LLL |name=
|damage=1000 |kigain=5 |prorate=
  |damage=1000 |smash=U3+ |prorate= |kigain=12%
  |attribute=B |guard=All |smash=U3+
  |level= |attribute=B |guard=All |invuln=
  |startup=15 |active=3 |recovery=18 |frameAdv=-5
  |startup=15 |active=3 |recovery=18 |onBlock=-5
  |level= |blockstun=15 |groundHit=Launch |airHit=34 |invul=
  |blockstun=15 |groundHit=Launch |airHit=34
}}
|images=DBFZ_Piccolo_5LLL.png
====5LLL Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=1000 |kigain=5 |prorate=
|attribute=B |guard=All |smash=U3+
  |startup=15 |active=3 |recovery=18 |frameAdv=-5
  |level= |blockstun=15 |groundHit=Launch |airHit=34 |invul=
}}
}}


===5M Data===
===5M===
====5M====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5M |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate= |kigain=7%
  |attribute=B |guard=All |smash=
  |level= |attribute=B |guard=All |invuln=
  |startup=10 |active=3 |recovery=18 |frameAdv=-5
  |startup=10 |active=3 |recovery=18 |onBlock=-5
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
|images=DBFZ_Piccolo_5M.png
====5M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=B |guard=All |smash=
  |startup=10 |active=3 |recovery=18 |frameAdv=-5
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
}}
}}


===5H Data===
===5H===
====5H====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5H |name=
|damage=850 |kigain=12 |prorate=
  |damage=850 / 1000 |smash=U1 |prorate= |kigain=12%
  |attribute=B |guard=All |smash=U1
  |level= |attribute=B |guard=All |invuln=
  |startup=15 |active=4 |recovery=21 |frameAdv=-9
  |startup=15-41 |active=4 |recovery=21 |onBlock=-9
  |level= |blockstun=15 |groundHit=Launch |airHit=22 /  |invul=
  |blockstun=15 |groundHit=Launch |airHit=22 /  
}}
|images=DBFZ_Piccolo_5H.png
====5H Full====
|hitboxes=
{{FrameData-DBFZ
  |notes=
|damage=850 |kigain=12 |prorate=
|attribute=B |guard=All |smash=U1
  |startup=15 |active=4 |recovery=21 |frameAdv=-9
  |level= |blockstun=15 |groundHit=Launch |airHit=22 /  |invul=
}}
}}


===5S Data===
===5S===
====5S====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=5S |name=
|damage=800 |kigain= |prorate=
  |damage=800 |smash=U2 |prorate= |kigain=12%
  |attribute=T |guard=Throw |smash=U2
  |level= |attribute=T |guard=Throw |invuln=9-31 Guard
  |startup=28 |active=7 |recovery=19 |frameAdv=
  |startup=26 [38] |active=7 |recovery=17 |onBlock=+5 [+17]
  |level= |blockstun= |groundHit=17 |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
|images=DBFZ_Piccolo_5S.png
====5S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=800 |kigain= |prorate=
|attribute=T |guard=Throw |smash=U2
  |startup=28 |active=7 |recovery=19 |frameAdv=
  |level= |blockstun= |groundHit=17 |airHit= |invul=
}}
}}


===2L Data===
===2L===
====2L====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=2L |name=
|damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate= |kigain=5%
  |attribute=F |guard=All |smash=
  |level= |attribute=F |guard=All |invuln=
  |startup=7 |active=4 |recovery=12 |frameAdv=-4
  |startup=7 |active=4 |recovery=12 |onBlock=-4
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
|images=DBFZ_Piccolo_2L.png
====2L Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=400 |kigain=5 |prorate=
|attribute=F |guard=All |smash=
  |startup=7 |active=4 |recovery=12 |frameAdv=-4
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
}}
}}


===2M Data===
===2M===
====2M====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=2M |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate= |kigain=7%
  |attribute=F |guard=Low |smash=
  |level= |attribute=F |guard=Low |invuln=
  |startup=10 |active=4 |recovery=18 |frameAdv=-6
  |startup=10 |active=4 |recovery=18 |onBlock=-6
  |level= |blockstun=15 |groundHit=Launch |airHit=22 |invul=
  |blockstun=15 |groundHit=Launch |airHit=22
}}
|images=DBFZ_Piccolo_2M.png
====2M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=F |guard=Low |smash=
  |startup=10 |active=4 |recovery=18 |frameAdv=-6
  |level= |blockstun=15 |groundHit=Launch |airHit=22 |invul=
}}
}}


===2H Data===
===2H===
====2H====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=2H |name=
|damage=850 |kigain=12 |prorate=
  |damage=850 / 1000 |smash=U1+ |prorate= |kigain=12%
  |attribute=B |guard=All |smash=U1+
  |level= |attribute=B |guard=All |invuln=4-15 Head
  |startup=13 |active=3 |recovery=31 |frameAdv=-18
  |startup=13 |active=3 |recovery=31 |onBlock=-18
  |level= |blockstun=15 |groundHit=Launch |airHit=22 / 39 |invul=4-15 Head
  |blockstun=15 |groundHit=Launch |airHit=22 / 39
}}
|images=DBFZ_Piccolo_2H.png
====2H Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=850 |kigain=12 |prorate=
|attribute=B |guard=All |smash=U1+
  |startup=13 |active=3 |recovery=31 |frameAdv=-18
  |level= |blockstun=15 |groundHit=Launch |airHit=22 / 39 |invul=4-15 Head
}}
}}


===2S Data===
===2S===
====2S====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=2S |name=
|damage=500, 800 |kigain= |prorate=
  |damage=800, 500 |smash=U2 |prorate= |kigain=12%, 0%
  |attribute=T |guard=Airthrow |smash=U2
  |level= |attribute=T |guard=Throw |invuln=4-18 Head
  |startup=16 |active=7 |recovery=17 |frameAdv=
  |startup=16 [35] |active=7 |recovery=17 |onBlock=+5 [+17]
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
|images=DBFZ_Piccolo_2S.png
====2S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=500, 800 |kigain= |prorate=
|attribute=T |guard=Airthrow |smash=U2
  |startup=16 |active=7 |recovery=17 |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===6M Data===
===6M===
====6M====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=6M |name=
|damage=850 |kigain=12 |prorate=
  |damage=850 |smash= |prorate= |kigain=12%
  |attribute=B |guard=High |smash=
  |level= |attribute=B |guard=High |invuln=
  |startup=24 |active=6 |recovery=4+6L |frameAdv=0
  |startup=24 |active=6 |recovery=4+6L |onBlock=±0
  |level= |blockstun=15 |groundHit=18 |airHit=23 |invul=
  |blockstun=15 |groundHit=18 |airHit=23
}}
|images=DBFZ_Piccolo_j2H.png
====6M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=850 |kigain=12 |prorate=
|attribute=B |guard=High |smash=
  |startup=24 |active=6 |recovery=4+6L |frameAdv=0
  |level= |blockstun=15 |groundHit=18 |airHit=23 |invul=
}}
}}


===6S Data===
===6S===
====6S====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=6S |name=Demon Shocker
|damage=350*3 |kigain= |prorate=
  |damage=350×3 |smash= |prorate= |kigain=6%*3  
  |attribute=P2 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=16 |active=11 |recovery=23 |frameAdv=-5 (-3 at max range)
  |startup=16 |active=11 |recovery=23 |onBlock=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
|images=DBFZ_Piccolo_6S.png
====6S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=350*3 |kigain= |prorate=
|attribute=P2 |guard=All |smash=
  |startup=16 |active=11 |recovery=23 |frameAdv=-5 (-3 at max range)
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===3S Data===
===3S===
====3S====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
  |input=3S |name=Demon Shocker
|damage=350*3 |kigain= |prorate=
  |damage=350×3 |smash= |prorate= |kigain=6%*3
  |attribute=P2 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=4-? Head
  |startup=12 |active=11 |recovery=23 |frameAdv=-5
  |startup=12 |active=11 |recovery=23 |onBlock=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
|images=DBFZ_Piccolo_3S.png
====3S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=350*3 |kigain= |prorate=
|attribute=P2 |guard=All |smash=
  |startup=12 |active=11 |recovery=23 |frameAdv=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.L Data===
===j.L===
====j.L====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
|input=j.L |name=
  |damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate= |kigain=5%
  |attribute=H |guard=High |smash=
  |level= |attribute=H |guard=High |invuln=
  |startup=6 |active=3 |recovery=14 |frameAdv=
  |startup=6 |active=3 |recovery=14 |onBlock=
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
  |images=DBFZ_Piccolo_jL.png
====j.L Full====
  |caption=Sword normal
{{FrameData-DBFZ
  |hitboxes=
  |damage=400 |kigain=5 |prorate=
  |notes=
  |attribute=H |guard=High |smash=
  |startup=6 |active=3 |recovery=14 |frameAdv=
  |level= |blockstun=11 |groundHit=16 |airHit=16 |invul=
}}
}}


===j.M Data===
===j.M===
====j.M====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
|input=j.M |name=
  |damage=500*2 |kigain= |prorate=
  |damage=500×2 |smash= |prorate= |kigain=7%*2
  |attribute=H |guard=High |smash=
  |level= |attribute=H |guard=High |invuln=
  |startup=10 |active=2 (5) 4 |recovery=10 |frameAdv=
  |startup=10 |active=2(5)4 |recovery=10 |onBlock=
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
  |images=DBFZ_Piccolo_jM.png
====j.M Full====
  |caption=Boom-chika-ah
{{FrameData-DBFZ
  |hitboxes=
  |damage=500*2 |kigain= |prorate=
  |notes=
  |attribute=H |guard=High |smash=
  |startup=10 |active=2 (5) 4 |recovery=10 |frameAdv=
  |level= |blockstun=15 |groundHit=18 |airHit=18 |invul=
}}
}}


===j.H Data===
===j.H===
====j.H====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
|input=j.H |name=
  |damage=750 [1000] |kigain=12 |prorate=
  |damage=750 [1000] |smash=[D3+] |prorate= |kigain=12%
  |attribute=H |guard=High |smash=
  |level= |attribute=H |guard=High |invuln=
  |startup=13 |active=6 |recovery=20 |frameAdv=
  |startup=13 |active=6 |recovery=20 |onBlock=
  |level= |blockstun=19 |groundHit= |airHit= |invul=
  |blockstun=19 |groundHit= |airHit=
}}
  |images=DBFZ_Piccolo_jH.png
====j.H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
|damage=750 [1000] |kigain=12 |prorate=
  |attribute=H |guard=High |smash=
  |startup=13 |active=6 |recovery=20 |frameAdv=
  |level= |blockstun=19 |groundHit= |airHit= |invul=
}}
}}


===j.S Data===
===j.S===
====j.S====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
|input=j.S |name=
  |damage=800 |kigain= |prorate=
  |damage=800 |smash=U2 |prorate= |kigain=12%
  |attribute=H |guard=Throw |smash=U1
  |level= |attribute=H |guard=Throw |invuln=
  |startup=24 |active=7 |recovery=21 |frameAdv=
  |startup=24 [35] |active=7 |recovery=21 |onBlock=+4 [+18]
  |level= |blockstun= |groundHit=17 |airHit= |invul=
  |blockstun= |groundHit=17 |airHit=
}}
  |images=DBFZ_Piccolo_jS.png
====j.S Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=800 |kigain= |prorate=
  |caption=Whiffs crouchers, but actually useful as a high fakeout
  |attribute=H |guard=Throw |smash=U1
  |startup=24 |active=7 |recovery=21 |frameAdv=
  |level= |blockstun= |groundHit=17 |airHit= |invul=
}}
}}


===j.2H Data===
===j.2H===
====j.2H====
{{MoveData-DBFZ |character=Piccolo |type=normal
{{AttackData-DBFZ
|input=j.2H |name=
  |damage=850 |kigain=12 |prorate=
  |damage=850 |smash=U1+ |prorate= |kigain=12%
  |attribute=H |guard=All |smash=U1+
  |level= |attribute=H |guard=All |invuln=
  |startup=11 |active=4 |recovery=30 |frameAdv=
  |startup=11 |active=4 |recovery=30 |onBlock=
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
  |images=DBFZ_Piccolo_j2H.png
====j.2H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
|damage=850 |kigain=12 |prorate=
  |attribute=H |guard=All |smash=U1+
  |startup=11 |active=4 |recovery=30 |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


==Special Moves==
==Special Moves==
===236L Data===
===236L===
====236L====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=236L |name=L Demon Elbow
  |damage=900 |kigain= |prorate=
  |damage=900 |smash= |prorate= |kigain=12%
  |attribute=B |guard=All |smash=
  |level= |attribute=B |guard=All |invuln=
  |startup=30 |active=4 |recovery=17 [33 no proximity] |frameAdv=-2
  |startup=30 [17] |active=4 |recovery=17 |onBlock=-2
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}
====236L Full====
 
{{FrameData-DBFZ
===236M===
  |damage=900 |kigain= |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=
|input=236M |name=M Demon Elbow
  |startup=30 |active=4 |recovery=17 [33 no proximity] |frameAdv=-2
  |damage=1000 |smash=U1+ |prorate= |kigain=12%
  |level= |blockstun= |groundHit= |airHit= |invul=
  |level= |attribute=B |guard=All |invuln=
  |startup=31~42 [19] |active=6 |recovery=17 |onBlock=-2
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}


===236M Data===
===236H===
====236M====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=236H |name=H Demon Elbow
  |damage=1000 |kigain= |prorate=
  |damage=1100 |smash=U1+ |prorate= |kigain=-50%
  |attribute=B |guard=All |smash=U1
  |level= |attribute=B |guard=All |invuln=
  |startup=31-42 (34 min midscreen) |active=6 |recovery=17 [42 no proximity] |frameAdv=-2
  |startup=29~40 [19] |active=4 |recovery=17 |onBlock=-2
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow3.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Fake crossup ({{clr|H|H}} version)
}}
}}
====236M Full====
 
{{FrameData-DBFZ
===j.236L===
  |damage=1000 |kigain= |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=U1
|input=j.236L |name=Air L Demon Elbow
  |startup=31-42 (34 min midscreen) |active=6 |recovery=17 [42 no proximity] |frameAdv=-2
  |damage=900 |smash= |prorate= |kigain=12%
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |level= |attribute=H |guard=All |invuln=
  |startup=30 [15] |active=4 |recovery=17 |onBlock=
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}


===236H Data===
===j.236M===
====236H====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=j.236M |name=Air M Demon Elbow
  |damage=1100 |kigain=-100 |prorate=
  |damage=1000 |smash=U1+ |prorate= |kigain=12%
  |attribute=B |guard=All |smash=U1
  |level= |attribute=H |guard=All |invuln=
  |startup=29-40 |active=4 |recovery=17 [40 no proximity] |frameAdv=-2
  |startup=31~42 [18] |active=6 |recovery=17 |onBlock=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=4-24~36 Full
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow2.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Crossup ({{clr|L|L}}/{{clr|M|M}} version)
}}
}}
====236H Full====
 
{{FrameData-DBFZ
===j.236H===
  |damage=1100 |kigain=-100 |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=U1
|input=j.236H |name=Air H Demon Elbow
  |startup=29-40 |active=4 |recovery=17 [40 no proximity] |frameAdv=-2
  |damage=1100 |smash=U1+ |prorate= |kigain=-50%
  |level= |blockstun= |groundHit=Launch |airHit= |invul=4-24~36 Full
  |level= |attribute=H |guard=All |invuln=
  |startup=29~40 [18] |active=4 |recovery=17 |onBlock=
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png;DBFZ_Piccolo_DemonElbow3.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;
|caption=Startup/command dash\Fake crossup ({{clr|H|H}} version)
}}
}}


===j.236L Data===
===236[L]===
====j.236L====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=236[L] |name=L Demon Elbow (Hold)
  |damage=900 |kigain= |prorate=
  |damage= |smash= |prorate= |kigain=  
  |attribute=B |guard=All |smash=
  |level= |attribute= |guard= |invuln=
  |startup=30 |active=4 |recovery=17 [33 no proximity] |frameAdv=-2
  |startup= |active= |recovery=32 [19] |onBlock=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}
====j.236L Full====
 
{{FrameData-DBFZ
===236[M]===
  |damage=900 |kigain= |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=
|input=236[M] |name=M Demon Elbow (Hold)
  |startup=30 |active=4 |recovery=17 [33 no proximity] |frameAdv=-2
  |damage= |smash= |prorate= |kigain=  
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=37 [19] |onBlock=
  |blockstun= |groundHit=Launch |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


===j.236M Data===
===236[H]===
====j.236M====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=236[H] |name=H Demon Elbow (Hold)
  |damage=1000 |kigain= |prorate=
  |damage= |smash= |prorate= |kigain=-50%
  |attribute=B |guard=All |smash=U1
  |level= |attribute= |guard= |invuln=
  |startup=31-42 (34 min midscreen) |active=6 |recovery=17 [42 no proximity] |frameAdv=-2
  |startup= |active= |recovery=32 [19] |onBlock=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}
====j.236M Full====
 
{{FrameData-DBFZ
===j.236[L]===
  |damage=1000 |kigain= |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=U1
|input=j.236[L] |name=Air L Demon Elbow (Hold)
  |startup=31-42 (34 min midscreen) |active=6 |recovery=17 [42 no proximity] |frameAdv=-2
  |damage= |smash= |prorate= |kigain=  
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=30 [15] |onBlock=
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


===j.236H Data===
===j.236[M]===
====j.236H====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=j.236[M] |name=Air M Demon Elbow (Hold)
  |damage=1100 |kigain=-100 |prorate=
  |damage= |smash= |prorate= |kigain=  
  |attribute=B |guard=All |smash=U1
  |level= |attribute= |guard= |invuln=
  |startup=29-40 |active=4 |recovery=17 [40 no proximity] |frameAdv=-2
  |startup= |active= |recovery=41 [18] |onBlock=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=4-24~36 Full
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}
====j.236H Full====
 
{{FrameData-DBFZ
===j.236[H]===
  |damage=1100 |kigain=-100 |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=U1
|input=j.236[H] |name=Air H Demon Elbow (Hold)
  |startup=29-40 |active=4 |recovery=17 [40 no proximity] |frameAdv=-2
  |damage= |smash= |prorate= |kigain=-50%
  |level= |blockstun= |groundHit=Launch |airHit= |invul=4-24~36 Full
  |level= |attribute= |guard= |invuln=
  |startup= |active= |recovery=30 [18] |onBlock=
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonElbow.png
|hitboxes=
|notes=Faster recovery (values in []) when opponent is in untech;
}}
}}


===214L Data===
===214L===
====214L====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=214L |name=L Demon Slicer
  |damage=900 |kigain= |prorate=
  |damage=900 |smash= |prorate= |kigain=12%
  |attribute=B |guard=All |smash=
  |level= |attribute=H |guard=All |invuln=4-21 Guard, 22-27 All
  |startup=37 |active=7 |recovery=16 |frameAdv=-1~-4
  |startup=37 [20] |active=7 |recovery=16 |onBlock=-7 ~ -1
  |level= |blockstun= |groundHit=Launch |airHit= |invul=5-21 Guard Point, 22-27 Full OR until recovery on Guard Point Activation
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonSlicer.png;DBFZ_Piccolo_DemonSlicer2.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in untech;teleporting frames 22-27, counterhit frames 28-36;
|caption=Guardpoint stance\{{clr|L|L}}/{{clr|H|H}} strike
}}
}}
====214L Full====
 
{{FrameData-DBFZ
===214M===
  |damage=900 |kigain= |prorate=
{{MoveData-DBFZ |character=Piccolo |type=special
  |attribute=B |guard=All |smash=
|input=214M |name=M Demon Slicer
  |startup=37 |active=7 |recovery=16 |frameAdv=-1~-4
  |damage=1000 |smash=D1 |prorate= |kigain=12%
  |level= |blockstun= |groundHit=Launch |airHit= |invul=5-21 Guard Point, 22-27 Full OR until recovery on Guard Point Activation
  |level= |attribute=H |guard=High |invuln=4-21 Guard, 22-27 All
  |startup=38 [20] |active=5 |recovery=16 |onBlock=-4 ~ -1
  |blockstun= |groundHit= |airHit=
|images=DBFZ_Piccolo_DemonSlicer.png;DBFZ_Piccolo_DemonSlicer3.png
|hitboxes=
|notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 22-27, counterhit frames 28-40;
|caption=Guardpoint stance\{{clr|M|M}} strike
}}
}}


===214M Data===
===214H===
====214M====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
  |input=214H |name=H Demon Slicer
|damage=1000 |kigain= |prorate=
  |damage=1100 |smash=D1 |prorate= |kigain=-50%
  |attribute=B |guard=High |smash=D1
  |level= |attribute=H |guard=All |invuln=1-15 Guard, 16-21~26 All
  |startup=41 |active=6 |recovery=15 |frameAdv=-2~-4
|startup=31~36 [20] |active=7 |recovery=22 |onBlock=-13 ~ -7
  |level= |blockstun= |groundHit=Launch |airHit= |invul=5-21 Guard Point, 22-27 Full OR until recovery on Guard Point Activation
  |blockstun= |groundHit= |airHit=
}}
  |images=DBFZ_Piccolo_DemonSlicer.png;DBFZ_Piccolo_DemonSlicer2.png
====214M Full====
|hitboxes=
{{FrameData-DBFZ
  |notes=Faster startup (values in []) when opponent is in hitstun/untech;teleporting frames 16-26, counterhit frames 27-36. Teleport seeks opponent's position;
  |damage=1000 |kigain= |prorate=
  |caption=Guardpoint stance\{{clr|L|L}}/{{clr|H|H}} strike
  |attribute=B |guard=High |smash=D1
  |startup=41 |active=6 |recovery=15 |frameAdv=-2~-4
  |level= |blockstun= |groundHit=Launch |airHit= |invul=5-21 Guard Point, 22-27 Full OR until recovery on Guard Point Activation
}}
}}


===214H Data===
===j.214L===
====214H====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=j.214L |name=Air L Demon Slicer
  |damage=1100 |kigain=-100 |prorate=
  |damage=900 |smash= |prorate= |kigain=12%
  |attribute=B |guard=High |smash=D1
  |level= |attribute=H |guard=All |invuln=
  |startup=31-36 |active=7 |recovery=22 |frameAdv=-10
  |startup=13 |active=Until L |recovery=16 |onBlock=-7 ~ -1
  |level= |blockstun= |groundHit=Launch |airHit= |invul=1-15 Guard Point, 16-21~26 Full OR until recovery on Guard Point Activation
  |blockstun= |groundHit= |airHit=
}}
  |images=DBFZ_Piccolo_DemonSlicer2.png
====214H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=1100 |kigain=-100 |prorate=
  |caption={{clr|L|L}}/{{clr|H|H}}
  |attribute=B |guard=High |smash=D1
  |startup=31-36 |active=7 |recovery=22 |frameAdv=-10
  |level= |blockstun= |groundHit=Launch |airHit= |invul=1-15 Guard Point, 16-21~26 Full OR until recovery on Guard Point Activation
}}
}}


===j.214L Data===
===j.214M===
====j.214L====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=j.214M |name=Air M Demon Slicer
  |damage=900 |kigain= |prorate=
  |damage=1000 |smash=D1 |prorate= |kigain=12%
  |attribute=H |guard=All |smash=
  |level= |attribute=H |guard=High |invuln=
  |startup=15 |active=Until Landing |recovery=16 |frameAdv=
  |startup=19 |active=Until L |recovery=16 |onBlock=-5 ~ -1
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
  |images=DBFZ_Piccolo_DemonSlicer3.png
====j.214L Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=900 |kigain= |prorate=
  |caption={{clr|M|M}}
  |attribute=H |guard=All |smash=
  |startup=15 |active=Until Landing |recovery=16 |frameAdv=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
}}
}}


===j.214M Data===
===j.214H===
====j.214M====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
|input=j.214H |name=Air H Demon Slicer
  |damage=1000 |kigain= |prorate=
  |damage=1500 |smash=D1 |prorate= |kigain=-50%
  |attribute=H |guard=High |smash=D1
  |level= |attribute=H |guard=All |invuln=
  |startup=19 |active=Until Landing |recovery=16 |frameAdv=
  |startup=13 |active=Until L |recovery=16 |onBlock=-7 ~ -1
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit=Launch |airHit=
}}
  |images=DBFZ_Piccolo_DemonSlicer2.png
====j.214M Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=1000 |kigain= |prorate=
  |caption={{clr|L|L}}/{{clr|H|H}}
  |attribute=H |guard=High |smash=D1
  |startup=19 |active=Until Landing |recovery=16 |frameAdv=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
}}
}}


===j.214H Data===
===236S===
====j.214H====
{{MoveData-DBFZ |character=Piccolo |type=special
{{AttackData-DBFZ
  |input=236S |name=Homing Energy Blast
|damage=1500 |kigain=-100 |prorate=
  |damage=700 |smash= |prorate= |kigain=12%
  |attribute=H |guard=All |smash=D1
  |level= |attribute=P1 |guard=All |invuln=
  |startup=15 |active=Until Landing |recovery=16 |frameAdv=
  |startup=19 |active=299 |recovery=Total 45 |onBlock=-6
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit=Launch |airHit=
}}
|images=DBFZ_Piccolo_HomingEnergyBlast.png;
====j.214H Full====
|hitboxes=
{{FrameData-DBFZ
|notes=On block or hit during frame 19~36, recovery becomes Total 50;
|damage=1500 |kigain=-100 |prorate=
|attribute=H |guard=All |smash=D1
  |startup=15 |active=Until Landing |recovery=16 |frameAdv=
  |level= |blockstun= |groundHit=Launch |airHit= |invul=
}}
}}


===236S Data===
==Z Assists==
====236S====
===Assist A===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=Piccolo |type=assist
|damage=700 |kigain= |prorate=
  |input=Assist A |name=Homing Energy Blast
  |attribute=P1 |guard=All |smash=
  |damage=700 |smash= |prorate= |kigain=0%
  |startup=19 |active=Projectile: 299 |recovery=27 |frameAdv=-6 (point blank)
  |level= |attribute=P1 |guard=All |invuln=
  |level= |blockstun=24 |groundHit=Launch |airHit= |invul=
  |startup=20 |active=P(42)P |recovery=Total 102 |onBlock=+27
}}
  |blockstun= |groundHit=Launch |airHit=
====236S Full====
|images=DBFZ_Piccolo_HomingEnergyBlast.png;
{{FrameData-DBFZ
|hitboxes=
|damage=700 |kigain= |prorate=
|notes=Each P in active frames represents a projectile spawned;First orb is active for 179F, second orb is active for 239F;
|attribute=P1 |guard=All |smash=
  |startup=19 |active=Projectile: 299 |recovery=27 |frameAdv=-6 (point blank)
  |level= |blockstun=24 |groundHit=Launch |airHit= |invul=
}}
}}


===236[S] Data===
===Assist B===
====236[S]====
{{MoveData-DBFZ |character=Piccolo |type=assist
{{AttackData-DBFZ
  |input=Assist B |name=Demon Shocker
|damage=700 |kigain= |prorate=
  |damage=300×3 |smash= |prorate= |kigain=0%
  |attribute=P1 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=19 |active=Projectile: 299 |recovery=27 |frameAdv=-6 (point blank)
  |startup=20 |active= |recovery= |onBlock=+32
  |level= |blockstun=24 |groundHit=Launch |airHit= |invul=
  |blockstun= |groundHit= |airHit=
}}
|images=DBFZ_Piccolo_6S.png
====236[S] Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain= |prorate=
|attribute=P1 |guard=All |smash=
  |startup=19 |active=Projectile: 299 |recovery=27 |frameAdv=-6 (point blank)
  |level= |blockstun=24 |groundHit=Launch |airHit= |invul=
}}
}}


==Assist==
===Assist C===
===A1/A2 Data===
{{MoveData-DBFZ |character=Piccolo |type=assist
====A1/A2====
  |input=Assist C |name=Demon Slicer
{{AttackData-DBFZ
  |damage=800, 400 |smash= |prorate= |kigain=0%
|damage=700 |kigain= |prorate=
  |level= |attribute=H |guard=All |invuln=
  |attribute=P1 |guard=All |smash=
  |startup=45 [20] |active= |recovery= |onBlock=+29
  |startup=28|active=Projectile: 179 |recovery= 79 total |frameAdv=25
  |blockstun= |groundHit= |airHit=
  |level= |blockstun=24 |groundHit=Launch |airHit=36 |invul=
|images=DBFZ_Piccolo_DemonSlicer2.png
}}
|hitboxes=
====A1/A2 Full====
|notes=
{{FrameData-DBFZ
|damage=700 |kigain= |prorate=
|attribute=P1 |guard=All |smash=
  |startup=28|active=Projectile: 179 |recovery= 79 total |frameAdv=25
  |level= |blockstun=24 |groundHit=Launch |airHit=36 |invul=
}}
}}


==Super Moves==
==Super Moves==
===236LM Data===
===236L+M===
====236LM====
{{MoveData-DBFZ |character=Piccolo |type=super
{{AttackData-DBFZ
  |input=236L+M |name=Special Beam Cannon
|damage=250*10 [380*10] |kigain=-100 |prorate=
  |damage=250×10 [380×10] |smash=UDV |prorate= |kigain=-100%
  |attribute=P3 |guard=All |smash=UDV
  |level= |attribute=P3 |guard=All |invuln=
  |startup=11+4 [122+4] |active=34 [37] |recovery= 33|frameAdv= -17
  |startup=11~121+4 |active=45 |recovery=33 |onBlock=-17 [-2]
  |level= |blockstun= |groundHit=Launch |airHit= |invul=11-23 Full
  |blockstun= |groundHit=Launch |airHit=
}}
|images=DBFZ_Piccolo_SpecialBeamCannon.png
====236LM Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Hold buttons to charge attack and allow teleports;Teleport invul = 9(13)9(13)9(13);
|damage=250*10 [380*10] |kigain=-100 |prorate=
|attribute=P3 |guard=All |smash=UDV
  |startup=11+4 [122+4] |active=34 [37] |recovery= 33|frameAdv= -17
  |level= |blockstun= |groundHit=Launch |airHit= |invul=11-23 Full
}}
}}


===236HS Data===
===236H+S===
====236HS====
{{MoveData-DBFZ |character=Piccolo |type=super
{{AttackData-DBFZ
|input=236H+S |name=Hellzone Grenade
  |damage=260*12 |kigain=-100 |prorate=
  |damage=260×12 |smash=UDV |prorate= |kigain=-100%
|attribute=P1 |guard=All |smash=UDV
|level= |attribute=P1 |guard=All |invuln=9-10 All
  |startup=9+17 |active= |recovery=19 |frameAdv=+65
  |startup=9+15 |active=P{(4)P}×11 |recovery=Total 41 |onBlock=+62 ~ +71
  |level= |blockstun= |groundHit=Launch |airHit= |invul=9-10 Full
  |blockstun= |groundHit=Launch |airHit=
}}
  |images=DBFZ_Piccolo_HellzoneGrenade.png
====236HS Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=Each P in active frames represents a projectile spawned;Minimum Damage: 52×12 (624);
  |damage=260*12 |kigain=-100 |prorate=
  |caption=Here we go again.
  |attribute=P1 |guard=All |smash=UDV
  |startup=9+17 |active= |recovery=19 |frameAdv=+65
  |level= |blockstun= |groundHit=Launch |airHit= |invul=9-10 Full
}}
}}


===214HS Data===
===214L+M===
====214HS====
{{MoveData-DBFZ |character=Piccolo |type=super
{{AttackData-DBFZ
  |input=214L+M |name=Light Grenade
|damage=450*10 |kigain=-300 |prorate=
  |damage=450×10 |smash=UDV |prorate= |kigain=-300%
  |attribute=P3 |guard=All |smash=UDV
  |level= |attribute=P3 |guard=All |invuln=1-23 All
  |startup=9+3 |active= |recovery=89 |frameAdv=-35
  |startup=9+3 |active= |recovery=89 |onBlock=-35
  |level= |blockstun= |groundHit=Launch |airHit= |invul=1-23 Full
  |blockstun= |groundHit=Launch |airHit=
}}
|images=DBFZ_Piccolo_LightGrenade.png
====214HS Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Projectile active until it leaves the screen (up to 19+ frames);
|damage=450*10 |kigain=-300 |prorate=
|attribute=P3 |guard=All |smash=UDV
  |startup=9+3 |active= |recovery=89 |frameAdv=-35
  |level= |blockstun= |groundHit=Launch |airHit= |invul=1-23 Full
}}
}}


==Category==
==Category==
{{Navbar-DBFZ}}
{{DBFZ/Navigation}}
[[Category:Piccolo]]

Latest revision as of 15:12, 13 November 2023

Links

Infobox Data

Portrait Name
DBFZ Piccolo Portrait.png Piccolo
Icon
DBFZ Piccolo Icon.png
Ki Gain Modifier
Unique Movement Options
Demon Elbow (Hold)

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 3 12 -3 B - - - 5% - 11 16 16
DBFZ Piccolo 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 3 15 -2 B - - - 7% - 15 18 18
DBFZ Piccolo 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 15 3 18 -5 B - U3+ - 12% - 15 Launch 34
DBFZ Piccolo 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 10 3 18 -5 B - - - 7% - 15 18 18
DBFZ Piccolo 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 15-41 4 21 -9 B - U1 - 12% - 15 Launch 22 /
DBFZ Piccolo 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 Throw 26 [38] 7 17 +5 [+17] T 9-31 Guard U2 - 12% - - - -
DBFZ Piccolo 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 7 4 12 -4 F - - - 5% - 11 16 16
DBFZ Piccolo 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 4 18 -6 F - - - 7% - 15 Launch 22
DBFZ Piccolo 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 13 3 31 -18 B 4-15 Head U1+ - 12% - 15 Launch 22 / 39
DBFZ Piccolo 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 500 Throw 16 [35] 7 17 +5 [+17] T 4-18 Head U2 - 12%, 0% - - - -
DBFZ Piccolo 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - - 12% - 15 18 23
DBFZ Piccolo j2H.png

6S

6S
Demon Shocker
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×3 All 16 11 23 -5 P1 - - - 6%*3 - - - -
DBFZ Piccolo 6S.png

3S

3S
Demon Shocker
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×3 All 12 11 23 -5 P1 4-? Head - - 6%*3 - - - -
DBFZ Piccolo 3S.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 3 14 - H - - - 5% - 11 16 16
DBFZ Piccolo jL.png
Sword normal

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500×2 High 10 2(5)4 10 - H - - - 7%*2 - 15 18 18
DBFZ Piccolo jM.png
Boom-chika-ah

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
750 [1000] High 13 6 20 - H - [D3+] - 12% - 19 - -
DBFZ Piccolo jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800 Throw 24 [35] 7 21 +4 [+18] H - U2 - 12% - - 17 -
DBFZ Piccolo jS.png
Whiffs crouchers, but actually useful as a high fakeout

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 11 4 30 - H - U1+ - 12% - - - -
DBFZ Piccolo j2H.png

Special Moves

236L

236L
L Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 30 [17] 4 17 -2 B - - - 12% - - - -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

236M

236M
M Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 31~42 [19] 6 17 -2 B - U1+ - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

236H

236H
H Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 29~40 [19] 4 17 -2 B - U1+ - -50% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow3.png
Startup/command dash • Fake crossup (H version)

j.236L

j.236L
Air L Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 30 [15] 4 17 - H - - - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

j.236M

j.236M
Air M Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 31~42 [18] 6 17 - H - U1+ - 12% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow2.png
Startup/command dash • Crossup (L/M version)

j.236H

j.236H
Air H Demon Elbow
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 29~40 [18] 4 17 - H - U1+ - -50% - - Launch -
Faster startup (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.pngDBFZ Piccolo DemonElbow3.png
Startup/command dash • Fake crossup (H version)

236[L]

236[L]
L Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 32 [19] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

236[M]

236[M]
M Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 37 [19] - - - - - - - - Launch -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

236[H]

236[H]
H Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 32 [19] - - - - - -50% - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[L]

j.236[L]
Air L Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 30 [15] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[M]

j.236[M]
Air M Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 41 [18] - - - - - - - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

j.236[H]

j.236[H]
Air H Demon Elbow (Hold)
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
- - - - 30 [18] - - - - - -50% - - - -
Faster recovery (values in []) when opponent is in untech
DBFZ Piccolo DemonElbow.png

214L

214L
L Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 37 [20] 7 16 -7 ~ -1 H 4-21 Guard, 22-27 All - - 12% - - - -
Faster startup (values in []) when opponent is in untech
teleporting frames 22-27, counterhit frames 28-36
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer2.png
Guardpoint stance • L/H strike

214M

214M
M Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 38 [20] 5 16 -4 ~ -1 H 4-21 Guard, 22-27 All D1 - 12% - - - -
Faster startup (values in []) when opponent is in hitstun/untech
teleporting frames 22-27, counterhit frames 28-40
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer3.png
Guardpoint stance • M strike

214H

214H
H Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1100 All 31~36 [20] 7 22 -13 ~ -7 H 1-15 Guard, 16-21~26 All D1 - -50% - - - -
Faster startup (values in []) when opponent is in hitstun/untech
teleporting frames 16-26, counterhit frames 27-36. Teleport seeks opponent's position
DBFZ Piccolo DemonSlicer.pngDBFZ Piccolo DemonSlicer2.png
Guardpoint stance • L/H strike

j.214L

j.214L
Air L Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
900 All 13 Until L 16 -7 ~ -1 H - - - 12% - - - -
DBFZ Piccolo DemonSlicer2.png
L/H

j.214M

j.214M
Air M Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 19 Until L 16 -5 ~ -1 H - D1 - 12% - - - -
DBFZ Piccolo DemonSlicer3.png
M

j.214H

j.214H
Air H Demon Slicer
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1500 All 13 Until L 16 -7 ~ -1 H - D1 - -50% - - Launch -
DBFZ Piccolo DemonSlicer2.png
L/H

236S

236S
Homing Energy Blast
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 19 299 Total 45 -6 P1 - - - 12% - - Launch -
On block or hit during frame 19~36, recovery becomes Total 50
DBFZ Piccolo HomingEnergyBlast.png

Z Assists

Assist A

Assist A
Homing Energy Blast
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 20 P(42)P Total 102 +27 P1 - - - 0% - - Launch -
Each P in active frames represents a projectile spawned
First orb is active for 179F, second orb is active for 239F
DBFZ Piccolo HomingEnergyBlast.png

Assist B

Assist B
Demon Shocker
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×3 All 20 - - +32 P1 - - - 0% - - - -
DBFZ Piccolo 6S.png

Assist C

Assist C
Demon Slicer
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
800, 400 All 45 [20] - - +29 H - - - 0% - - - -
DBFZ Piccolo DemonSlicer2.png

Super Moves

236L+M

236L+M
Special Beam Cannon
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
250×10 [380×10] All 11~121+4 45 33 -17 [-2] P3 - UDV - -100% - - Launch -
Hold buttons to charge attack and allow teleports
Teleport invul = 9(13)9(13)9(13)
DBFZ Piccolo SpecialBeamCannon.png

236H+S

236H+S
Hellzone Grenade
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
260×12 All 9+15 P{(4)P}×11 Total 41 +62 ~ +71 P1 9-10 All UDV - -100% - - Launch -
Each P in active frames represents a projectile spawned
Minimum Damage: 52×12 (624)
DBFZ Piccolo HellzoneGrenade.png
Here we go again.

214L+M

214L+M
Light Grenade
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450×10 All 9+3 - 89 -35 P3 1-23 All UDV - -300% - - Launch -
Projectile active until it leaves the screen (up to 19+ frames)
DBFZ Piccolo LightGrenade.png

Category

Systems Pages
Mechanics
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