Difference between revisions of "DBFZ/SSB Gogeta"

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(Supers)
(Strengths/Weaknesses)
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* Is a fusion, so most likely high tier
 
* Is a fusion, so most likely high tier
 
* Both movies he's in are amazing.
 
* Both movies he's in are amazing.
*Actually wins his fights unlike Vegito
+
*Actually wins his fights Similar to the more superior fusion. Vegito
 
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| style="width: 50%;"|
 
* Will never have the Final Kamehameha
 
* Will never have the Final Kamehameha

Revision as of 13:07, 13 September 2019

Gogeta (SSGSS)
DBFZ SSB Gogeta Portrait.png

Health: 10,000

Prejump: 4F

Assist Cooldown:


Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style

Overview

The product of the Metamoran fusion technique from Goku and Vegeta, Gogeta ("Go" from Goku, and "geta" from Vegeta) is an incredibly powerful warrior, and was seen as a necessity to deal with Broly. He is depicted in the Super Saiyan God Super Saiyan form.

Strengths/Weaknesses

Strengths Weaknesses
  • None, Fat Gogeta's the real fusion
  • Animated by Naotoshi Shida in the movie
  • Is a fusion, so most likely high tier
  • Both movies he's in are amazing.
  • Actually wins his fights Similar to the more superior fusion. Vegito
  • Will never have the Final Kamehameha
  • The birth of a million fusion oc's
  • Stardust Breaker is probably his lvl 1 and likely won't be that cinematic.
  • Going by leaks, he sounds like he's gonna be annoying and jank as shit.



Normals

5L
5L
DBFZ Gogeta 5L.png
DBFZ Gogeta 5LL.png
DBFZ Gogeta 5LLL.png
Version Damage Guard Smash Startup Active Recovery Frame Adv.
5L 400*2 All - 6 - - -5
  • placeholder
5LL 700 All - 11 - - -10
  • placeholder
5LLL 1000 High U3+ 26 - - -
  • Sides switches on hit.


5M
5M
DBFZ Gogeta 5M.png
Damage Guard Smash Startup Active Recovery Frame Adv.
700 All - 14 - - -8
  • placeholder


5H
5H
DBFZ Gogeta 5H.png
Damage Guard Smash Startup Active Recovery Frame Adv.
850 / 400,450 All U1 13-18 - - -13
  • placeholder


5S
5S
DBFZ Gogeta 5S.png
Damage Guard Smash Startup Active Recovery Frame Adv.
900 All - 20 - - -24
  • placeholder


2L
2L
DBFZ Gogeta 2L.png
Damage Guard Smash Startup Active Recovery Frame Adv.
500 Low - 11 - - -8
  • Slide forward
  • Pretty slow for a 2L


2M
2M
DBFZ Gogeta 2M.png
Damage Guard Smash Startup Active Recovery Frame Adv.
700 Low - 15 - - -13
  • placeholder


2H
2H
DBFZ Gogeta 2H.png
Damage Guard Smash Startup Active Recovery Frame Adv.
850 All U1+ 15 - - -
  • placeholder


6M
6M
DBFZ Gogeta 6M.png
Damage Guard Smash Startup Active Recovery Frame Adv.
850 High - 24 6 10 0
  • placeholder


j.L
j.L
DBFZ Gogeta jL.png
Damage Guard Smash Startup Active Recovery Frame Adv.
400 High - 6 - - -
  • placeholder


j.M
j.M
DBFZ Gogeta jM.png
Damage Guard Smash Startup Active Recovery Frame Adv.
400*3 High - 10 - - -
  • Triple overheads


j.H
j.H
DBFZ Gogeta jH.png
Damage Guard Smash Startup Active Recovery Frame Adv.
850 All U1 17 - - -
  • placeholder


j.S
j.S
DBFZ Gogeta jS.png
Damage Guard Smash Startup Active Recovery Frame Adv.
900 All - 20 - - -
  • placeholder


j.2H
j.2H
DBFZ Gogeta j2H.png
Damage Guard Smash Startup Active Recovery Frame Adv.
850 High D1 18 - - -
  • placeholder


j.2S
j.2S
DBFZ Gogeta j2S.png
Damage Guard Smash Startup Active Recovery Frame Adv.
900 All - 22 - - -
  • placeholder


Specials

236X
236X
236L/M/H
Version Damage Guard Smash Startup Active Recovery Frame Adv.
L 650 All - 12 - - -8
M 700 All - 17 - - -8
H 750*2,900 / 750*2,900,400 All*2, High D1, U1+ 13 - - -5
  • placeholder


214X
214X
214L/M/H
Version Damage Guard Smash Startup Active Recovery Frame Adv.
L 150*3, 600 All - 9 - - -
M 150*5 / 150*5,1000 All U1+ 16 - - -
H 1000 / 550,1000 All U1+ 9 - - -22
  • placeholder


236S
236S
236S
Damage Guard Smash Startup Active Recovery Frame Adv.
262*5 / 262*5,500 All D1 34 - - -5
  • placeholder


214S
214S
214S
Damage Guard Smash Startup Active Recovery Frame Adv.
180*5, 1188 Throw U1 25 - - -
  • placeholder


Assist

j.H
A1/A2
Damage Guard Smash Startup Active Recovery Frame Adv.
800 All - 35 - - -
  • Wall bounces


Supers

Big Bang Kamehameha
Big Bang Kamehameha
236L+M (Air OK)
Version Damage Guard Smash Startup Active Recovery Frame Adv.
Ground 2018 All UDV 10+4 - - -24
Air 2380 All UDV 9+4 - - -
  • placeholder


Alt Lvl1
Alt Lvl1
236H+S
Version Damage Guard Smash Startup Active Recovery Frame Adv.
Alt Lvl1 285*9, 307 All UDV 10+4 - - -33
Stardust Breaker
Hold down any button on hit
  • placeholder


Air Alt Lv1
Air Alt Lv1
j.236H+S
Damage Guard Smash Startup Active Recovery Frame Adv.
285*9, 307 All UDV 10+4 - - -
  • placeholder


Lvl3
Lvl3
214L+M or 214H+S
Version Damage Guard Smash Startup Active Recovery Frame Adv.
Lvl3 4354 All UDV 10+3 - - -29
Lvl5
Hold down any button on hit
2000 - UDV - - - -
  • placeholder


Navigation


Ambox notice.png To edit frame data, edit values in DBFZ/SSB Gogeta/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


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