< DBFZ | SSB Gogeta
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===Meterless=== | ===Meterless=== | ||
*'''2M > 5S > 2S > j.214M, j.HS2S > SD > j.M(3) > jc.LLLS > j.236M~MM | *'''2M > 5S > 2S > j.214M, j.HS2S > SD > j.M(3) > jc.LLLS > j.236M~MM | ||
Does rather low damage. | *'''2M > 5M > 214M, j.HS2S > SD > j.LL(3) > jc.L4LM(3)HS > j.236M~MM | ||
Does rather low damage, but they're easy to confirm. | |||
*'''2M > SD > j.H ▷ 5LL > 5M > sjc.M(3)LL > jc.LLLS2S > SD > j.LL(3) > j.236L~MM | *'''2M > SD > j.H ▷ 5LL > 5M > sjc.M(3)LL > jc.LLLS2S > SD > j.LL(3) > j.236L~MM | ||
*'''5LL > jc.H ▷ 5LL > 5M > sjc.LLLS2S > SD > j.LL(3) > jc. | *'''5LL > jc.H ▷ 5LL > 5M > sjc.LLLS2S > SD > j.LL(3) > jc.L4LM(3) > j.236L~MM | ||
Corner rejump. Higher damage. Second one is really consistent. | Corner rejump. Higher damage. Second one is really consistent. | ||
*'''5LL > 6M ▷ delay 5L > 5M > sjc.M(2) > j.214M, j.HS2S > SD > j.LL(3) > jc. | *'''5LL > 6M ▷ delay 5L > 5M > sjc.M(2) > j.214M, j.HS2S > SD > j.LL(3) > jc.L4LM(3) > j.236L~MM | ||
6M link. The highest damaging route with 5L or j.M(3) ▷ 5L starter. | 6M link. The highest damaging route with 5L or j.M(3) ▷ 5L starter. | ||
Revision as of 19:42, 27 September 2019
Midscreen Combos
Meterless
- 2M > 5M > jc.LL(3)L > SD > j.LL(3) > jc.LL(3)2H
- 2M > 5M > jc.LL(3)L > SD > j.LL(3) > jc.LL(3)L > j.236L~LL
Basic BnB. j.2H ender sacrifices damage and corner carry for oki.
- 5H > delay SD > airdash j.M(1) ▷ dash jump j.LL(3) > jc.LL(3)2H
Typical rejump combo. Isn't worth doing since j.M(1) does as much damage as j.L, and his corner carry is already good enough without rejump.
- 214M, airdash j.236L~LL
DP into sliding knockdown, situational confirm.
Metered
Corner Combos
Meterless
- 2M > 5S > 2S > j.214M, j.HS2S > SD > j.M(3) > jc.LLLS > j.236M~MM
- 2M > 5M > 214M, j.HS2S > SD > j.LL(3) > jc.L4LM(3)HS > j.236M~MM
Does rather low damage, but they're easy to confirm.
- 2M > SD > j.H ▷ 5LL > 5M > sjc.M(3)LL > jc.LLLS2S > SD > j.LL(3) > j.236L~MM
- 5LL > jc.H ▷ 5LL > 5M > sjc.LLLS2S > SD > j.LL(3) > jc.L4LM(3) > j.236L~MM
Corner rejump. Higher damage. Second one is really consistent.
- 5LL > 6M ▷ delay 5L > 5M > sjc.M(2) > j.214M, j.HS2S > SD > j.LL(3) > jc.L4LM(3) > j.236L~MM
6M link. The highest damaging route with 5L or j.M(3) ▷ 5L starter.
- 5LL > jc.DR
- 2M > 5M > jc.M(3) > jc.M(3) > j.214M, j.DR
Solo snapback.