< DBFZ
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* j.214H is his only sliding knockdown finisher and requires meter. | * j.214H is his only sliding knockdown finisher and requires meter. | ||
* Has trouble dealing with strong zoning. No beam and he instead has to rely on IAD j.S or IT to close gaps. | * Has trouble dealing with strong zoning. No beam and he instead has to rely on IAD j.S or IT to close gaps. | ||
* | * Has no invincible DP. His only reversal is his Level 3 Super which is expensive, risky and unreliable. | ||
* 5LLL overhead is very slow. Requires assist or strong conditioning of opponents to use overhead as a solid mixup. | * 5LLL overhead is very slow. Requires assist or strong conditioning of opponents to use overhead as a solid mixup. | ||
* Assist lacks versatility, as it generally cannot be used to extend combos. Usually only optimal as pressure tool and a combo ender. | * Assist lacks versatility, as it generally cannot be used to extend combos. Usually only optimal as pressure tool and a combo ender. | ||
* Requires vanish to combo after many of his special moves (eg. Teleport Kick, Divine Void Strike, etc). Giving him a combo extender assist (beam, vegeta, etc) helps greatly. | |||
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Revision as of 07:20, 22 May 2018
Son Goku (SSGSS) |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
After attaining the power of the Super Saiyan God during his fight with Beerus, Goku started to train with the God of Destruction to expand upon his powers. The end result of his training is a new level of power, the "Super Saiyan God Super Saiyan": a blue-haired super form that represents the greatest height of fighting prowess yet attainable by Saiyans.
In Dragon Ball FighterZ, this version of Goku fights similarly to the original, but with strong attacks that can overwhelm his opponents, offsetting them with teleports and punishing them with furious blows.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Divine Void Strike
Divine Void Strike 236L/M/H |
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Super God Shock Flash
Super God Shock Flash 214L/M/H |
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Dragon Flash Kick
Dragon Flash Kick j.214L/M/H |
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Instant Transmission
Instant Transmission 236S or 214S (Air OK) |
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Assist
Dragon Flash Kick A1/A2 |
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Supers
Extreme Speed Kamehameha
Extreme Speed Kamehameha 236L+M or 236H+S (Air OK) |
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x10 Kaioken Kamehameha
x10 Kaioken Kamehameha 214L+M or 214H+S |
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