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{{AttackData-DBFZ | {{AttackData-DBFZ | ||
|version=Evolved Attack | |version=Evolved Attack | ||
|subtitle=Hold | |subtitle=Hold any button during attack | ||
|header=off | |header=off | ||
|damage=1710 |guard= | |damage=1710 |guard= | ||
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* Deals 2390 minimum damage with 5 bars. | * Deals 2390 minimum damage with 5 bars. | ||
* Acts as SSB Goku's only invincible reversal. | * Acts as SSB Goku's only invincible reversal. | ||
* | * Hold down a button before the upward kick to change sides even if you don't have 2 bars. However there's no way to switch side if you have enough bars as this will automatically do the followup. | ||
* Similarly, you can stay same side when doing Evolved Attack by holding buttons after the upward kick instead of holding all the way through. | |||
Goku charges up with Kaioken before rushing forward along the ground. If he hits, he will proceed to pummel the opponent before launching them into the air for a Kamehameha. Does fairly good damage on its own and can spend an additional 2 bars of ki to secure the kill. | Goku charges up with Kaioken before rushing forward along the ground. If he hits, he will proceed to pummel the opponent before launching them into the air for a Kamehameha. Does fairly good damage on its own and can spend an additional 2 bars of ki to secure the kill. |
Revision as of 18:28, 5 November 2018
Son Goku (SSGSS) |
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Prejump: Assist Cooldown:
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Overview
After attaining the power of the Super Saiyan God during his fight with Beerus, Goku started to train with the God of Destruction to expand upon his powers. The end result of his training is a new level of power, the "Super Saiyan God Super Saiyan": a blue-haired super form that combines the Super Saiyan God and a Super Saiyan, the likes of which represents the greatest height of fighting prowess yet attainable by Saiyans.
In Dragon Ball FighterZ, this version of Goku has a similar fighting style to that of the original, but brings a playstyle consisting of strong mobility options. He can open up opponents easily with several lows, teleports, command grabs and mixups, allowing him to overwhelm his opponents, offsetting their defense and punishing them with furious blows.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Divine Void Strike
Divine Void Strike 236L/M/H |
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Super God Shock Flash
Super God Shock Flash 214L/M/H |
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Dragon Flash Kick
Dragon Flash Kick j.214L/M/H |
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Instant Transmission
Instant Transmission 236S or 214S (Air OK) |
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Assist
Dragon Flash Kick A1/A2 |
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Supers
Extreme Speed Kamehameha
Extreme Speed Kamehameha 236L+M or 236H+S (Air OK) |
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x10 Kaioken Kamehameha
x10 Kaioken Kamehameha 214L+M or 214H+S |
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