DBFZ/SSB Goku/Frame Data

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System Data[edit]

Health: 10,000

Prejump: 4F

Assist Cooldown:


Normal Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5 - - B All - 6 4 11 -3 - 11 16 16 -
5LL 700 7 - - F Low - 10 3 19 -6 - 15 Launch 25 -
5LLL 1000 12 - - B High U3+ 26 3 18 -5 - - Launch 34 -
5M 700 7 - - B All - 10 3 21 [15] -8 [-2] - 15 18 18 -
5H 850 12 - - B All U1 14 6 18 -8 - 15 Launch 22 / -
5S 350*6 - - - P1 All - 13 X{(9)X}*5 24 -4 - 20 23 25 -
2L 400 5 - - F Low - 7 3 13 -4 - 11 16 16 -
2M 700 7 - - F Low - 10 6 15 -5 - 15 Launch 22 -
2H 850 12 - - B All U1+ 14 3 23+7L -17 - 15 Launch 22 / 39 4-16 Head
6M 850 12 - - B3 High - 24 6 4+6L 0 - 15 18 23 -
j.L 400 5 - - H High - 6 4 11 - - 11 16 16 -
j.M 700 7 - - H High - 10 3 14 - - 15 18 18 -
5LLLLLLL 850 / 1000 12 - - H High D2+ 13 6 21 - - 15 22 - -
j.H 850 / 1000 12 - - H High D1+ 13 6 21 - - 15 22 - -
  • Removes landing recovery on Smash hit
j.S 600 - - - P1 All - 13 - Total 40+7L - - 20 23 25 -
  • Landing recovery applies from frame 9
j.2H 850 12 - - H All U1+ 11 4 23 - - 15 Launch 22 / 39 -

Special Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Divine Void Strike
236L 900 - - - B All - 9 6 23 -5 (forced) - 22 Launch - 4-14 Ki Blasts

Projectile Lvl 1 invuln during active frames

j.236L 900 - - - H All - 9 6 23 - - 23 Launch - 4-14 Ki Blasts

Projectile Lvl 1 invuln during active frames

236M 1200 - - - B All U1+ 17 10 23 -5 (forced) - - Launch - 4-26 Ki Blasts

Projectile Lvl 1 invuln during active frames

j.236M 1000 - - - H All U1+ 17 10 23 - - - Launch - 4-26 Ki Blasts

Projectile Lvl 1 invuln during active frames

236H 1400 -100 - - H All U1+ 28~32 10 23 -5 (forced) - - Launch - 1-37~41 Ki Blasts, 13-25~29 All

Projectile Lvl 1 invuln frames 1-41 (startup through active); teleport on frame 18, reappear on frame 28

j.236H 1400 -100 - - H All U1+ 28~32 10 23 -5 (forced) - - Launch - 1-37~41 Ki Blasts, 13-25 All

Projectile Lvl 1 invuln frames 1-41 (startup through active); teleport on frame 18, reappear on frame 28

Super God Shock Flash
214L 1200 [800] / 1200 - - - T [B] Throw [All] D2 17 1[(7)3] [18] [-5] - 14 Launch - -

Teleport frames 33-35, no counterhit state during recovery

214M 1200 - - - T Throw D2 / U1+ 30 1 25 - - - Launch - -

Counterhit state during recovery

214H 1200 [800] / 1300 -100 - - T [B] Throw [All] D2 / U1+ 28 1[(7)3] [18] [-5] - 15 Launch - -

Teleport frames 36-38, no counterhit state during recovery

Dragon Flash Kick
j.214L 900 - - - H All - 13 Until L 20 - - - - - -

Remains active until Goku lands

j.214M 1000 - - - H All D1 18 Until L 23 - - - - - -

Remains active until Goku lands

j.214H 900 / 900,400*2 -100 - - H All D1 11 Until L 23 - - - - - -

Remains active until Goku lands

Instant Transmission
236S
or j.214S
900 - - - H All D1 39 4 22 +1 - - - - 16-20 All

Teleport frames 17-21

214S
or j.214S
900 - - - H All D1 35 4 22 +1 - - - - 16-20 All

Teleport frames 17-21

Z Assists[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Assist A
Dragon Flash Kick
800 - - - B All - 35 7 40 +29 - 29 - - -
Assist B - - - - - - - 25 - - 29 - 29 - - -
Assist C - - - - - - - 60 - - 35 - 35 - - -

Super Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Extreme Speed Kamehameha
236LM
or 236HS
250*10 -100 - - P3 All UDV 10+4 45 42 -26 - - - - 10-21 All

Non-invuln teleport frames 6-7, invuln frames 9-20

j.236LM
or j.236HS
250*10 -100 - - P3 All UDV 10+4 45 48 - - - - - 10-21 All

Non-invuln teleport frames 6-7, invuln frames 9-20

x10 Kaioken Kamehameha
214LM
or 214HS
4220 -300 - - B All UDV 9+3~8 5 29 -18 - - - - 1-16~21 Full

Invuln startup through active frames (1-16)

Evolved Attack
x10 Kaioken > Hold Buttons 1710 -200 - - - - - - - - - - - - - -

Invuln startup through active frames (1-16)

Sources[edit]

Navigation[edit]


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