DBFZ/SSB Vegeta/Frame Data

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System Data[edit]

Health: 10,000

Prejump: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5 - B All - 6 3 12 -3 - 11 16 16 -
5LL 700 7 - B All - 8 3 17 -4 - 15 18 18 -
5LLL 1000 12 - B All U3+ 13 3 17 -4 - 15 Launch 34 -
2L 400 5 - L Low - 6 3 13 -4 - 11 16 16 -
5M 700 7 - B All - 9 6 16 -6 - 15 18 18 -
2M 700 7 - F Low - 10 4 18 -6 - 15 Launch 23 -
6M 850 12 - B High - 24 6 4+6 After landing 0 - 15 18 23 -
5H 850 12 - B All U1 14 3 21 -8 - 15 Launch 23 / 39 -
2H 850 12 - B All U1+ 13 3 30 -17 - 15 Launch 23 / 39 -
5S 500 6 - P1 All - 13 - 25 -5 - 21 Launch 26 -
2S 500 6 - P1 All - 13 - 25 -5 - 21 Launch 26 -
j.L 400 5 - H High - 6 3 - - - 11 16 16 -
j.M 700 7 - H High - 10 4 - - - 15 18 18 -
j.H 850 [1000] 12 - H High D1+ 13 5 - - - 21 24 - -
j.2H 850 12 - H High D1+ 12 3 12 +3 - 17 Launch 23 / 39 -
j.S 500 6 - P1 All - 14 - - - - 21 Launch 26 -
j.2S 500 6 - P1 All - 14 - - - - 21 Launch 26 -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Super Dash Kick
236L 500 - - B All - 12 3 21 -8 - 15 18 18 -
236M 500 - - B All - 15 3 21 (in air) +2 (-8 if landed) - 15 18 18 -
236H 600 -100 - B All - 12-18 3 21 -5 - - - - -
j.236L 500 - - H All - 12 3 21 -8 - 15 18 18 -
j.236M 500 - - H All - 15 3 21 -8 - 15 18 18 -
j.236H 600 -100 - H All - 12-18 3 21 -5 - - - - -
Super Dash Kick Followup 1
Super Dash Kick > L 650 [975] - - B All - 10 3 13+3L -8 - - - - -
  • Values in [] are when done after 236H
Super Dash Kick > M 220*3 [286*3] - - B All - 18 3 (7) 3 (7) 3 12+3L -8 - - - - -
  • Values in [] are when done after 236H
Super Dash Kick > H 700 [] -100 - B All - 10 3 17 -5 - - - - -
  • Values in [] are when done after 236H
Super Dash Kick Followup 2
Super Dash Kick Followup 1 > L 650 [975] {} - - B All - 13 6 20 -5 - - - - -
  • Values in [] are when done after 236H > L/M or 236L/M > H
  • Values in {} are when done after 236H > H
Super Dash Kick Followup 1 > M 700 [1050] {1200} - - B All U1+ 18 6 13 -5 (in air) - - - - -
  • Values in [] are when done after 236H > L/M or 236L/M > H
  • Values in {} are when done after 236H > H
Super Dash Kick Followup 1 > H 200*5
[200*4, 1050]
{260*4,1170}
-100 - B All U1+ 13 8 16 -5 (in air) - - - - -
  • Values in [] are when done after 236H > L/M or 236L/M > H
  • Values in {} are when done after 236H > H
On a Scale of One to Ten, I'll Give You a Three
214L 1000 - - T Throw (High/Air) D1 23 3 21+3L - - - - - 4-31 P1
214M 1000 - - T Throw (High/Air) D1 24 8 23 (in air) - - - - - 4-37 P1
214H 1000 [500] -100 - T Throw (High/Air) D1 [U1] 20 8 20+3L - - - - - 1-31 P1
j.214L 1000 - - H Throw (High/Air) D1 20 6 - - - - - - 4-31 P1
j.214M 1000 - - T Throw (High/Air) D1 21 8 - - - - - - 4-32 P1
j.214H 1000 [500] -100 - T Throw (High/Air) D1 [U1] 18 8 - - - - - - 1-31 P1
Big Bang Attack
236S 300, 1400 - - P2 All - 9 27, 1 31 -16 - - - - -
j.236S 300, 1400 - - P2 All - 9 27, 1 31 -16 - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Big Bang Attack
A1/A2 100, 1000 - - P2 All - 40 20-27, 15 137-144 33~49, 24 (1st hit only); 26 (2nd hit only) - 33~49, 24 (1st hit only); 26 (2nd hit only) Launch 47f - 66f, 46f (ball only) -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Niagara Pummel
236LM 2230 -100 - B All UDV - - - - - - Launch - -
236[LM]
One Hit
1100 -100 - B All U1 - - - - - - Launch - -
Galick Gun
236HS 280*10 -100 - P3 All UDV - - - - - - Launch - -
Final Flash
214LM
or 214HS
220*20 -300 - P3 All UDV - - - - - - Launch - -
j.214LM
or j.214HS
220*20 -300 - P3 All UDV - - - - - - Launch - -
Final Flash Attack!
Final Flash > Hold Buttons 2200 -200 - P3 All UDV - - - - - - Launch - -

Sources[edit]

Navigation[edit]


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System Explanations

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