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{| class="wikitable" style="float:right; margin-left: 10px; width:400px" | {| class="wikitable" style="float:right; margin-left: 10px; width:400px" | ||
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!Son Goku | !Son Goku (Super Saiyan) | ||
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</div> | </div> | ||
==Overview== | ==Overview== | ||
Born "Kakarot", Son Goku was sent to Earth shortly before the Saiyan race was driven to extinction by Frieza. | Born "Kakarot", Son Goku was sent to Earth shortly before the Saiyan race was driven to extinction by Frieza. Found and cared for by martial artist Son Gohan, and brought up by the Turtle Hermit, Master Roshi, Goku would eventually grow into a young man, with both a burning passion for testing his might against other fighters, and a strong sense of justice. Time and again, when Earth fell under siege from threats, Goku rose to the occasion, pushing himself to greater heights of power as he protects the world that became his home and the people closest to him. | ||
In ''Dragon Ball FighterZ'', Super Saiyan Goku is a well rounded character. He has buttons with good reach, his specials and their variants provide additional neutral, mixup and combo extension options and his Super Kamehameha is very flexible, making it easy to combo into from any situation. If you're new to fighting games and are looking for a beginner-friendly character, or you're a veteran looking for a solid character to round out your team, Super Saiyan Goku is a good | In ''Dragon Ball FighterZ'', Super Saiyan Goku is a well rounded character. He has buttons with good reach, his specials and their variants provide additional neutral, mixup and combo extension options and his Super Kamehameha is very flexible, making it easy to combo into from any situation. If you're new to fighting games and are looking for a beginner-friendly character, or you're a veteran looking for a solid character to round out your team, Super Saiyan Goku is a good option to consider. | ||
===Strengths/Weaknesses=== | ===Strengths/Weaknesses=== | ||
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* Versatile; he has all of the tools to deal and adapt to just about any situation. | * Versatile; he has all of the tools to deal and adapt to just about any situation. | ||
* 236L | * 236L is a verstile move. Can be used to end nearly any conversion into a meterless sliding knockdown. Can also be used as pressure as it is a fast overhead. | ||
* Projectiles cover a variety of angles. | * Projectiles cover a variety of angles. | ||
* | * Great solo damage; can make great use of wall bounce and can use meter to extend his combos, which results in a significant boost in damage. | ||
* Versatile assist; can be used to extend combos or to pressure opponents. | * Versatile assist; can be used to extend combos or to pressure opponents. | ||
* Makes good use out of sparking with Ki blast loops; allows for corner carry and very high meter gain. | |||
| style="width: 50%;"| | | style="width: 50%;"| | ||
* | * Generally a very honest character, not many gimmicks. Requires strong conditioning and assist usage to open up opponents with competent defense. | ||
* One low (2M); makes his high-low mixup game very weak. | |||
* Lacks an efficient reversal. | * Lacks an efficient reversal. | ||
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|startup=24 |active=6 |recovery=10 |frameAdv=0 | |startup=24 |active=6 |recovery=10 |frameAdv=0 | ||
|description= | |description= | ||
Universal overhead. Goku hops and does a two handed overhead smash. Has some low invincibility. | Universal overhead. Goku hops and does a two-handed overhead smash. Has some low invincibility. | ||
}} | }} | ||
}} | }} | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
Goku does a two handed overhead smash. | Goku does a two-handed overhead smash. | ||
}} | }} | ||
}} | }} | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
Goku fires a downward ki blast. | Goku fires a downward ki blast. Allows Goku to combo into air L Dragon Flash Fist for a sliding knockdown anywhere on the screen. | ||
}} | }} | ||
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|startup=18 |active= |recovery= |frameAdv=-16 | |startup=18 |active= |recovery= |frameAdv=-16 | ||
|description= | |description= | ||
* Can be angled upward by holding up or down after the input | * Can be angled upward by holding up or down after the input. | ||
* On hit, can combo by doing a vanish and linking a dash 2M | * On hit, can combo by doing a vanish and linking a dash 2M. | ||
}} | }} | ||
{{AttackData-DBFZ | {{AttackData-DBFZ | ||
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|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Can be angled downwards by holding up or down after the input | * Can be angled downwards by holding up or down after the input. | ||
}} | }} | ||
}} | }} | ||
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* Can be angled downward by holding down after the input. | * Can be angled downward by holding down after the input. | ||
* If angled down, causes a sliding knockdown. | * If angled down, causes a sliding knockdown. | ||
* | * An angled down version can combo into Warp Kamehameha if the juggle is high enough in the air. | ||
Has significantly low recovery, to the point that it's possible to combo afterwards still. | Has significantly low recovery, to the point that it's possible to combo afterwards still. |
Revision as of 18:24, 25 May 2018
Son Goku (Super Saiyan) |
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Health: 10,000 Prejump: Assist Cooldown:
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Navigation
Overview
Born "Kakarot", Son Goku was sent to Earth shortly before the Saiyan race was driven to extinction by Frieza. Found and cared for by martial artist Son Gohan, and brought up by the Turtle Hermit, Master Roshi, Goku would eventually grow into a young man, with both a burning passion for testing his might against other fighters, and a strong sense of justice. Time and again, when Earth fell under siege from threats, Goku rose to the occasion, pushing himself to greater heights of power as he protects the world that became his home and the people closest to him.
In Dragon Ball FighterZ, Super Saiyan Goku is a well rounded character. He has buttons with good reach, his specials and their variants provide additional neutral, mixup and combo extension options and his Super Kamehameha is very flexible, making it easy to combo into from any situation. If you're new to fighting games and are looking for a beginner-friendly character, or you're a veteran looking for a solid character to round out your team, Super Saiyan Goku is a good option to consider.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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2S
2S |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Dragon Flash Fist
Dragon Flash Fist 236L/M/H (Air OK) |
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Flurry Kick
Flurry Kick 214L/M/H (Air OK) |
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Kamehameha
Kamehameha 236S (Air OK) |
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Assist
Kamehameha A1/A2 |
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Supers
Super Kamehameha
Super Kamehameha 236L+M (Air OK) |
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Warp Kamehameha
Warp Kamehameha 236H+S (Air OK) |
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Meteor Smash
Meteor Smash 214L+M |
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