Combo Notation Guide | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
Combo List
No meter combos
Midscreen
- (2L/5L) > 2M > 5M > jc > j.M > j.L > j.L > j.2H > SD > j.L > j.M > j.L > j.2H > jc > j.LL > j.S > j.236L
Damage: (3287 off of 5L/2L) 4265 Meter Gain: ~107%
Your solo Midscreen BnB combo. Works on everyone.
Corner
- (5LL/2LL) > 2M > 5M > jc > j.MS > j.214M > j.236M > land > 5L > 5H > 2S > SD > j.LL2H > j.214L > j.236L+M[2]
Corner combo that sets up an easy safejump.
Meter combos
Midscreen
- (2L/5L) > 2M > 5M > jc > j.MLL2H > SD > j.MLL2H > jc > j.LLS > j.236L > dl.j236H+S/214L+M
Basic max damage super combo.
BnB that uses one bar. Can follow up with an Ultimate Z Assist for extra damage.
- (2L/5L) > 2M > 5M > jc > j.MLL2H > SD > j.MLL2H > jc > j.LL2H > j.214L > j236L+M[2] (Hold down to angle the super downward)
Basic BnB into level 1.
- 2M > 5M > jc > j.M > jc > j.MS > j.214L > Sparking > 2M > 5M > j.LL > 236S > [M+H] > j.ML2H > SD > j.MLL2H > jc > j.LLS > j.214L(1) > j.236L+M [2]
Sparking Combo - 0.5 Bar Start, uses three bars. Rather stylish.
Corner
- (5LL/2LL) > 2M > 5M > jc > j.M2H > j.236H > j.MS > land > 5M > 2S > SD > j.LL2H > j.214L > j.236L+M[2]
EX Haymaker combo. Leads to much less blue health than other combos due to EX and still ends with a slide knockdown because of Downwards Super Kamehameha.
- 2M > 5H > 236S > Sparking > 2M > dl.5H > jS > j66 > jM > dl.jS > dl.5H > dl.jS > j66 > jM > dl.jS > dl.5H > 2S > SD > jLL > j2H > jLL > j2H > j214L[1] > Vanish > j236L > 214HS
Damage: 8282
Corner Sparking Combo - 1 Bar Start, 4 Bars used. Using the absurdly powerful yet difficult Sparking Loops, you can rack up huge damage and look cool as heck with this combo.
Video: https://gfycat.com/WelllitAbleKillerwhale
Assist Specific
Midscreen
Corner
Combo Theory
Video Examples
SSJ Goku Season 2 BnBs: