DBFZ/SS Goku/Data: Difference between revisions

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==Links==
<section begin=Links/>{{DBFZ/CharacterLinks}}<section end=Links/>


==Nav==
==Infobox Data==
{{CharNav|charMainPage=DBFZ/SS Goku |image=DBFZ_SSGoku_Icon.png |videos= |forums=}}
{{DBFZ-character
==Links==
| name      =SS Goku
<section begin=Links/>
| portrait  =DBFZ_SS_Goku_Portrait.png
{{CharLinks|charMainPage=DBFZ/SS Goku |videos= |discord= }}
| icon      =DBFZ_SS_Goku_Icon.png
<section end=Links/>
}}
==SystemData==
{{CharData-DBFZ |health=10,000 |jumpStartup=4F |backdashTime= |backdashInv= |assistCooldown= }}


==Normal Moves==
==Normal Moves==
===5L Data===
===5L===
====5L====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=5L |name=
|damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate=90%+1 |kigain=5%
  |attribute=B |guard=All |smash=
  |level=1 |attribute=B |guard=All |invuln=
  |startup=6 |active=4 |recovery=11 |frameAdv=-3
  |startup=6 |active=4 |recovery=11 |onBlock=-3
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
|images=DBFZ_SSGoku_5L.png
====5L Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=400 |kigain=5 |prorate=
|attribute=B |guard=All |smash=
  |startup=6 |active=4 |recovery=11 |frameAdv=-3
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===5LL Data===
===5LL===
====5LL====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=5LL |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate=100%+1 |kigain=7%
  |attribute=B |guard=All |smash=
  |level=2 |attribute=B |guard=All |invuln=
  |startup=9 |active=3 |recovery=17 |frameAdv=-4
  |startup=9 |active=3 |recovery=17 |onBlock=-4
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
|images=DBFZ_SSGoku_5LL.png
====5LL Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=B |guard=All |smash=
  |startup=9 |active=3 |recovery=17 |frameAdv=-4
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===5LLL Data===
===5LLL===
====5LLL====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=5LLL |name=
|damage=1000 |kigain=12 |prorate=
  |damage=1000 |smash=U3+ |prorate=100%+1 |kigain=12%
  |attribute=B |guard=All |smash=U3+
  |level=4 |attribute=B |guard=All |invuln=
  |startup=14 |active=3 |recovery=21 |frameAdv=-5
  |startup=14 |active=3 |recovery=21 |onBlock=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=18 |groundHit=Launch |airHit=35 / 34
}}
|images=DBFZ_SSGoku_5LLL.png
====5LLL Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=1000 |kigain=12 |prorate=
|attribute=B |guard=All |smash=U3+
  |startup=14 |active=3 |recovery=21 |frameAdv=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===5M Data===
===5M===
====5M====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=5M |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate=100%+1 |kigain=7%
  |attribute=B |guard=All |smash=
  |level=2 |attribute=B |guard=All |invuln=
  |startup=9 |active=6 |recovery=17 |frameAdv=-7
  |startup=9 |active=6 |recovery=17 |onBlock=-7
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
|images=DBFZ_SSGoku_5M.png
====5M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=B |guard=All |smash=
  |startup=9 |active=6 |recovery=17 |frameAdv=-7
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===5H Data===
===5H===
====5H====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=5H |name=
|damage=850 |kigain=12 |prorate=
  |damage=850 / 1000 |smash=U1 |prorate=100%+1 |kigain=12%
  |attribute=B |guard=All |smash=U1
  |level=4 |attribute=B |guard=All |invuln=
  |startup=14 |active=6 |recovery=18 |frameAdv=-8
  |startup=14 |active=6 |recovery=18 |onBlock=-8
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=Launch |airHit=22 / 39 + WSplat
}}
|images=DBFZ_SSGoku_5H.png
====5H Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=850 |kigain=12 |prorate=
|attribute=B |guard=All |smash=U1
  |startup=14 |active=6 |recovery=18 |frameAdv=-8
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===5S Data===
===5S===
====5S====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{FrameData-DBFZ
  |input=5S |name=
|damage=300*6 |kigain=6 |prorate=
  |damage=300×6 |smash= |prorate=90%+1 |kigain=6%
  |attribute=P1 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=13 |active=1-51 |recovery=24 |frameAdv=-3
  |startup=13 [8] |active= |recovery=Total 37 [Total 32] |onBlock=-4
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=5+15 |groundHit=5+18 {Launch} |airHit=5+20
}}
|images=DBFZ_SSGoku_5S.png
====5S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Active until contact or off stage;Values in [ ] are when used as 5SS~5SSSSSS;Values in { } are for 5SSSSSS;
|damage=300*6 |kigain=6 |prorate=
|attribute=P1 |guard=All |smash=
  |startup=13 |active=1-51 |recovery=24 |frameAdv=-3
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===2L Data===
===2L===
====2L====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=2L |name=
  |damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate=90%+1 |kigain=5%
  |attribute=B |guard= |smash=
  |level=1 |attribute=B |guard=All |invuln=
  |startup=6 |active=3 |recovery=13 |frameAdv=-3
  |startup=6 |active=2 |recovery=10 |onBlock=±0
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
  |images=DBFZ_SSGoku_2L.png
====2L Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=400 |kigain=5 |prorate=
  |caption=Go-to stagger tool
  |attribute=B |guard= |smash=
  |startup=6 |active=3 |recovery=13 |frameAdv=-3
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===2M Data===
===2M===
====2M====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=2M |name=
|damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate=100%+1 |kigain=7%
  |attribute=F |guard= |smash=
  |level=2 |attribute=F |guard=Low |invuln=
  |startup=10 |active=6 |recovery=15 |frameAdv=-5
  |startup=10 |active=9 |recovery=17 |onBlock=-10
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=Launch |airHit=22
}}
|images=DBFZ_SSGoku_2M.png
====2M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=
|damage=700 |kigain=7 |prorate=
|attribute=F |guard= |smash=
  |startup=10 |active=6 |recovery=15 |frameAdv=-5
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===2H Data===
===2H===
====2H====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=2H |name=
  |damage=850 |kigain=12 |prorate=
  |damage=850 / 1000 |smash=U1+ |prorate=100%+1 |kigain=12%
  |attribute=B |guard=All |smash=U1+
  |level=4 |attribute=B |guard=All |invuln=4-18 Head
  |startup=14 |active=3 |recovery=30 |frameAdv=-17
  |startup=14 |active=5 |recovery=21+7L |onBlock=-17
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=Launch |airHit=22 / 39
}}
  |images=DBFZ_SSGoku_2H.png
====2H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=Airborne on frame 14-39;
  |damage=850 |kigain=12 |prorate=
  |attribute=B |guard=All |smash=U1+
  |startup=14 |active=3 |recovery=30 |frameAdv=-17
|level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===2S Data===
===2S===
====2S====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=2S |name=
|damage=600 |kigain=6 |prorate=
  |damage=600 |smash= |prorate=90%+1 |kigain=6%
  |attribute=P1 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=13 |active=1 |recovery=21 |frameAdv=
  |startup=13 |active= |recovery=Total 34 |onBlock=-1
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=5+15 |groundHit=5+18 |airHit=5+30
}}
|images=DBFZ_SSGoku_2S.png
====2S Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Active until contact or off stage;
|damage=600 |kigain=6 |prorate=
|attribute=P1 |guard=All |smash=
  |startup=13 |active=1 |recovery=21 |frameAdv=
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===6M Data===
===6M===
====6M====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
  |input=6M |name=
|damage=850 |kigain=12 |prorate=
  |damage=850 |smash= |prorate=80%+1 |kigain=12%
  |attribute=B |guard=High |smash=
  |level=3 |attribute=B |guard=High |invuln=
  |startup=24 |active=6 |recovery=10 |frameAdv=0
  |startup=24 |active=6 |recovery=4+6L |onBlock=±0
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=18 |airHit=23
}}
|images=DBFZ_SSGoku_jH.png
====6M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Airborne on frame 5-33;
|damage=850 |kigain=12 |prorate=
|attribute=B |guard=High |smash=
  |startup=24 |active=6 |recovery=10 |frameAdv=0
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.L Data===
===j.L===
====j.L====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=j.L |name=
  |damage=400 |kigain=5 |prorate=
  |damage=400 |smash= |prorate=90%+1 |kigain=5%
  |attribute=H |guard=High |smash=
  |level=1 |attribute=H |guard=High |invuln=
  |startup=6 |active=4 |recovery=11 |frameAdv=-1
  |startup=6 |active=4 |recovery=11 |onBlock=
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=11 |groundHit=16 |airHit=16
}}
  |images=DBFZ_SSGoku_jL.png
====j.L Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=400 |kigain=5 |prorate=
  |attribute=H |guard=High |smash=
  |startup=6 |active=4 |recovery=11 |frameAdv=-1
|level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.M Data===
===j.M===
====j.M====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=j.M |name=
  |damage=700 |kigain=7 |prorate=
  |damage=700 |smash= |prorate=90%+1 |kigain=7%
  |attribute=H |guard=High |smash=
  |level=2 |attribute=H |guard=High |invuln=
  |startup=10 |active=3 |recovery=14 |frameAdv=+1
  |startup=10 |active=4 |recovery=15 |onBlock=+7 (IAD)
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=18 |airHit=18
}}
  |images=DBFZ_SSGoku_jM.png
====j.M Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=700 |kigain=7 |prorate=
|attribute=H |guard=High |smash=
  |startup=10 |active=3 |recovery=14 |frameAdv=+1
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.H Data===
===j.H===
====j.H====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=j.H |name=
  |damage=850 / 1000 |kigain=12 |prorate=
  |damage=850 / 1000 |smash=D1+ [D3+] |prorate=90%+1 |kigain=12%
  |attribute=H |guard=High |smash=D1+
  |level=3 / 4 |attribute=H |guard=High |invuln=
  |startup=13 |active=6 |recovery=21 |frameAdv=-11
  |startup=13 |active=6 |recovery=21 |onBlock=+11 (IAD)
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=20 |airHit=60 / 59 + Slide 34 [34 + WBounce]
}}
  |images=DBFZ_SSGoku_jH.png
====j.H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=Removes all landing recovery on Smash! hit;Values in [ ] are for Dynamic! 5LLLLLLL;
  |damage=850 / 1000 |kigain=12 |prorate=
  |attribute=H |guard=High |smash=D1+
  |startup=13 |active=6 |recovery=21 |frameAdv=-11
|level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.S Data===
===j.S===
====j.S====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=j.S |name=
  |damage=600 |kigain=6 |prorate=
  |damage=600 |smash= |prorate=90%+1 |kigain=6%
  |attribute=P1 |guard=All |smash=
  |level= |attribute=P1 |guard=All |invuln=
  |startup=12 |active=1 |recovery=20 |frameAdv=0
  |startup=12 |active= |recovery=Total 32+7L |onBlock=
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=5+15 |groundHit=5+18 |airHit=5+20
}}
  |images=DBFZ_SSGoku_jS.png
====j.S Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=Active until contact, ground or off stage;
  |damage=600 |kigain=6 |prorate=
|attribute=P1 |guard=All |smash=
  |startup=12 |active=1 |recovery=20 |frameAdv=0
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


===j.2H Data===
===j.2H===
====j.2H====
{{MoveData-DBFZ |character=SS Goku |type=normal
{{AttackData-DBFZ
|input=j.2H |name=
  |damage=850 |kigain=12 |prorate=
  |damage=850 |smash=U1+ |prorate=90%+1 |kigain=12%
  |attribute=H |guard=All |smash=U1+
  |level=3 |attribute=H |guard=All |invuln=
  |startup=11 |active=4 |recovery=23 |frameAdv=-10
  |startup=11 |active=4 |recovery=23 |onBlock=
  |level= |blockstun= |groundHit= |airHit= |invul=
  |blockstun=15 |groundHit=Launch |airHit=20 / 39
}}
  |images=DBFZ_SSGoku_j2H.png
====j.2H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=
  |damage=850 |kigain=12 |prorate=
|attribute=H |guard=All |smash=U1+
  |startup=11 |active=4 |recovery=23 |frameAdv=-10
  |level= |blockstun= |groundHit= |airHit= |invul=
}}
}}


==Special Moves==
==Special Moves==
===236L Data===
===236L===
====236L====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
|input=236L |name=L Dragon Flash Fist
  |damage= 900|level= |attribute= Strike|guard= High
|damage=1200 |smash=D1 |prorate=80%+1 |kigain=12%
  |startup= 24|active= 4|recovery= 17|frameAdv= -5
  |level=3 |attribute=B |guard=High |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=23 |active=4 |recovery=14+3L |onBlock=-5
  |invul= |hitbox=
  |blockstun=15 |groundHit=Slide 33 |airHit=80 / 79 + Slide 34
|images=DBFZ_SSGoku_DragonFlashFist.png
  |hitboxes=
|notes=
}}
}}
====236L Full====
 
{{FrameData-DBFZ
===236M===
  |damage= 900|level= |attribute= Strike|guard= High
{{MoveData-DBFZ |character=SS Goku |type=special
  |startup= 24|active= 4|recovery= 17|frameAdv= -5
|input=236M |name=M Dragon Flash Fist
  |blockstun= |groundHit= |airHit=
  |damage=1300 |smash=D1 |prorate=80%+1 |kigain=12%
  |invul= |hitbox=
|level=3 |attribute=B |guard=High |invuln=
  |startup=26 |active=4 |recovery=14+3L |onBlock=+2
  |blockstun=22 |groundHit=GBounce |airHit=80 / 79 + GBounce + Slide 19
  |images=DBFZ_SSGoku_DragonFlashFist.png
|hitboxes=
|notes=
}}
}}


===236M Data===
===236H===
====236M====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
|input=236H |name=H Dragon Flash Fist
  |damage= 1000|level= |attribute= Strike|guard= High
|damage=1400 |smash=D1 |prorate=80%+1 |kigain=-50%
  |startup= 26|active= 4|recovery= 17|frameAdv= -5
  |level=3 |attribute=B |guard=High |invuln=4-16~24 All [4-12~20 All]
  |blockstun= |groundHit= |airHit=
  |startup=24~32 [20~28] |active=4 |recovery=14+3L |onBlock=+2
  |invul= |hitbox=
  |blockstun=22 |groundHit=GBounce |airHit=80 / 79 + GBounce + Slide 19
  |images=DBFZ_SSGoku_DragonFlashFist.png
|hitboxes=
|notes=Values in [ ] are when the opponent is in air hitstun/untech;
}}
}}
====236M Full====
 
{{FrameData-DBFZ
===j.236L===
  |damage= 1000|level= |attribute= Strike|guard= High
{{MoveData-DBFZ |character=SS Goku |type=special
  |startup= 26|active= 4|recovery= 17|frameAdv= -5
|input=j.236L |name=Air L Dragon Flash Fist
  |blockstun= |groundHit= |airHit=
  |damage=1000 |smash=D1 |prorate=80%+1 |kigain=12%
  |invul= |hitbox=
|level=3 |attribute=H |guard=High |invuln=
  |startup=18 |active=4 |recovery=20 |onBlock=
  |blockstun=15 |groundHit=Slide 28 |airHit=80 / 79 + Slide 41
  |images=DBFZ_SSGoku_DragonFlashFist.png
|hitboxes=
|notes=Removes all landing recovery;
}}
}}


===236H Data===
===j.236M===
====236H====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=j.236M |name=Air M Dragon Flash Fist
|damage= 1100|level= |attribute= Strike|guard= High
  |damage=1200 |smash=D1 |prorate=80%+1 |kigain=12%
  |startup= 24|active= 4|recovery= 16|frameAdv= -5
  |level=3 |attribute=H |guard=High |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=20 |active=4 |recovery=22 |onBlock=
|invul= 9|hitbox=
  |blockstun=19 |groundHit=GBounce |airHit=80 / 79 + GBounce + Slide 19
}}
|images=DBFZ_SSGoku_DragonFlashFist.png
====236H Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=Removes all landing recovery;
  |damage= 1100|level= |attribute= Strike|guard= High
  |startup= 24|active= 4|recovery= 16|frameAdv= -5
  |blockstun= |groundHit= |airHit=
  |invul= 9|hitbox=
}}
}}


===j.236L Data===
===j.236H===
====j.236L====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=j.236H |name=Air H Dragon Flash Fist
|damage= 900|level= |attribute= Strike|guard= High
  |damage=1300 |smash=D1 |prorate=80%+1 |kigain=-50%
  |startup= 20|active= 3|recovery= 20|frameAdv= -7
  |level=3 |attribute=H |guard=High |invuln=4-16~24 All [4-12~20 All]
  |blockstun= |groundHit= |airHit=
  |startup=24~32 [20~28] |active=4 |recovery=18 |onBlock=+1 <!-- +2 (+1) -->
|invul= |hitbox=
  |blockstun=21 |groundHit=GBounce |airHit=80 / 79 + GBounce + Slide 19
}}
|images=DBFZ_SSGoku_DragonFlashFist.png
====j.236L Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=Removes all landing recovery;Values in [ ] are when the opponent is in air hitstun/untech;
  |damage= 900|level= |attribute= Strike|guard= High
  |startup= 20|active= 3|recovery= 20|frameAdv= -7
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.236M Data===
===214L===
====j.236M====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=214L |name=L Flurry Kick
|damage= 1000|level= |attribute= Strike|guard= High
  |damage=500×2 |smash= |prorate=100%+1×2 |kigain=6%×2
  |startup= 22|active= 4|recovery= 22|frameAdv= -9
  |level=0 |attribute=B |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=8 |active=3(6)3 |recovery=11 |onBlock=-2 <!-- -2 (-3) -->
|invul= |hitbox=
  |blockstun=11×2 |groundHit=22×2 |airHit=23×2
}}
|images=DBFZ_SSGoku_FlurryKick.png
====j.236M Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=
  |damage= 1000|level= |attribute= Strike|guard= High
  |startup= 22|active= 4|recovery= 22|frameAdv= -9
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.236H Data===
===214M===
====j.236H====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=214M |name=M Flurry Kick
|damage= 1100|level= |attribute= Strike|guard= High
  |damage=350×4 |smash=U1+ |prorate=100%+1×3 (Once), 100%+1 |kigain=6%×4
  |startup= 24|active= 4|recovery= 18|frameAdv= -6
  |level=0 |attribute=B |guard=All |invuln=4-42 Head
  |blockstun= |groundHit= |airHit=
  |startup=13 |active=3{(6)3}×3 |recovery=21 |onBlock=-39 <!-- -30 against standing big bodies -->
|invul= 9|hitbox=
  |blockstun=11×2 |groundHit=Launch |airHit=23×4 / 23×3, 47 + WSplat
}}
|images=DBFZ_SSGoku_FlurryKick.png
====j.236H Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=Clash level 4;
  |damage= 1100|level= |attribute= Strike|guard= High
  |startup= 24|active= 4|recovery= 18|frameAdv= -6
  |blockstun= |groundHit= |airHit=
  |invul= 9|hitbox=
}}
}}


===214L Data===
===214H===
====214L====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=214H |name=H Flurry Kick
|damage= 470*2|level= |attribute= Strike|guard= All
  |damage=270×6 |smash=U1+ |prorate=100%+1×5 (Once), 100%+1 |kigain=-50%
  |startup= 10, 7|active= 3*2|recovery= 16|frameAdv= -3
  |level=0 |attribute=B |guard=All |invuln=4-52 Head
  |blockstun= |groundHit= |airHit=
  |startup=11 |active=2{(6)2}×5 |recovery=14 |onBlock=-44 <!-- -36 against standing big bodies -->
|invul= |hitbox=
  |blockstun=11×6 |groundHit=Launch |airHit=23×6 / 23×5, 64 + WBounce
}}
|images=DBFZ_SSGoku_FlurryKick.png
====214L Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=Clash level 4;
  |damage= 470*2|level= |attribute= Strike|guard= All
  |startup= 10, 7|active= 3*2|recovery= 16|frameAdv= -3
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===214M Data===
===j.214L===
====214M====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=j.214L |name=Air L Flurry Kick
|damage= 270*4|level= |attribute= Strike|guard= All
  |damage=500×2 |smash= |prorate=100%+1×2 |kigain=6%×2
  |startup= 13, 7*3|active= 3*4|recovery= 29|frameAdv= -16 to -43
  |level=0 |attribute=H |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=7 |active=3(6)3 |recovery=18 |onBlock=
|invul= |hitbox=
  |blockstun=11×2 |groundHit=Launch |airHit=23×2
}}
|images=DBFZ_SSGoku_FlurryKick.png
====214M Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=
  |damage= 270*4|level= |attribute= Strike|guard= All
  |startup= 13, 7*3|active= 3*4|recovery= 29|frameAdv= -16 to -43
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===214H Data===
===j.214M===
====214H====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=j.214M |name=Air M Flurry Kick
|damage= 240*6|level= |attribute= Strike|guard= All
  |damage=300×4 |smash=U1+ |prorate=100%+1×3 (Once), 100%+1 |kigain=6%×4
  |startup= 11, 7*5|active= 2*6|recovery= 25|frameAdv= -11 to -51
  |level=0 |attribute=H |guard=All |invuln=4-38 Head
  |blockstun= |groundHit= |airHit=
  |startup=9 |active=3{(6)3}×3 |recovery=18 |onBlock=
|invul= |hitbox=
  |blockstun=11×4 |groundHit=Launch |airHit=23×4 / 23×3, 49 + WSplat
}}
  |images=DBFZ_SSGoku_FlurryKick.png
====214H Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Clash level 4;
  |damage= 240*6|level= |attribute= Strike|guard= All
  |startup= 11, 7*5|active= 2*6|recovery= 25|frameAdv= -11 to -51
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.214L Data===
===j.214H===
====j.214L====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=j.214H |name=Air H Flurry Kick
|damage= 470*2|level= |attribute= Strike|guard= All
  |damage=270×6 |smash=U1+ |prorate=100%+1×5 (Once), 100%+1 |kigain=-50%
  |startup= 7*2|active= 3*2|recovery= 30*|frameAdv= variable
  |level=0 |attribute=H |guard=All |invuln=4-48 Head
  |blockstun= |groundHit= |airHit=
  |startup=7 |active=2{(6)2}×5 |recovery=14 |onBlock=
|invul= |hitbox=
  |blockstun=11×6 |groundHit=Launch |airHit=23×6 / 23×5, 57 + WBounce
}}
|images=DBFZ_SSGoku_FlurryKick.png
====j.214L Full====
  |hitboxes=
{{FrameData-DBFZ
|notes=Clash level 4;
  |damage= 470*2|level= |attribute= Strike|guard= All
  |startup= 7*2|active= 3*2|recovery= 30*|frameAdv= variable
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.214M Data===
===236S===
====j.214M====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
  |input=236S |name=Kamehameha
|damage= 270*4|level= |attribute= Strike|guard= All
  |damage=262×5 [280×5] |smash= |prorate=90%+1 (Once) [90%+1×4 (Once), 90%+1] |kigain=2.4%×5
  |startup= 9, 7*3|active= 3*4|recovery= 22*|frameAdv= variable
  |level= |attribute=P3 |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=18 |active=25 [21] |recovery=21 [17] |onBlock=-16 [-10]
|invul= |hitbox=
  |blockstun=2+15×5 |groundHit=Launch |airHit=2+25 + WSplat×5 [2+40×5]
}}
  |images=DBFZ_SSGoku_Kamehameha.png;DBFZ_SSGoku_Kamehameha_Up.png
====j.214M Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Values in [ ] are for angled version;Recovery on hit/block: 33 [27];Whiff cancelable into Super Dash during recovery;
  |damage= 270*4|level= |attribute= Strike|guard= All
|caption=According to all known laws of aviation, there is no way a bee should be able to fly.
  |startup= 9, 7*3|active= 3*4|recovery= 22*|frameAdv= variable
|hitboxCaption=Its wings are too small to get its fat little body off the ground.
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.214H Data===
===j.236S===
====j.214H====
{{MoveData-DBFZ |character=SS Goku |type=special
{{AttackData-DBFZ
|input=j.236S |name=Air Kamehameha
  |damage= 240*6|level= |attribute= Strike|guard= All
|damage=262×5 |smash= |prorate=90%+1 (Once) |kigain=2.4%×5
  |startup= 7*6|active= 2*6|recovery= 10*|frameAdv= variable
  |level= |attribute=P3 |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=18 |active=25 |recovery=30 |onBlock=
  |invul= |hitbox=
  |blockstun=2+15×5 |groundHit=Launch |airHit=2+25 + WSplat×5 [2+40 + GBounce×4, 2+40]
}}
  |images=DBFZ_SSGoku_Kamehameha.png;DBFZ_SSGoku_Kamehameha_Down.png
====j.214H Full====
  |hitboxes=
{{FrameData-DBFZ
  |notes=Values in [ ] are for angled version;Recovery on hit/block: 42;If land during recovery, has 3F of forced landing recovery;Whiff cancelable into Super Dash during recovery;
  |damage= 240*6|level= |attribute= Strike|guard= All
  |caption=The bee, of course, flies anyway because bees don't care what humans think is impossible.
  |startup= 7*6|active= 2*6|recovery= 10*|frameAdv= variable
  |hitboxCaption=Yellow, black. Yellow, black. Yellow, black. Yellow, black.
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===236S Data===
==Z Assists==
====236S====
===Assist A===
{{AttackData-DBFZ
{{MoveData-DBFZ |character=SS Goku |type=assist
|damage=262*5 |level= |attribute= Projectile Lvl 2|guard= All
  |input=Assist A |name=Kamehameha
  |startup= 18|active= 25|recovery= 21|frameAdv= -16
  |damage=200×5 |smash= |prorate=90%+2 (Once) |kigain=0%
  |blockstun= |groundHit= |airHit=
  |level= |attribute=P3 |guard=All |invuln=
|invul= |hitbox=
  |startup=34 |active=25 |recovery=63 |onBlock=+30
}}
  |blockstun=2+15×5 |groundHit=Launch |airHit=2+25 + WSplat×5
====236S Full====
  |images=DBFZ_SSGoku_Kamehameha.png
{{FrameData-DBFZ
|hitboxes=
  |damage=262*5 |level= |attribute= Projectile Lvl 2|guard= All
|notes=Recovery on hit/block: ;
  |startup= 18|active= 25|recovery= 21|frameAdv= -16
|caption=Neutral 101
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
}}
}}


===j.236S Data===
===Assist B===
====j.236S====
{{MoveData-DBFZ |character=SS Goku |type=assist
{{AttackData-DBFZ
  |input=Assist B |name=Flurry Kick
|damage=262*5 |level= |attribute= Projectile Lvl 2|guard= All
  |damage=250, 800 |smash= |prorate=90%+2 (Once) |kigain=0%
  |startup= 18|active= 25|recovery= 30|frameAdv= -13
  |level= |attribute= |guard=All |invuln=
  |blockstun= |groundHit= |airHit=
  |startup=20 |active= |recovery= |onBlock=+40
|invul= |hitbox=
}}
====j.236S Full====
{{FrameData-DBFZ
  |damage=262*5 |level= |attribute= Projectile Lvl 2|guard= All
  |startup= 18|active= 25|recovery= 30|frameAdv= -13
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_SSGoku_FlurryKick.png
|hitboxes=
|notes=
|caption=Lockdown 101
}}
}}


==Assist==
===Assist C===
===A1/A2 Data===
{{MoveData-DBFZ |character=SS Goku |type=assist
====A1/A2====
|input=Assist C |name=Dragon Storm
{{AttackData-DBFZ
|damage=450×2, 400 |smash= |prorate=90%+2 (Once) |kigain=0%
  |damage=200*5 |level= |attribute= Projectile Lvl 2|guard= All
  |level= |attribute= |guard=All |invuln=
  |startup= 42|active= 25|recovery= 63|frameAdv=
  |startup=35 [20] |active= |recovery= |onBlock=+55
  |blockstun= |groundHit= |airHit=
  |blockstun= |groundHit= |airHit=
  |invul= |hitbox=
  |images=DBFZ_SSGoku_5LL.png;DBFZ_SSGoku_5LLL.png
}}
  |hitboxes=
====A1/A2 Full====
  |notes=Values in [ ] are when the opponent is in hitstun/untech;
{{FrameData-DBFZ
  |damage=200*5 |level= |attribute= Projectile Lvl 2|guard= All
  |startup= 42|active= 25|recovery= 63|frameAdv=
|blockstun= |groundHit= |airHit=
|invul= |hitbox=
}}
}}


==Super Moves==
==Super Moves==
===236LM Data===
===236L+M===
====236LM====
{{MoveData-DBFZ |character=SS Goku |type=super
{{AttackData-DBFZ
  |input=236L+M |name=Super Kamehameha
|damage=250*10 [270*10]|level= |attribute= Projectile Lvl 3|guard= All
  |damage=270×10 [280×10] |smash=UDV |prorate=100%+2 (Once) |kigain=-100%
  |startup= 9+4|active= 45|recovery= 36|frameAdv= -19
  |level= |attribute=P4 |guard=All |invuln=9-20 All
  |blockstun= |groundHit= |airHit=
  |startup=9+4 |active=45 |recovery=36 |onBlock=-19
|invul=9-20 All |hitbox=
  |blockstun=2+15×10 |groundHit=Launch |airHit=2+30×9, 2+22 [2+40×9, 2+35]
}}
|images=DBFZ_SSGoku_SuperKamehameha.png;DBFZ_SSGoku_SuperKamehameha_Up.png
====236LM Full====
|hitboxes=
{{FrameData-DBFZ
  |notes=Values in [ ] are for angled version;
  |damage=250*10 [270*10]|level= |attribute= Projectile Lvl 3|guard= All
|caption=The signature move\The snipe
  |startup= 9+4|active= 45|recovery= 36|frameAdv= -19
  |blockstun= |groundHit= |airHit=
  |invul=9-20 All |hitbox=
}}
}}


===j.236LM Data===
===j.236L+M===
====j.236LM====
{{MoveData-DBFZ |character=SS Goku |type=super
{{AttackData-DBFZ
  |input=j.236L+M |name=Air Super Kamehameha
|damage=250*10 |level= |attribute= Projectile Lvl 3|guard= All
  |damage=270×10 [260×10] |smash=UDV |prorate=100%+2 (Once) |kigain=-100%
  |startup= 9+4|active= 45|recovery= 45|frameAdv= -28
  |level= |attribute=P4 |guard=All |invuln=9-20 All
  |blockstun= |groundHit= |airHit=
  |startup=9+4 |active=45 |recovery=45 [42] |onBlock=
|invul=9-20 All |hitbox=
  |blockstun=2+15×10 |groundHit=Launch |airHit=2+30×9, 2+22 [2+30 + Slide 4×9, 2+60 + Slide 29]
}}
  |images=DBFZ_SSGoku_SuperKamehameha.png;DBFZ_SSGoku_SuperKamehameha_Down.png
====j.236LM Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Values in [ ] are for angled version;On hit, is cancelable into j.236H+S during recovery
  |damage=250*10 |level= |attribute= Projectile Lvl 3|guard= All
|caption=The signature move\The aerial signature move
  |startup= 9+4|active= 45|recovery= 45|frameAdv= -28
  |blockstun= |groundHit= |airHit=
  |invul=9-20 All |hitbox=
}}
}}


===236HS Data===
===236H+S===
====236HS====
{{MoveData-DBFZ |character=SS Goku |type=super
{{AttackData-DBFZ
|input=236H+S |name=Warp Kamehameha
|damage=270*10 |level= |attribute= Projectile Lvl 3|guard= All
  |damage=280×10 |smash=UDV |prorate=100%+2 (Once) |kigain=-100%
  |startup= 18+4|active= 45|recovery= 36|frameAdv= -19
  |level= |attribute=P4 |guard=All |invuln=18-29 All [8-19 All]
  |blockstun= |groundHit= |airHit=
  |startup=18+4 [8+4] |active=45 |recovery=36 |onBlock=-19
|invul=18-29 All |hitbox=
  |blockstun=2+15×10 |groundHit=Launch |airHit=2+40×9, 2+35
}}
|images=DBFZ_SSGoku_WarpKamehameha.png;DBFZ_SSGoku_WarpKamehameha2.png
====236HS Full====
|hitboxes=
{{FrameData-DBFZ
  |notes=Values in [ ] are when the opponent is in hitstun/untech;
|damage=270*10 |level= |attribute= Projectile Lvl 3|guard= All
|caption=&#32;\OVER HERE
  |startup= 18+4|active= 45|recovery= 36|frameAdv= -19
  |blockstun= |groundHit= |airHit=
  |invul=18-29 All |hitbox=
}}
}}


===j.236HS Data===
===j.236H+S===
====j.236HS====
{{MoveData-DBFZ |character=SS Goku |type=super
{{AttackData-DBFZ
|input=j.236H+S |name=Air Warp Kamehameha
|damage=270*10 |level= |attribute= Projectile Lvl 3|guard= All
  |damage=280×10 {140×10} |smash=UDV |prorate=100%+2 (Once) |kigain=-100%
  |startup= 18+4|active= 45|recovery= 36|frameAdv= -19
  |level= |attribute=P4 |guard=All |invuln=18-29 All [8-19 All]
  |blockstun= |groundHit= |airHit=
  |startup=18+4 [8+4] |active=45 |recovery=36 |onBlock=-19
|invul=18-29 All |hitbox=
  |blockstun=2+15×10 |groundHit=Launch |airHit=2+40×9, 2+35
}}
|images=DBFZ_SSGoku_WarpKamehameha.png;DBFZ_SSGoku_WarpKamehameha2.png
====j.236HS Full====
|hitboxes=
{{FrameData-DBFZ
  |notes=Values in [ ] are when the opponent is in hitstun/untech;Values in { } are when canceled from j.236L+M;
|damage=270*10 |level= |attribute= Projectile Lvl 3|guard= All
|caption=&#32;\OVER HERE
  |startup= 18+4|active= 45|recovery= 36|frameAdv= -19
  |blockstun= |groundHit= |airHit=
  |invul=18-29 All |hitbox=
}}
}}


===214LM Data===
===214L+M===
====214LM====
{{MoveData-DBFZ |character=SS Goku |type=super
{{AttackData-DBFZ
|input=214L+M |name=Meteor Smash
  |damage= 4208|level= |attribute= Strike|guard= All
|damage=4259 [4059] |smash=UDV |prorate= |kigain=-300%
  |startup= 9+3|active= 6|recovery= 24|frameAdv= -14
  |level=4 |attribute=B |guard=All |invuln=1-17~23 All
  |blockstun= |groundHit= |airHit=
  |startup=9+3~9 |active=6 |recovery=24 |onBlock=-14
  |invul=1-17 All |hitbox=
  |blockstun=15 |groundHit=Launch |airHit=Down
}}
  |images=DBFZ_SSGoku_MeteorSmash.png;DBFZ_SSGoku_MeteorSmash2.png;DBFZ_SSGoku_MeteorSmash3.png
====214LM Full====
|hitboxes=
{{FrameData-DBFZ
|notes=Values in [ ] are for 214H+S version;
|damage= 4208|level= |attribute= Strike|guard= All
|caption={{clr|L|L}}+{{clr|M|M}} turns into SS3, {{clr|H|H}}+{{clr|S|S}} simply powers up\{{clr|L|L}}+{{clr|M|M}} swaps sides, {{clr|H|H}}+{{clr|S|S}} hits same side
|startup= 9+3|active= 6|recovery= 24|frameAdv= -14
|blockstun= |groundHit= |airHit=
|invul=1-17 All |hitbox=
}}
}}


==Category==
==Category==
{{Navbar-DBFZ}}
{{DBFZ/Navigation}}
[[Category:Goku]]

Latest revision as of 08:55, 7 December 2023

Links

Infobox Data

Portrait Name
DBFZ SS Goku Portrait.png SS Goku
Icon
DBFZ SS Goku Icon.png
Ki Gain Modifier
Unique Movement Options

Normal Moves

5L

5L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 4 11 -3 B - - 90%+1 5% 1 11 16 16
DBFZ SSGoku 5L.png

5LL

5LL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 3 17 -4 B - - 100%+1 7% 2 15 18 18
DBFZ SSGoku 5LL.png

5LLL

5LLL
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 All 14 3 21 -5 B - U3+ 100%+1 12% 4 18 Launch 35 / 34
DBFZ SSGoku 5LLL.png

5M

5M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 All 9 6 17 -7 B - - 100%+1 7% 2 15 18 18
DBFZ SSGoku 5M.png

5H

5H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 14 6 18 -8 B - U1 100%+1 12% 4 15 Launch 22 / 39 + WSplat
DBFZ SSGoku 5H.png

5S

5S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×6 All 13 [8] - Total 37 [Total 32] -4 P1 - - 90%+1 6% - 5+15 5+18 {Launch} 5+20
Active until contact or off stage
Values in [ ] are when used as 5SS~5SSSSSS
Values in { } are for 5SSSSSS
DBFZ SSGoku 5S.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 All 6 2 10 ±0 B - - 90%+1 5% 1 11 16 16
DBFZ SSGoku 2L.png
Go-to stagger tool

2M

2M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 Low 10 9 17 -10 F - - 100%+1 7% 2 15 Launch 22
DBFZ SSGoku 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 All 14 5 21+7L -17 B 4-18 Head U1+ 100%+1 12% 4 15 Launch 22 / 39
Airborne on frame 14-39
DBFZ SSGoku 2H.png

2S

2S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 13 - Total 34 -1 P1 - - 90%+1 6% - 5+15 5+18 5+30
Active until contact or off stage
DBFZ SSGoku 2S.png

6M

6M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 High 24 6 4+6L ±0 B - - 80%+1 12% 3 15 18 23
Airborne on frame 5-33
DBFZ SSGoku jH.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
400 High 6 4 11 - H - - 90%+1 5% 1 11 16 16
DBFZ SSGoku jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
700 High 10 4 15 +7 (IAD) H - - 90%+1 7% 2 15 18 18
DBFZ SSGoku jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 / 1000 High 13 6 21 +11 (IAD) H - D1+ [D3+] 90%+1 12% 3 / 4 15 20 60 / 59 + Slide 34 [34 + WBounce]
Removes all landing recovery on Smash! hit
Values in [ ] are for Dynamic! 5LLLLLLL
DBFZ SSGoku jH.png

j.S

j.S
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
600 All 12 - Total 32+7L - P1 - - 90%+1 6% - 5+15 5+18 5+20
Active until contact, ground or off stage
DBFZ SSGoku jS.png

j.2H

j.2H
normal
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
850 All 11 4 23 - H - U1+ 90%+1 12% 3 15 Launch 20 / 39
DBFZ SSGoku j2H.png

Special Moves

236L

236L
L Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 High 23 4 14+3L -5 B - D1 80%+1 12% 3 15 Slide 33 80 / 79 + Slide 34
DBFZ SSGoku DragonFlashFist.png

236M

236M
M Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 High 26 4 14+3L +2 B - D1 80%+1 12% 3 22 GBounce 80 / 79 + GBounce + Slide 19
DBFZ SSGoku DragonFlashFist.png

236H

236H
H Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1400 High 24~32 [20~28] 4 14+3L +2 B 4-16~24 All [4-12~20 All] D1 80%+1 -50% 3 22 GBounce 80 / 79 + GBounce + Slide 19
Values in [ ] are when the opponent is in air hitstun/untech
DBFZ SSGoku DragonFlashFist.png

j.236L

j.236L
Air L Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1000 High 18 4 20 - H - D1 80%+1 12% 3 15 Slide 28 80 / 79 + Slide 41
Removes all landing recovery
DBFZ SSGoku DragonFlashFist.png

j.236M

j.236M
Air M Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1200 High 20 4 22 - H - D1 80%+1 12% 3 19 GBounce 80 / 79 + GBounce + Slide 19
Removes all landing recovery
DBFZ SSGoku DragonFlashFist.png

j.236H

j.236H
Air H Dragon Flash Fist
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
1300 High 24~32 [20~28] 4 18 +1 H 4-16~24 All [4-12~20 All] D1 80%+1 -50% 3 21 GBounce 80 / 79 + GBounce + Slide 19
Removes all landing recovery
Values in [ ] are when the opponent is in air hitstun/untech
DBFZ SSGoku DragonFlashFist.png

214L

214L
L Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500×2 All 8 3(6)3 11 -2 B - - 100%+1×2 6%×2 0 11×2 22×2 23×2
DBFZ SSGoku FlurryKick.png

214M

214M
M Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
350×4 All 13 3{(6)3}×3 21 -39 B 4-42 Head U1+ 100%+1×3 (Once), 100%+1 6%×4 0 11×2 Launch 23×4 / 23×3, 47 + WSplat
Clash level 4
DBFZ SSGoku FlurryKick.png

214H

214H
H Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
270×6 All 11 2{(6)2}×5 14 -44 B 4-52 Head U1+ 100%+1×5 (Once), 100%+1 -50% 0 11×6 Launch 23×6 / 23×5, 64 + WBounce
Clash level 4
DBFZ SSGoku FlurryKick.png

j.214L

j.214L
Air L Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
500×2 All 7 3(6)3 18 - H - - 100%+1×2 6%×2 0 11×2 Launch 23×2
DBFZ SSGoku FlurryKick.png

j.214M

j.214M
Air M Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
300×4 All 9 3{(6)3}×3 18 - H 4-38 Head U1+ 100%+1×3 (Once), 100%+1 6%×4 0 11×4 Launch 23×4 / 23×3, 49 + WSplat
Clash level 4
DBFZ SSGoku FlurryKick.png

j.214H

j.214H
Air H Flurry Kick
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
270×6 All 7 2{(6)2}×5 14 - H 4-48 Head U1+ 100%+1×5 (Once), 100%+1 -50% 0 11×6 Launch 23×6 / 23×5, 57 + WBounce
Clash level 4
DBFZ SSGoku FlurryKick.png

236S

236S
Kamehameha
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
262×5 [280×5] All 18 25 [21] 21 [17] -16 [-10] P3 - - 90%+1 (Once) [90%+1×4 (Once), 90%+1] 2.4%×5 - 2+15×5 Launch 2+25 + WSplat×5 [2+40×5]
Values in [ ] are for angled version
Recovery on hit/block: 33 [27]
Whiff cancelable into Super Dash during recovery
DBFZ SSGoku Kamehameha.pngDBFZ SSGoku Kamehameha Up.png
According to all known laws of aviation, there is no way a bee should be able to fly.
Its wings are too small to get its fat little body off the ground.

j.236S

j.236S
Air Kamehameha
special
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
262×5 All 18 25 30 - P3 - - 90%+1 (Once) 2.4%×5 - 2+15×5 Launch 2+25 + WSplat×5 [2+40 + GBounce×4, 2+40]
Values in [ ] are for angled version
Recovery on hit/block: 42
If land during recovery, has 3F of forced landing recovery
Whiff cancelable into Super Dash during recovery
DBFZ SSGoku Kamehameha.pngDBFZ SSGoku Kamehameha Down.png
The bee, of course, flies anyway because bees don't care what humans think is impossible.
Yellow, black. Yellow, black. Yellow, black. Yellow, black.

Z Assists

Assist A

Assist A
Kamehameha
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
200×5 All 34 25 63 +30 P3 - - 90%+2 (Once) 0% - 2+15×5 Launch 2+25 + WSplat×5
Recovery on hit/block:
DBFZ SSGoku Kamehameha.png
Neutral 101

Assist B

Assist B
Flurry Kick
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
250, 800 All 20 - - +40 - - - 90%+2 (Once) 0% - - - -
DBFZ SSGoku FlurryKick.png
Lockdown 101

Assist C

Assist C
Dragon Storm
assist
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
450×2, 400 All 35 [20] - - +55 - - - 90%+2 (Once) 0% - - - -
Values in [ ] are when the opponent is in hitstun/untech
DBFZ SSGoku 5LL.pngDBFZ SSGoku 5LLL.png

Super Moves

236L+M

236L+M
Super Kamehameha
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
270×10 [280×10] All 9+4 45 36 -19 P4 9-20 All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+30×9, 2+22 [2+40×9, 2+35]
Values in [ ] are for angled version
DBFZ SSGoku SuperKamehameha.pngDBFZ SSGoku SuperKamehameha Up.png
The signature move • The snipe

j.236L+M

j.236L+M
Air Super Kamehameha
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
270×10 [260×10] All 9+4 45 45 [42] - P4 9-20 All UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+30×9, 2+22 [2+30 + Slide 4×9, 2+60 + Slide 29]
Values in [ ] are for angled version
On hit, is cancelable into j.236H+S during recovery
DBFZ SSGoku SuperKamehameha.pngDBFZ SSGoku SuperKamehameha Down.png
The signature move • The aerial signature move

236H+S

236H+S
Warp Kamehameha
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
280×10 All 18+4 [8+4] 45 36 -19 P4 18-29 All [8-19 All] UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+40×9, 2+35
Values in [ ] are when the opponent is in hitstun/untech
DBFZ SSGoku WarpKamehameha.pngDBFZ SSGoku WarpKamehameha2.png
• OVER HERE

j.236H+S

j.236H+S
Air Warp Kamehameha
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
280×10 {140×10} All 18+4 [8+4] 45 36 -19 P4 18-29 All [8-19 All] UDV 100%+2 (Once) -100% - 2+15×10 Launch 2+40×9, 2+35
Values in [ ] are when the opponent is in hitstun/untech
Values in { } are when canceled from j.236L+M
DBFZ SSGoku WarpKamehameha.pngDBFZ SSGoku WarpKamehameha2.png
• OVER HERE

214L+M

214L+M
Meteor Smash
super
Damage Guard Startup Active Recovery On-Block Attribute Invuln Smash Prorate Ki Gain Attack Level Blockstun Ground Hit Air Hit
4259 [4059] All 9+3~9 6 24 -14 B 1-17~23 All UDV - -300% 4 15 Launch Down
Values in [ ] are for 214H+S version
DBFZ SSGoku MeteorSmash.pngDBFZ SSGoku MeteorSmash2.pngDBFZ SSGoku MeteorSmash3.png
L+M turns into SS3, H+S simply powers up • L+M swaps sides, H+S hits same side

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