DBFZ/SS Goku/Frame Data

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System Data[edit]

Health: 10,000

Prejump: 4F

Assist Cooldown:


Normal Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5% - - B All - 6 4 11 -3 1 11 16 16 -
5LL 700 7% - - B All - 9 3 17 -4 2 15 18 18 -
5LLL 1000 12% - - B All U3+ 14 3 21 -5 4 18 Launch 35 / 34 -
5M 700 7% - - B All - 9 6 17 -7 2 15 18 18 -
5H 850 / 1000 12% - - B All U1 14 6 18 -8 4 15 Launch 22 / 39 + WBound -
5S 300*6 6% *6 - - P1 All - 13 X{(9)X}*5 24 -4 - 15+5*6 18+5*5, Launch 20+5*6 -
2L 400 5% - - B All - 6 2 13 -3 1 11 16 16 -
2M 700 7% - - F Low - 14 8 18 -10 2 15 Launch 22 -
2H 850 / 1000 12% - - B All U1+ 14 3 23+7L -17 4 15 Launch 22 / 39 4-16 Head
2S 600 6% - - P1 All - 13 - Total 34 -1 - 15+5 18+5 30+5 -
6M 850 12% - - B High - 24 6 4+6L ±0 3 15 18 23 -
j.L 400 5% - - H High - 6 4 11 - 1 11 16 16 -
j.M 700 7% - - H High - 10 3 14 - 2 15 18 18 -
5LLLLLLL 850 / 1000 12% - - H High D2+ 13 6 21 - 3 / 4 15 20 60 / 34 + WBounce -
j.H 850 / 1000 12% - - H High D1+ 13 6 21 - 3 / 4 15 20 60 / 59 + Slide 34 -
j.S 600 6% - - P1 All - 12 - Total 32+7L - - 15+5 18+5 20+5 -
j.2H 850 12% - - H All U1+ 11 4 23 - 3 15 Launch 20 / 39 -

Special Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Dragon Flash Fist
236L 1200 12% - - B High D1 24 4 14+3L -5 3 15 Slide 33 80 / 79 + Slide 34 -
236M 1300 12% - - B High D1 26 4 14+3L -5 3 15 GBounce 80 / 79 + GBounce + Slide 19 -
236H 1400 -50% - - B High D1 24~32 [20~28] 4 14+3L -5 3 15 GBounce 80 / 79 + GBounce + Slide 19 8-16~24 [8-12~20] All
j.236L 1000 12% - - H High D1 20 4 20 - 3 15 Slide 28 80 / 79 + Slide 41 -
  • Removes landing recovery
j.236M 1200 12% - - H High D1 22 4 22 - 3 15 GBounce 80 / 79 + GBounce + Slide 19 -
  • Removes landing recovery
j.236H 1300 -50% - - H High D1 24~32 [20~28] 4 18 -5 3 15 GBounce 80 / 79 + GBounce + Slide 19 8-16~24 [8-12~20] All
  • Removes landing recovery
Flurry Kick
214L 500*2 6% *2 - - B All - 10 3(6)3 11 -3 0 11*2 22*2 23*2 -
214M 350*4 6% *4 - - B All U1+ 13 3{(6)3}*3 21 -39 0 11*2 Launch 23*4 / 23*3, 47 + WBound -
214H 270*6 -50% - - B All U1+ 11 2{(6)2}*5 14 -44 0 11*6 Launch 23*6 / 23*5, 64 + WBounce -
j.214L 500*2 6% *2 - - H All - 7 3(6)3 18 - 0 11*2 Launch 23*2 -
j.214M 300*4 6% *4 - - H All U1+ 9 3{(6)3}*3 18 - 0 11*4 Launch 23*4 / 23*3, 49 + WBound -
j.214H 270*6 -50% - - H All U1+ 7 2{(6)2}*5 14 - 0 11*6 Launch 23*6 / 23*5, 57 + WBounce -
Kamehameha
236S 262*5 [280*5] 2.4% *5 - - P2 All - 18 25 [21] 33 [27] -16 [-10] - 15+2*5 Launch 25+2 + WBound*5 [40+2*5] -
  • Values in [] are for angled version
  • Enters recovery on hit/block
  • On whiff, recovery is 21 [17]
j.236S 262*5 2.4% *5 - - P2 All - 18 25 42(+3L) - - 15+2*5 Launch 25+2 + WBound*5 [40+2*5] -
  • Values in [] are for angled version
  • Enters recovery on hit/block
  • On whiff, recovery is 30(+3L)

Z Assists[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Kamehameha
Assist A 200*5 0% - - P2 All - 35 25 63 +30 - 15+2*5 Launch 25+2 + WBound*5 -
  • Enters recovery on hit/block
  • On whiff, recovery is 21
Flurry Kick
Assist B 250, 800 0% - - - All - 26 - - +40 - - - - -
Dragon Storm
Assist C 450*2 / 450*2, 400 0% - - - All - 46 [21] - - +50 - - - - -
  • Values in [] are when the opponent is in hitstun/untech
  • Enters recovery on hit/block

Super Moves[edit]

Version Damage Ki P1 P2 Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Super Kamehameha
236L+M 250*10 [270*10] -100% - - P3 All UDV 9+4 45 36 -19 - 15+2*10 Launch 30+2*9, 22+2 [40+2*9, 35+2] 9-20 All
  • Values in [] are for angled version
  • Enters recovery on hit/block
j.236L+M 250*10 -100% - - P3 All UDV 9+4 45 45 [42] - - 15+2*10 Launch 30+2*9, 22+2 [30+2 + Slide 4*9, 60+2 + Slide 29] 9-20 All
  • Values in [] are for angled version
  • Enters recovery on hit/block
Warp Kamehameha
236H+S 270*10 -100% - - P3 All UDV 18+4 [8+4] 45 36 -19 - 15+2*10 Launch 40+2*9, 35+2 18-29 [8-19] All
  • Values in [] are when the opponent is in hitstun/untech
  • Enters recovery on hit/block
j.236H+S 270*10 -100% - - P3 All UDV 18+4 45 36 -19 - 15+2*10 Launch 40+2*9, 35+2 18-29 All
  • Values in [] are when the opponent is in hitstun/untech
  • Enters recovery on hit/block
Meteor Smash
214L+M
or 214H+S
4259 -300% - - B All UDV 9+3~9 6 24 -14 4 15 Launch Down 1-17~23 All

Z Combo Table[edit]

Ground Z Combo
L M H S Cancel
5L[2] 5L[+], 5LL[+], 2L 5M, 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LL 5LLL[+] 5M, 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LLL - - - - Sp
2L[2] 5L, 2L[+] 5M, 2M, 6M 5H, 2H 5S, 2S Sp
5M - 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
2M - 5M, 6M 5H, 2H 5S, 2S Sp
6M - - - - -
5H - - 2H 5S, 2S Sp
2H - - - - Sp
5S - - 5H, 2H 2S Sp
2S - - 5H, 2H 5S Sp
Air Z Combo
L M H S Cancel
j.L j.L, j.LL[-] j.M j.H, j.2H j.S Jump, Sp
j.LL[j.M] - - j.H, j.2H j.S Jump, Sp
j.M[j.LL] j.L - j.H, j.2H j.S Jump, Sp
j.H - - j.2H j.S Sp
j.2H - - - j.S Jump, Sp
j.S - - - - Sp
  • 5L and 2L can only be done a max of 2 times per string total
X = X is available on hit or block
X[-] = X is only available on hit
X[+] = X is available even on whiff
X[#] = X can be used # times per string (Default is 1)
X[Y] = X won't come out if Y has been used in the string
Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge

Sources[edit]

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Navigation[edit]


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