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{{#lst:DBFZ/SS Goku/Data|236M Full}} | {{#lst:DBFZ/SS Goku/Data|236M Full}} | ||
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{{AttackVersion|name=236H|subtitle= | {{AttackVersion|name=236H|subtitle=}} | ||
{{#lst:DBFZ/SS Goku/Data|236H Full}} | {{#lst:DBFZ/SS Goku/Data|236H Full}} | ||
|- | |- | ||
{{AttackVersion|name=j.236L|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236L|subtitle=|rowspan=2}} | ||
{{#lst:DBFZ/SS Goku/Data|j.236L Full}} | {{#lst:DBFZ/SS Goku/Data|j.236L Full}} | ||
|- | |- | ||
{{Description|15|text=Removes landing recovery | {{Description|15|text={{ColumnList|text=*Removes landing recovery | ||
}} | |||
}} | }} | ||
{{AttackVersion|name=j.236M|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236M|subtitle=|rowspan=2}} | ||
{{#lst:DBFZ/SS Goku/Data|j.236M Full}} | {{#lst:DBFZ/SS Goku/Data|j.236M Full}} | ||
|- | |- | ||
{{Description|15|text=Removes landing recovery | {{Description|15|text={{ColumnList|text=*Removes landing recovery | ||
}} | |||
}} | }} | ||
{{AttackVersion|name=j.236H|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236H|subtitle=|rowspan=2}} | ||
{{#lst:DBFZ/SS Goku/Data|j.236H Full}} | {{#lst:DBFZ/SS Goku/Data|j.236H Full}} | ||
|- | |- | ||
{{Description|15|text=*Removes landing recovery | {{Description|15|text={{ColumnList|text=*Removes landing recovery | ||
}} | |||
}} | }} | ||
! colspan=16 style="background: white;"|Flurry Kick | ! colspan=16 style="background: white;"|Flurry Kick | ||
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{{#lst:DBFZ/SS Goku/Data|236S Full}} | {{#lst:DBFZ/SS Goku/Data|236S Full}} | ||
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{{Description|15|text=*Values in [] are for angled version | {{Description|15|text={{ColumnList|text=*Values in [] are for angled version | ||
*Enters recovery on hit/block | *Enters recovery on hit/block | ||
*On whiff, recovery is 21 [17] | *On whiff, recovery is 21 [17] | ||
}} | }} | ||
}} | |||
{{AttackVersion|name=j.236S|subtitle=|rowspan=2}} | {{AttackVersion|name=j.236S|subtitle=|rowspan=2}} | ||
{{#lst:DBFZ/SS Goku/Data|j.236S Full}} | {{#lst:DBFZ/SS Goku/Data|j.236S Full}} | ||
|- | |- | ||
{{Description|15|text=*Values in [] are for angled version | {{Description|15|text={{ColumnList|text=*Values in [] are for angled version | ||
*Enters recovery on hit/block | *Enters recovery on hit/block | ||
*On whiff, recovery is 30(+3L) | *On whiff, recovery is 30(+3L) | ||
}} | |||
}} | }} | ||
|} | |} |
Revision as of 10:05, 7 March 2020
System Data
Normal Moves
Special Moves
Z Assists
Super Moves
Z Combo Table
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- 5L and 2L can only be done a max of 2 times per string total
- X = X is available on hit or block
- X[-] = X is only available on hit
- X[+] = X is available even on whiff
- X[#] = X can be used # times per string (Default is 1)
- X[Y] = X won't come out if Y has been used in the string
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge
Sources
Placeholder
To edit frame data, edit values in DBFZ/SS Goku/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.