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| ====== <font style="visibility:hidden" size="0">Final Flash</font> ====== | | ====== <font style="visibility:hidden" size="0">Final Flash</font> ====== |
| {{MoveData | | {{MoveData |
| |image=DBFZ_SSVegeta_FinalFlash.png |caption= '''''"ARE YOU BRAVE ENOUGH TO TAKE THIS ONE?!''''' | | |image=DBFZ_SSVegeta_FinalFlash.png |caption= '''''"ARE YOU BRAVE ENOUGH TO TAKE THIS ONE?!"''''' |
| |image2=DBFZ_SSVegeta_FinalFlash2.png |caption2=*Disconnect* | | |image2=DBFZ_SSVegeta_FinalFlash2.png |caption2=*Disconnect* |
| |input=214L+M or 214H+S (Air OK) | | |input=214L+M or 214H+S (Air OK) |
Vegeta (Super Saiyan)
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Health:
Prejump:
Assist Cooldown:
- Movement Options
- Double Jump, Super Jump, 1 Airdash, Dash Type: Run
- Play-style
- Balanced, Rushdown
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Overview
Vegeta, the prince of the Saiyans, originally came to Earth in search of the Dragon Balls to grant himself immortality. He would be defeated by Goku, thus beginning a legendary rivalry between the two Saiyan warriors. Over time, Vegeta's wicked nature was tempered from his time on Earth and relationship with the Earthlings around him and, in time, became one of Earth's mightiest defenders. Even still, he remains ever proud, and continues to train with the soul purpose of surpassing and defeating Goku.
In Dragon Ball FighterZ, Super Vegeta is another well rounded character, but his toolkit is more rushdown-oriented instead of dealing with any situation. He's slightly faster than your average character and has specials that either cover ground quickly or bait people trying to catch his approaches. His Big Bang Attack and Final Flash Supers are both easy to combo into as well. His assist is also very good for neutral as well as extending combos in some situations, making him a solid character to put on your team as back up for your point character if you find they are lacking tools.
Strengths/Weaknesses
Strengths |
Weaknesses
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- Well-balanced character, allowing him to perform well in nearly any situation.
- The best assist in the game for combo extension.
- One of the few characters with a meterless reversal.
- Supers are very easy to combo into.
- 214L is an excellent anti-air option and can lead to extreme damage when he has the resources to burn (Sparking, Meter, etc.).
- Very powerful neutral game with an excellent ki blast game, along with solid solo mixups, making him a good anchor.
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- Most normals have very short range.
- All special button options can be super-dashed through, giving him a weaker long-range game than most characters.
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Template:CharLinks-DBFZ
Normals
5L
5L
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400
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All
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-
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6
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3
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10
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-
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-
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700
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All
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-
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14
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4
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13
|
-
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-
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1000
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All
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-
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12
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3
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23
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-
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-
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5M
5H
5S
2L
2M
2H
6M
6M
The people's elbow of all Saiyans
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j.L
j.M
j.H
j.H
The OTHER people's elbow of all Saiyans
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j.S
j.2H
Specials
Interceptor Kick
Interceptor Kick j.2L
that's a funny way to spell "FALCON KICK"
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Super Dash Kick
Super Dash Kick 236L/M/H (Air OK)
"Vegeta YES!"
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900
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All
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-
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11
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6
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27
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-
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-
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1020
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All
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-
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11
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5[9]4[10]3
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-
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-
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1000
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All
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-
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16
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|
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-
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-
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Crushing Knee Kick
Crushing Knee Kick 214L/M/H (Air OK)
VOLCANIC VIPER!
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900
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All
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-
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10
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9
|
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-
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-
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1010
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All
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-
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16
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12
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30
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-
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-
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1360
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All
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-
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9
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22
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55
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-
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-
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Consecutive Energy Blast
Consecutive Energy Blast 236S (Air OK)
"Don't you dare disappoint Vegeta!" "I'LL STOP WHEN YOU'RE REDUCED TO ASHES!"
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1040
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All
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-
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19
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|
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-
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-
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1040
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All
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-
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|
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-
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-
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Assist
Consecutive Energy Blast A1/A2
"The only reason people even play me!"
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Supers
Big Bang Attack
Big Bang Attack 236L+M or 236H+S (Air OK)
"THAT'S IT, KILLING YA BOTH!"
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2200
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All
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-
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|
|
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-
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-
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2200
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All
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-
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|
|
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-
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-
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Final Flash
Final Flash 214L+M or 214H+S (Air OK)
"ARE YOU BRAVE ENOUGH TO TAKE THIS ONE?!" *Disconnect*
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3982
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All
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-
|
|
|
|
-
|
-
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3982
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All
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-
|
|
|
|
-
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-
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