DBFZ/SS Vegeta/Combos

From Dustloop Wiki
Jump to: navigation, search
Combo Notation Guide Character Name Abbreviations
7 GG7.png 8 GG8.png 9 GG9.png
4 GG4.png 5 GG5.png 6 GG6.png
1 GG1.png 2 GG2.png 3 GG3.png
Numbers represent direction on a keyboard numpad. For example GG236.png+DBL.png becomes 236L
> = Cancel into the next attack
, = Link the next attack after preceding move's recovery
|> or ▷ = After landing
jc = Jump cancel
hjc or sjc = High Jump cancel or Super Jump cancel
tk = Tiger Knee
IAD = Instant Air Dash
DR = Dragon Rush
SD = Super Dash
[X] = Hold input X
]X[ = Release input X
(N) = Attack must deal N number of hits
{...}xN = Repeat ... N number of times
A16 = Android 16
A17 = Android 17
A18 = Android 18
A21 = Android 21
BDK = Bardock
BRS = Beerus
BRO = Broly
SBR = Broly (DBS)
GNY = Captain Ginyu
CEL = Cell
CLR = Cooler
FRZ = Frieza
GTA = Gogeta (SSGSS)
YGH = Gohan (Teen)
AGH = Gohan (Adult)
GKN = Goku
GKU = Goku (Super Saiyan)
BGK = Goku (SSGSS)
??? = Goku (Ultra Instinct)
GTG = Goku (GT)
BLK = Goku Black
GTK = Gotenks
HIT = Hit
JNB = Janemba
JRN = Jiren
KEF = Kefla
KBU = Kid Buu
KRL = Krillin
MBU = Majin Buu
NAP = Nappa
PIC = Piccolo
TEN = Tien
TNK = Trunks
VGN = Vegeta
VGT = Vegeta (Super Saiyan)
BVG = Vegeta (SSGSS)
VTO = Vegito (SSGSS)
VDL = Videl
YAM = Yamcha
ZAM = Zamasu (Fused)

Midscreen Combos[edit]

Meterless[edit]

  • 2M > 5M > jc.MLL2H > SD > j.MLL2H > jc.LLL

Basic BnB.

  • 5H > delay SD > airdash j.M ▷ dash jump j.LL2H > jc.LLL

Rejump combo. Worse damage but has more corner carry.

  • ... j.LLS > j.214M

Anywhere sliding knockdown. From midscreen however, he gets next to no oki from this, and upon landing, he can't connect any Super.

  • ... j.LL[S](4) > j.236S

Ender before going into Super or Vanish. Both of Vegeta's air Supers drag the opponent to the ground, so it's better to add in some extra damage instead of going for SKD.

Go for j.[S](2) or even just j.S(1) for consistency.

Metered[edit]

  • ... j.LLS > j.214H

Better SKD than j.214M, sets up meaty safe jump midscreen.

  • ... > Vanish, j.2H (whiff), j.LLL
  • ... > Vanish > j.214M (whiff), j.LLL

Switches sides. Can also go into j.236S ender.

j.2H (whiff) gives you 1 extra frame to link to j.L, but requires 2 manual timings as opposed to only 1 with j.214M (whiff).

j.[DR] does less damage but works at high hitstun when this route doesn't.

  • ... > Vanish ▷ dash 2M > 5M > sjc.MLL2H > jc.LLL
  • Far 5[S](8) > 236H, dash 5L (whiff) > 5LLL > SD > j.ML2H > jc.LLL

Confirming with 236H does more damage than Vanishing, but beware that the range that you can pick up from 236H is also the range that it can be punished on block.

Corner Combos[edit]

Meterless[edit]

  • 2M > 236M, delay 5L (whiff) > 5LLL > SD > j.LML2H > jc.LL[S](5) > j.214M

Corner BnB.

  • 5M > jc.S > j.2L ▷ 2M > delay 236M, delay 2M > 5H > SD > airdash j.M ▷ dash jump j.LL2H > jc.LL[S](5) > j.214M

Corner rejump. Higher damage.

  • 2M > 236M, [DR]
  • 2M > 5M > jc.M > jc.M > j.236M, j.[DR]

Solo snapback.

Metered[edit]

Assist Extensions[edit]

  • ... j.LL > j.2L + Assist ▷ ...

Easily brings both Vegeta and the opponent to the ground.

  • 236L + Assist > SD ▷ ...

Semi-universal assist pickup off of rocket kick.

  • ... 5M > 2M > 5H > 236S + Assist > SD ▷ ...

Another example of adding damage to a combo with an assist.

Sparking[edit]

Miscellaneous[edit]

  • 2M > 5M > jc.M > j.236M, SD > j.LL2H > jc.LLL

Corner link. Might be useful for air-to-air confirms.

  • 2M > 5M > jc.MS > j.236M, airdash j.M ▷ 5M > jc.LL2H > j.LLS > j.214M

Midscreen 236M link, not damage optimal but it looks cool.

  • 5M > jc.S > j.2L ▷ delay 2L > 5H, 5L > 5S > 5H > SD > airdash j.M ▷ dash jump j.LL2H > jc.LL[S](5) > j.214M

Corner link, does less damage than BnB. Meaty 5H is universal(?), but 5L whiffs on small characters.

Video Examples[edit]

Navigation[edit]


Dragon Ball FighterZe
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc