(→Special Moves: Added frame data derived from hitbox viewer and 60fps recording) |
(→Super Moves: Added frame data based on hitbox viewer and 60fps recording) |
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{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=236L+M |subtitle=or 236H+S | |version=236L+M |subtitle=or 236H+S | ||
|damage= |level= |attribute= |guard= | |damage= 2200|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 9+4|active= 1|recovery= 57|frameAdv= -27 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= 30|groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 9-21|hitbox= | ||
|description= | |description= Advantage on block improves with range | ||
}} | }} | ||
{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=j.236L+M |subtitle=or j.236H+S | |version=j.236L+M |subtitle=or j.236H+S | ||
|damage= |level= |attribute= |guard= | |damage= 2200|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup=9+4 |active= 1|recovery= 56|frameAdv= -26 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= 30|groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 9-21|hitbox= | ||
|description= | |description= Advantage on block improves with range | ||
}} | }} | ||
! colspan=16 style="background: white;"|Final Flash | ! colspan=16 style="background: white;"|Final Flash | ||
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{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=214L+M |subtitle=or 214H+S | |version=214L+M |subtitle=or 214H+S | ||
|damage= |level= |attribute= |guard= | |damage= 3982 (30 hits)|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 14+3|active= 85|recovery= 50|frameAdv= -34 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= 16|groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 1-28|hitbox= | ||
|description= | |description= | ||
}} | }} | ||
{{FrameData-DBFZ | {{FrameData-DBFZ | ||
|version=j.214L+M |subtitle=or j.214H+S | |version=j.214L+M |subtitle=or j.214H+S | ||
|damage= |level= |attribute= |guard= | |damage= 3982 (30 hits)|level= |attribute= Projectile Lvl 3|guard= All | ||
|startup= |active= |recovery= |frameAdv= | |startup= 14+3|active= 85|recovery= 51|frameAdv= -35 | ||
|blockstun= |groundHit= |aiHit= | |blockstun= 16|groundHit= |aiHit= | ||
|invul= |hitbox= | |invul= 1-28|hitbox= | ||
|description= | |description= | ||
}} | }} |
Revision as of 05:50, 21 March 2018
System Data
Health: 10,000
Prejump:
Assist Cooldown: