System Data
Prejump:
Assist Cooldown:
Normal Attacks
Special Moves
Assist
Super Moves
Z Combo Table
L | M | H | S | Cancel | |
---|---|---|---|---|---|
5L[2*] | 5LL[+], 2L | 5M, 2M, 6M | 5H, 2H | 5S | Jump[-], Sp |
5LL | 5LLL[+] | 5M, 2M, 6M | 5H, 2H | 5S | Jump[-], Sp |
5LLL | - | - | - | - | Sp |
2L[2*] | 5L, 2L[+] | 5M, 2M, 6M | 5H, 2H | 5S | Sp |
5M | - | 2M, 6M | 5H, 2H | 5S | Jump[-], Sp |
2M | - | 5M, 6M | 5H, 2H | 5S | Sp |
6M | - | - | - | - | - |
5H | - | - | 2H | 5S | Sp |
2H | - | - | - | - | Sp |
5S | - | - | 5H, 2H | - | Sp |
L | M | H | S | Cancel | |
---|---|---|---|---|---|
j.L[2] | j.L, j.LL[-] | j.M | j.H, j.2H | j.S | Jump, Sp |
j.LL | - | - | j.H, j.2H | j.S | Jump, Sp |
j.M | j.L | - | j.H, j.2H | j.S | Jump, Sp |
j.H | - | - | j.2H | j.S | Sp |
j.2H | - | - | - | j.S | Jump, Sp |
j.S | - | - | - | - | Sp |
- 5L and 2L can only be done for a maximum total of 2 times per string.
- For example, 2L > 2L works, but 2L > 5L > 2L doesn't.
- 5[S] and j.[S] can be inputted by either holding down the button or pressing each shot individually, whichever way they still count as one move.
- j.LL is a special tracking j.M that's only available on air-to-air hit. Won't come out if j.M or a second j.L has been used in the string.
- j.2L counts as a Special.
- X = X is available on hit or block.
- X[-] = X is only available on hit.
- X[+] = X is available even on whiff.
- X[#] = X can be used # times per string.
- Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.
Sources
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