DBFZ/Teen Gohan/Frame Data

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System Data[edit]

Health: 10,000

Prejump: 4F

Assist Cooldown:



Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 5 - B1 All - 6 3 12 -3 - - - - -
5LL 700 7 - B2 All - 9 3 17+5 after landing -4 - - - - -
5LLL 1000 12 - H4 All U3+ 13 4 17 -5 - - - - -
2L 400 5 - F1 Low - 7 3 13 -4 - - - - -
5M 700 7 - B2 All - 9 3 17 -3 - - - - -
2M 700 7 - F2 Low - 11 12 12 -8 - - - - -
6M 850 12 - B3 High - 24 6 4+6 after landing 0 - - - - -
5H 850 12 - B4 All U1 15 6 18 -8 - - - - -
2H 850 12 - B4 All U1+ 15 3 22+8 after landing -17 - - - - 4-17 Head
5S 300*4 6*4 - P1 All - 11 - 25 -4 - - - - -
2S 600, 700 6*2 - P1 All - 32 - 20+6 after landing - - - - - -
j.L 400 5 - H1 High - 6 3 - - - - - - -
j.M 700 7 - H2 High - 9 3 - - - - - - -
j.H 850 / 1000 12 - H2 High D1+ 13 3 - - - - - - -
j.2H 850 12 - H3 All U1+ 11 3 - - - - - - -
j.S 400*4 6*4 - P1 All - 13 - +5 after landing - - - - - -
j.2S 600, 700 6*2 - P1 All - 20 - +6 after landing - - - - - -

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Five Hit Combo
236L 500 15 - B2 All - 11 6 16 -5 - - - - -
236M 500 15 - B2 All - 13 11 16 -11 - - - - -
236H 300*4, 900 -100 - B2 All U1+ 13 7 16 -5 - - - - -
Super Dragon Flight
214L 1000 12 - B6 All - 9 10 21+8 -28 - - - - -
214M 1350 12 - B3 All U1 16 16 29+8 -41 - - - - 1-17 All
214H 1000 / 1000,200*6 -100 - B5 All U1 9 3 29 -20 - - - - 1-11 All
Flying Kick
j.236L 350*N 5*N - H1 All - 7 [3(2)3]*N 11 - - - - - -
j.236M 80*7 / 80*7,600 3*7 / 3*7,12 - H1 All U1+ 16 [3(1)3]*6 10 - - - - - -
j.236H 80*13 / 80*13,900 -100 - H1 All U1+ 9 [3(1)3]*12 6 - - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Super Dragon Flight
A1/A2 800 0 - B6 All - 22 16 - 29 - - - - 10-? All

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Motionless Kamehameha
236L+M
or 236H+S
Father Son Kamehameha
214L+M
or 214H+S
Full Power!
214[L+M]
or 214[H+S]

Z Combo Table[edit]

Ground Z Combo
L M H S Cancel
5L 5LL[+], 2L 5M, 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
5LL 5LLL[+] - - j.S, j.2S Jump[-], Sp
5LLL - - - - Sp
2L 5L, 2LL[+] 5M, 2M, 6M 5H, 2H 5S, 2S Sp
2LL[5L] - 5M, 2M, 6M 5H, 2H 5S, 2S Sp
5M - 2M, 6M 5H, 2H 5S, 2S Jump[-], Sp
2M - 5M, 6M 5H, 2H 5S, 2S Sp
6M - - - - -
5H - - 2H 5S, 2S Sp
2H - - - - Sp
5S (1-4) - - 5H, 2H 2S Sp
2S - - - - Sp
Air Z Combo
L M H S Cancel
j.L j.4LL, j.LL[-] j.M j.H, j.2H j.S, j.2S Jump, Sp
j.4LL - j.M j.H, j.2H j.S, j.2S Jump, Sp
j.LL[j.4LL, j.M] - - j.H, j.2H j.S, j.2S Jump, Sp
j.M[j.LL] j.L, j.4LL - j.H, j.2H j.S, j.2S Jump, Sp
j.H - - j.2H j.S, j.2S Sp
j.2H - - - j.S Jump, Sp
j.S (1-4) - - - j.2S Sp
j.2S - - - - Sp
  • j.LL acts like j.M with better reach and only comes out on air-to-air hit on the point character.
X = X is available on hit or block.
X[-] = X is only available on hit.
X[+] = X is available even on whiff.
X[Y] = X isn't available if Y has been used in the string.
Sp = Special, Super, and Meteor Attacks. This also includes Vanish, Super Dash and Sparking, but not Dragon Rush and Ki Charge.

Sources[edit]

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Navigation[edit]


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System Explanations

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Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesKi/Assist/Sparking/Dragon BallsMisc