DBFZ/Tien: Difference between revisions

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* Tien strikes a pose, gaining armor before doing a sliding strike. Hit the button for followup strikes.  
* Tien strikes a pose, gaining armor before doing a sliding low attack.
* The armor can take any number of hits, but loses to throws and supers.
* Press additional buttons on hit-confirm to extend the special.
* The armor does not activate on frame 1, but it’s very close.
* The armor will cover nearly unlimited blows except those from throws and supers.
Placeholder
* The armor does not activate on frame 1, but it’s very early.
 
A slower version of the Volleyball Fist, but possesses armor. If timed correctly, it will not lose to beam specials.


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* H version is a throw. Followups are automatic.
* Command grab costing one bar of meter.
* Follow-up hits are automatic.


Placeholder
A useful tool to confuse someone who's blocking too much in a corner.


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* Tien sends the enemy vertical, launching the opponent and ''following them into the air on the near side''.
* Tien sends the enemy vertical, launching the opponent and ''following them into the air on the near side''.
* The damage of the second hit depends what the starter is. Damage listed is any followup after L starter.
* The damage of the second hit depends what the starter is. Damage listed is any followup after L starter.
* Pressing an additional button will cause Tien to slam the enemy to the ground.
Using Light will keep you on the same side of the opponent you are currently on. Good if you don't want to steal the corner away.


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* Tien sends the enemy vertical, launching the opponent and ''following them into the air from behind''.
* Tien sends the enemy vertical, launching the opponent and ''following them into the air from behind''.
* The damage of the second hit depends what the starter is. Damage listed is any followup after M starter.
* The damage of the second hit depends what the starter is. Damage listed is any followup after M starter.
* Pressing an additional button will cause Tien to slam the enemy to the ground.
And important tool if you want to reposition yourself behind the enemy. Usually most useful if the "wall" behind you is closer than the one in front of you.


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* The damage of the second hit depends what the starter is. Damage listed is the followup after L starter.
* The damage of the second hit depends what the starter is. Damage listed is the followup after L starter.


Placeholder
I believe this can be used to start combos.
 
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* [] is on just frame.
* [] is on just frame.
* The damage of the third hit depends what the starter is. Damage listed is any followup after L starter.
* The damage of the third hit depends what the starter is. Damage listed is any followup after L starter.
* If you time it perfectly on any version, it does extra damage and has a smash property. What the smash does is unknown.
* If you time it perfectly on any version, it does extra damage and has a smash property.
 
Tien must touch the ground before performing the combo super. Timing can be a little touchy.


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* The damage of the third hit depends what the starter is. Damage listed is any followup after L starter.
* The damage of the third hit depends what the starter is. Damage listed is any followup after L starter.


Placeholder
Tien must touch the ground before performing the combo super. Timing can be a little touchy.
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* The damage of the third hit depends what the starter is. First value is on L starter, second is on M starter.
* The damage of the third hit depends what the starter is. First value is on L starter, second is on M starter.


Placeholder
Tien must touch the ground before performing the combo super. Timing can be a little touchy.
 
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  {{AttackData-DBFZ
  {{AttackData-DBFZ

Revision as of 08:18, 20 March 2018

Tien Shinhan
DBFZ Tien Portrait.png

Health: 10,000

Prejump:

Assist Cooldown:

Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
Balanced, Sacrifice
  

Overview

Tien is a student of the Crane School (the enemy of Roshi's own Turtle Style) and was one of Goku's greatest childhood rivals. Accompanied by his doll-like companion, Chaotzu, Tien has continued to pursue strength as a martial artist throughout the series and is considered the series' strongest full-blooded human fighter. During the Saiyan and Android sagas, Tien played secondary --though important-- roles in the final outcomes.

In Dragon Ball FighterZ, Tien is a well-rounded fighter who can break through his opponents' defenses with the help of Chiaotzu. With the best-scaling supers in the game, Tien is especially useful as an anchor to switch in and finish stubborn opponents.

Strengths/Weaknesses

Strengths Weaknesses
  • Volleyball Fist can have armor (M) or become a command grab (H) as needed.
  • 214S adds an unusual element to his corner mixup game.
  • Supers receive best damage scaling in the game.
  • Dodon Ray assist hits the enemy vertically, which is useful for continuing combos.
  • Trading damage through supers and failing to finish the enemy leaves you extremely vulnerable to a loss.
  • Chaotzu's 214S is unavailable after he self-destructs.
  • His special moves are unfavorably slow to recover.

Normals

5L
5L
DBFZ Tien 5L.png
DBFZ Tien 5LL.png
DBFZ Tien 5LLL.png
Gentle Fist Eight Trigrams Sixty Four Palms!
400 All - - - 1330 All - - - 955 All - - -
5M
5M
DBFZ Tien 5M.png
700 All - - -
5H
5H
DBFZ Tien 5H.png
850 All - - -
5S
5S
DBFZ Tien 5S.png
600 All - - -


2L
2L
DBFZ Tien 2L.png
400 L - - -
2M
2M
DBFZ Tien 2M.png
700 L - - -
2H
2H
DBFZ Tien 2H.png
850 All - - -
6M
6M
850 H - - -
j.L
j.L
DBFZ Tien jL.png
540 H - - -
j.M
j.M
DBFZ Tien jM.png
700 H - - -
j.H
j.H
DBFZ Tien jH.png
850 H - - -
j.S
j.S
DBFZ Tien jS.png
600 All - - -
j.2H
j.2H
850 All - - -

Specials

Volleyball Fist
Volleyball Fist
236L/M/H (Air OK)
DBFZ Tien VolleyballFist.png
DBFZ Tien VolleyballFist2.png
DBFZ Tien VolleyballFist3.png
BOI
700 L - - - 700 L - - - 1800 Throw - - - 640 All - - - 560 All - - - 640 All - - - 630[756] All - - - 540[648] All - - - 770[924], 660[792] All - - - 1000 H - - - 1000 H - - - 1200 H - - -
Crane Strike
Crane Strike
214L/M/H (Air OK)
DBFZ Tien CraneStrike.png
900 H - - - 1100 H - - - 1200 H - - -
Dodon Ray
Dodon Ray
236S (Air OK)
DBFZ Tien DodonRay.png
A move developed to be superior to the kamehameha.
900 All - - - 900 All - - -
Telekinesis
Telekinesis
214S
DBFZ Tien Telekinesis.png
0 All - - -

Assist

Dodon Ray
A1/A2
800 All - - -

Supers

Tri-Beam
Tri-Beam
236L+M or 236H+S (Air OK)
DBFZ Tien TriBeam.png
DBFZ Tien TriBeam-2.png
A forbidden technique that exceeds human limitations by draining the user's life force.
2400 All - - - 2400 All - - -
Neo Tri-Beam
Neo Tri-Beam
214L+M (Air OK)
DBFZ Tien NeoTriBeam.png
DBFZ Tien NeoTriBeam-2.png
"Well ya know what? F*ck power levels! F*ck Super Saiyans! AND F*CK YOU! SHIN KIKO-HO!'."
3300, 1100x4 All - - - 3300, 1100x4 All - - -
Farewell, Tien...
Farewell, Tien...
214H+S
DBFZ Tien FarewellTien.png
DBFZ Tien FarewellTien-2.png
"Aw, it used Self-Destruct..."
3600 Unblockable - - -

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