- Solid mixup game; having multiple lows and a fast command grab when he has the meter to burn. He can also use 214S in the corner to setup his pressure.
- Can score a sliding knockdown in almost every situation with Volleyball Fist (after a j. 2H, he can convert with j. 236M).
- Very high damage output when he has the resources to burn. Both of his level 3 supers boast some of the highest damage output in the game, allowing him to finish off opponents very easily
- Tying into the above: SHIIIIIN KIKOUHOOOOOOOOOOOOOU (seriously, don't let him touch you)
- Very strong with sparking; the ability to jump cancel out of any move gives him a very strong vortex. The self-inflicted damage from Tri-beam and Neo Tri-beam is also halved, making it less dangerous.
- Dodon Ray is an amazing assist. It can be used to control neutral and to extend combos.
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- Below average neutral game; Dodon Ray has a small hitbox, allowing for easy counter play by opponents. Additionally, his normals are a bit on the stubby side, not having any normals that lunge him forward.
- Without sparking, the amount of life that he loses with Tri-beam and Neo Tri-beam is quite severe, making him vulnerable to being downed if not careful.
- Unremarkable damage without meter or assist usage.
- After Chiaotzu self-explosion super is done, Tien can't use the super nor the Telekenises grab anymore
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