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==Meter combos== | ==Meter combos== | ||
===Midscreen=== | ===Midscreen=== | ||
*'''(5LL/2LL) > 5M > 2M > 236L~H~H > 2M > 5M > jc > j.LL2H > jc > j.LL2H > j.236M | |||
Combo mostly for style points. | |||
===Corner=== | ===Corner=== |
Revision as of 17:44, 26 April 2019
Combo Notation Guide | |||||||||
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Combo List
No meter combos
Midscreen
- (5LL/2LL) > 2M > 5M > jc > j.M2H > SD > j.M2H > jc > j.LL2H > j.236M
- (5LL/2LL) > 5M > 2M > 5H/2H > SD > j.LL2H > jc > j.LL2H > j.236M
The only Tien combos you really need to know. Both will always end in a sliding knockdown, but the j.2H combo is preferred as it does more damage. Outside of these two combos, it's really down to what assists you have available and sparking blast.
Corner
Meter combos
Midscreen
- (5LL/2LL) > 5M > 2M > 236L~H~H > 2M > 5M > jc > j.LL2H > jc > j.LL2H > j.236M
Combo mostly for style points.
Corner
Assist Specific
Midscreen
- (5LL/2LL) > 5M > 2M > 236L~L~M > 16 Assist > j.M2H > SD > j.LL2H > jc > j.LL2H > j.236M
Basic Assist combo. Confirmed works with 16 Assist, but probably works with a lot more. Crushing damage and a sliding knockdown.
Corner
Combo Theory
Tien's combo theory is ridiculously simple. Combo into an H move, do an air series, finish with j.2H > j.236M. It always slides, and it's very simple execution-wise.