DBFZ/Tien Shinhan/Frame Data

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System Data[edit]

Health: 10,000

Jump Startup: 4F

Assist Cooldown:


Normal Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
5L 400 All - 6 3 12 -3
5LL 700*2 All - 9,7 3,3 17 -4
5LLL 100*8, 250 All U3+ 13 15 19 -4
2L 400 5 - F All - 7 3 13 -4 - - - - -
5M 700 7 - B All - 10 3 17 -4 - - - - -
2M 700 7 - F All - 10 3 20 -7 - - - - -
6M 850 12 - B All - 24 6 10 0 - - - - -
5H 850 All U1 13 4 24 -12
2H 850 12 - B All U1+ 12 3 28 -15 - - - - -
5S 600 All - 15 1 23 -3
j.L 300*2 High - 6,3 2,2 15 -5
j.M 700 High - 9 5 17 -5
j.H 850 / 1000 High D1+ 12 4 21 -9
j.2H 850 All U1+ 12 3 19 -6
j.S 600 6 - P1 All - 15 1 27 -6 - - - - -

Counterhit state during recovery

Special Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Volleyball Fist
236L 700 - - Strike Low - 11 8 20 -5 - - - - -
236M 700 - - Strike Low - 29 12 20 -5 - - - - 5-21 Guard Strike, Proj Lv 2
236H 700, 800, 900 - - Throw Throw - 25 1 29 - - - - - -

Hard knockdown

Volleyball Fist Follow-Up 1
236X > L 800 - - Strike All - - - - - - - - - -
236X > M 800 - - Strike All - - - - - - - - - -
236X > H 1200 - - Strike All - - - - - - - - - -
Volleyball Fist Follow-Up 2
236X > X > L 900 [1080] - - Strike All - - - - - - - - - -
236X > X > M 900 [1080] - - Strike All - - - - - - - - - -
236X > X > H 1800 [1980] - - Strike All - - - - - - - - - -
Crane Strike
214L 900 - - Strike High - 26 2 28 -13 - - - - -
214M 1100 - - Strike High - 28 2 28 -13 - - - - -
214H 1200 - - Strike High - 26 2 29 -13 - - - - -
j.214L 900 - - Strike High - 20 9 28 -13 - - - - -
j.214M 1100 - - Strike High - 22 11 28 -13 - - - - -
j.214H 1200 - - Strike High - 20 9 28 -13 - - - - -
Dodon Ray
236S 900 - - Projectile Lvl 2 All - 19 24 25 -5 - - - - -

Counterhit state during recovery

j.236S 900 - - Projectile Lvl 2 All - 21 24 31 -11 - - - - -

Counterhit state during recovery

Telekinesis
214S 0 - - Strike All - 44 0 14 +18 - - - - -
214S
(every 3rd use)
- - - - - - - - Total 83 - - - - - -

Assist[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Dodon Ray
A1/A2 800 - - Projectile Lvl 2 All - 34 24 73 - - - - - -

Super Moves[edit]

Version Damage Ki Prorate Attribute Guard Smash Startup Active Recovery Frame Adv. Level Blockstun Hitstun Untech Invul
Tri Beam
236LM
or 236HS
2400 - - Projectile Lvl 3 All - 13+4 3 38 -20 - - - - 13-25
j.236LM
or j.236HS
2400 - - Projectile Lvl 3 All - 13+4 3 38 -20 - - - - 13-25
Multiform Tri Beam
236[LM]
or 236[HS]
1699*2 - - Projectile Lvl 3 All - - - - - - - - - -
j.236[LM]
or j.236[HS]
1699*2 - - Projectile Lvl 3 All - - - - - - - - - -
Neo Tri Beam
214LM
or j.214LM
3600 - - Projectile Lvl 3 All - 17+3 3 85 -42 - - - - 1-68
Additional Hits 1000 - - Projectile Lvl 3 All - 35 3 85 -42 - - - - -

Holding buttons spends additional bars and an increasing amount of life per bar for diminishing amounts of extra damage. Will not drain HP below 1. Cannot spend any more bars when at 1 HP.

Farewell, Tien...
214HS 3600 - - Throw Throw - 9+1 25 40 - - - - - 1-14

Whiffs on crouching characters. Once it hits, this move and Telekinesis cannot be used again during the same match. Chiaotzu leaves immediately if Tien takes damage during active frames.

Sources[edit]

Navigation[edit]

Ambox notice.png To edit frame data, edit values in DBFZ/Tien Shinhan/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.



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