Combo Notation Guide | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
Combo List
No meter combos
Midscreen
- (5LL/2LL) > 2M > 5M > jc > jM > jL > jL > j2H > SD > jL > jM > jL > jH > jc > jLLL
BnB corner-carry combo. Can add in a Level 1 or Level 3 super for more damage.
Corner
- 5LL > 2M > 5M > jc > jM > jL > jL > j2H > SD > jM > jL > jL > j.2H > jc > jL > jLL > jS > j214L > jL > jLL > jLLL
Corner version of midscreen bnb. Can add in a Level 1 or Level 3 super for more damage. Cyclone Jump forces Trunks to have a bit more landing recovery frames so adjust your super timing accordingly.
Meter combos
Midscreen
Corner
- 5LL > 5M > 2M > 5S > 214S > 5M > 5H > 5S > 214L > jL > jM > jc > jL > jM > jL > jS > j214L > jL > jLL > jLLL > vanish > j236M > land > 236L+M
Trunks optimal solo corner BnB. 214L > j.L is a tight link.
- 5LL > 5M > 2M > 5S > 214S > 2M > 5M > 5H > 5S > 214L > jL > jLL > j2H > jc > jL > jLL > jS > j214L > jL > jLL > jLLL > vanish > j236M > land > 236L+M
Slightly more damaging version of the combo above with stingier hitstun decay. Aside from assists, the most you can add is a jump-in, and even then, that only works if you do 5L instead of 5LL.
Assist Specific
Midscreen
Corner
Beam assist (Goku, Goku Black etc.)
- 5LL > 2M > 5M > jc > j.5L > j.5M > jc > j.5L > j.5M > j.5H+Assist > 5M > jc > j.5L > j.5M > j.5L > j.2H > SD > j.5L > j.5M > j.5L > j.2H > jc > j.5LLL
Combo Theory
Video Examples
Trunks corner combo
VideoService "gfycat" not recognized.
Template:CharLinks-DBFZ
Template:Navbar-DBFZ