DBFZ/UI Goku: Difference between revisions

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==Overview==
==Overview==
Pushed to his limits during the Tournament of Power, Goku tapped into this powerful mental state in order to fight against Jiren, the man not even a God of Destruction could defeat: Ultra Instinct. Through trial and error, Goku manages to complete the technique, allowing him to lead his Universe towards standing a chance against Jiren. With his mind and body separated, Goku becomes fast enough to swiftly evade incoming attacks, while fighting purely on instinct alone.


===Strengths/Weaknesses===
{{Bio
{|  
| name = UI Goku
|-style="text-align:left;"
| game = DBFZ
! Strengths !! Weaknesses
| quote =  
|- style="vertical-align:top;text-alighn:left"
| voice = Japanese: Masako Nozawa English: Sean Schemmel
| style="width: 50%;"|
| lore = Pushed to his limits during the Tournament of Power, Goku tapped into this powerful mental state in order to fight against Jiren, the man not even a God of Destruction could defeat: Ultra Instinct. Through trial and error, Goku manages to complete the technique, allowing him to lead his Universe towards standing a chance against Jiren. With his mind and body separated, Goku becomes fast enough to swiftly evade incoming attacks, while fighting purely on instinct alone.
}}
 
 
 
 
 
{{StrengthsAndWeaknesses
| intro = {{Character Label|DBFZ|UI Goku}}
| pros =
* Strength 1
* Strength 1
* Dope silver hair
* Dope silver hair
*KA KA KA KA KACHI DAZE
* KA KA KA KA KACHI DAZE
| style="width: 50%;"|
| cons =
* Flaw 1
* Flaw 1
* Is very expensive since you need to destroy your shirt to reach your full power.
* Is very expensive since you need to destroy your shirt to reach your full power.
|-
}}
|}
{{#lst:{{PAGENAME}}/Data|Links}}
{{#lst:{{PAGENAME}}/Data|Links}}
<br style="clear:both;"/>
<br style="clear:both;"/>

Revision as of 07:30, 26 March 2020

Goku (Ultra Instinct)
DBFZ UI Goku Portrait.png
Movement Options
Double Jump, Super Jump, 1 Airdash, Dash Type: Run
Play-style
???
Team Role
???

Overview

Lore:Pushed to his limits during the Tournament of Power, Goku tapped into this powerful mental state in order to fight against Jiren, the man not even a God of Destruction could defeat: Ultra Instinct. Through trial and error, Goku manages to complete the technique, allowing him to lead his Universe towards standing a chance against Jiren. With his mind and body separated, Goku becomes fast enough to swiftly evade incoming attacks, while fighting purely on instinct alone.
Voice:Japanese: Masako Nozawa English: Sean Schemmel




Pros
Cons
  • Strength 1
  • Dope silver hair
  • KA KA KA KA KACHI DAZE
  • Flaw 1
  • Is very expensive since you need to destroy your shirt to reach your full power.


Normal Moves

5L
5L
DBFZ UIGoku 5L.png
DBFZ UIGoku 5LL.png
DBFZ UIGoku 5LLL.png
Template:AttackDataHeader-DBFZ
5L
  • Placeholder
5LL
  • Placeholder
5LLL
  • Placeholder
5M
5M
DBFZ UIGoku 5M.png
Template:AttackDataHeader-DBFZ
  • Placeholder
5H
5H
DBFZ UIGoku 5H.png
Template:AttackDataHeader-DBFZ
  • Placeholder
5S
5S
DBFZ UIGoku 5S.png
Template:AttackDataHeader-DBFZ
  • Placeholder
2L
2L
DBFZ UIGoku 2L.png
Template:AttackDataHeader-DBFZ
  • Placeholder
2M
2M
DBFZ UIGoku 2M.png
Template:AttackDataHeader-DBFZ
  • Placeholder
2H
2H
DBFZ UIGoku 2H.png
Template:AttackDataHeader-DBFZ
  • Placeholder
6M
6M Template:AttackDataHeader-DBFZ
  • Placeholder
j.L
j.L
DBFZ UIGoku jL.png
Template:AttackDataHeader-DBFZ
  • Placeholder
j.M
j.M
DBFZ UIGoku jM.png
Template:AttackDataHeader-DBFZ
  • Placeholder
j.H
j.H
DBFZ UIGoku jH.png
Template:AttackDataHeader-DBFZ
5LLLLLLL
  • Wall bounces on Smash hit
j.H
  • Placeholder
j.S
j.S
DBFZ UIGoku jS.png
Template:AttackDataHeader-DBFZ
  • Placeholder
j.2H
j.2H
DBFZ UIGoku j2H.png
Template:AttackDataHeader-DBFZ
  • Placeholder

Special Moves

Special 1
Special 1
236L/M/H
Template:AttackDataHeader-DBFZ
L
  • Placeholder
M
  • Placeholder
H
  • Placeholder
Special 2
Special 2
214L/M/H
Template:AttackDataHeader-DBFZ
L
  • Placeholder
M
  • Placeholder
H
  • Placeholder
Special 3
Special 3
236S
Template:AttackDataHeader-DBFZ
  • Placeholder

Z Assists

Assist A
???
Assist A
Template:AttackDataHeader-DBFZ
  • Placeholder
Assist B
???
Assist B
Template:AttackDataHeader-DBFZ
  • Placeholder
Assist C
???
Assist C
Template:AttackDataHeader-DBFZ
  • Placeholder

Super Moves

Super
Super
236L+M
Template:AttackDataHeader-DBFZ
  • Placeholder
Meteor
Meteor
214L+M
Template:AttackDataHeader-DBFZ
  • Placeholder

Navigation

To edit frame data, edit values in DBFZ/UI Goku/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

Template:Navbar-DBFZ