(→Supers) |
|||
Line 399: | Line 399: | ||
==Supers== | ==Supers== | ||
====== <font style="visibility:hidden" size="0">Galick Gun</font> ====== | ====== <font style="visibility:hidden" size="0">Galick Gun</font> ====== | ||
{{MoveData | {{MoveData | ||
Line 413: | Line 414: | ||
* Grounded version automatically leaps (on startup) to the correct height to hit opponent. | * Grounded version automatically leaps (on startup) to the correct height to hit opponent. | ||
* Air version goes up a set distance, so it's not guaranteed to hit. | * Air version goes up a set distance, so it's not guaranteed to hit. | ||
Similar to SSGSS Goku's level 1, Vegeta's level 1 isn't that bad. Its hitbox is large and its property of knocking the opponent down, as well as having a huge window to Z-Change from, lets it be a reliable way to start some more damage if you have the meter. It's also alright in the air as an ender off of j.236L, though you may have some trouble hitting it depending on the situation. | Similar to SSGSS Goku's level 1, Vegeta's level 1 isn't that bad. Its hitbox is large and its property of knocking the opponent down, as well as having a huge window to Z-Change from, lets it be a reliable way to start some more damage if you have the meter. It's also alright in the air as an ender off of j.236L, though you may have some trouble hitting it depending on the situation. | ||
}} | }} | ||
Line 429: | Line 429: | ||
|startup= |active= |recovery= |frameAdv= | |startup= |active= |recovery= |frameAdv= | ||
|description= | |description= | ||
* Leaves the opponent at the perfect distance for basically any mix-up you want | * Leaves the opponent at the perfect distance for basically any mix-up you want. | ||
* In the corner, it will even pull the opponent out of the corner allowing him to cross up | * In the corner, it will even pull the opponent out of the corner allowing him to cross up. | ||
* If done after 214S, this move will give Vegeta different camera angles and will make it so Vegeta's post mix-ups are not as strong | * If done after 214S, this move will give Vegeta different camera angles and will make it so Vegeta's post mix-ups are not as strong. | ||
}} | }} | ||
}} | }} |
Revision as of 10:33, 4 December 2018
Vegeta |
---|
Prejump: Assist Cooldown:
|
Overview
Regal, egotistical, and full of pride, Vegeta is the prince of the fallen Saiyan race, as well as a ruthless, cold-blooded warrior and outright killer. While he is working for Frieza, he secretly intends to obtain the Dragon Balls to grant himself immortality, as well as avenge his race for the abuse it suffered at Frieza's hands. He was one of the most dangerous enemies Earth's defenders had to fight, easily overpowering Goku through sheer force. It took cunning, and a fair amount of luck, to defeat the villainous Saiyan prince and drive him away from Earth, which eventually led him to the truth behind Saiyans’ genocide by Frieza’s hand on Namek.
The Saiyan/pre-final Namek Arc version of Vegeta invades Dragon Ball FighterZ as a DLC character, performing the role of a speedy fighter who throws off his opponent's movement. His speed is similar to his older counterparts', but he has a variety of tricky special moves that give him his own flavor.
Strengths/Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Normals
5L
5L |
---|
5M
5M |
---|
5H
5H |
---|
5S
5S |
---|
2L
2L |
---|
2M
2M |
---|
2H
2H |
---|
2S
2S |
---|
6M
6M |
---|
j.L
j.L |
---|
j.M
j.M |
---|
j.H
j.H |
---|
j.S
j.S |
---|
j.2H
j.2H |
---|
j.2S
j.2S |
---|
Specials
Super Dash Kick
Super Dash Kick 236L/M/H |
---|
Deadly Knee Drop
Deadly Knee Drop 214L/M/H |
---|
Energy Cutter
Energy Cutter 236S |
---|
I have no use for Saiyans that can't move
I have no use for Saiyans that can't move 214S |
---|
Assist
Energy Cutter A1/A2 |
---|
Supers
Galick Gun
Galick Gun 236L+M or 236H+S (Air OK) |
---|
Galaxy Breaker
Galaxy Breaker 214L+M or 214H+S |
---|