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======<font style="visibility:hidden;font-size:0">Assist C</font>====== | ======<font style="visibility:hidden;font-size:0">Assist C</font>====== | ||
{{MoveData | {{MoveData | ||
|name= | |name=Eagle Finish | ||
|input=Assist C | |input=Assist C | ||
|image= | |image=DBFZ_Videl_214S.png |caption= | ||
|data= | |data= | ||
{{AttackDataHeader-DBFZ}} | {{AttackDataHeader-DBFZ}} |
Revision as of 00:05, 25 February 2020
Videl |
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Overview
The daughter of Mr. Satan, the world's champion that defeated Cell (in the eyes of the public). Introduced by being an annoyance when Gohan first came to Orange Star High School. Then she became more of an annoyance trying to find Great Saiyaman's identity. She found his identity and then blackmailed him into teaching her how to fly. Even with her new found knowledge of Ki, Spopovich ran a train on her in the Worlds Martial Arts Tournament, severely injuring her if it wasn't for Gohan's senzu bean. Later down the line, Videl and Gohan became lovers; getting married and having a child named Pan. Because of this, Videl has been benched off (as Toriyama does with many of the female characters and anyone not named Goku or Vegeta) to look after Pan, however her strength remains, and she is still able to pack a punch if the necessity arises against anyone who is much weaker than Yamcha.
Videl jumps into Dragon Ball FighterZ as a DLC character. With fast, rekka-styled moves, quick overheads, and her trusty companion, the GREAT SAIYAMAN, who grants even more variety, she states herself as the rightful successor and greater martial artist than Mr. Satan himself!
Strengths/Weaknesses
Strengths | Weaknesses |
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Normal Moves
5L
5L | Template:AttackDataHeader-DBFZ |
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5M
5M | Template:AttackDataHeader-DBFZ |
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5H
5H |
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Videl does a tetsuzanko like Akira from Virtua Fighter. |
5S
5S |
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Videl calls the Great Saiyaman to do a dashing punch. |
2L
2L |
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A godsend for Videl considering her slower than average 2M. |
2M
2M |
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2H
2H |
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2S
2S |
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Videl calls the Great Saiyaman to throw a level 1 ki blast. Synergizes well with assists to make approaches a breeze. |
6M
6M |
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It's an overhead. Can only be converted off of with an assist, meaty, or an airdash/vanish cancel in sparking. |
6H
6H Justice Combination |
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Videl's command normal. Very useful for her grounded routes, as it allows her to not only have great corner carry but gives her a solid combo option that doesn't use up her Smash, which gives her potential to combo into her Level 1 and get extensions. It's not fantastic in blockstrings but can be good if you catch your opponent mashing light inbetween your strings. It can have some small use as a bait as it can cancel into the command grab, but you're better off using different strings if possible. Also has some use as a meaty of sorts, although this isn't as useful. |
j.L
j.L |
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This normal is surprisingly good and can even be used sometimes as an air to air to catch SuperDashes. |
j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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The Great Saiyaman does a divekick at about a 60 degree angle. Can be linked off of in the corner. |
j.2H
j.2H |
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j.S
j.2S |
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The Great Saiyaman does a divekick straight down. Causes a ground bounce. Has a lot of use for sliding knockdown setups in the corner, as it will cover almost every single tech option if timed properly, and force the opponent in a blocking situation no matter what. |
Special Moves
Videl Rush
Videl Rush 236L/M/H |
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Videl Rush Follow-ups
Videl Rush Follow-ups Videl Rush > L/M/H |
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Air Videl Rush
Air Videl Rush j.236L/M/H |
Template:AttackDataHeader-DBFZ |
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Frankensteiner
Frankensteiner 214L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Moonsault Kick
Moonsault Kick 22L/M/H (Air OK) |
Template:AttackDataHeader-DBFZ |
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Rising Eagle
Rising Eagle 214S |
Template:AttackDataHeader-DBFZ
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Videl's go-to reversal, as it is meterless and invincible frame 1. She can get SKD off of vanish if it connects so this is very easy to confirm into a good situation for Videl, and can be used in blockstrings with very small gaps to catch your opponent, but like most DPs it can be safejumped and/or baited out easily, so try not to go too crazy with it. |
Z Assists
Assist A
Videl Rush Assist A |
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It's literally just Bardock's assist. It doesn't see much use as Videl gets a ton of mileage from Assists, but it's there. |
Assist B
Eagle Rush Assist B |
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Assist C
Eagle Finish Assist C |
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Super Moves
Rainbow Storm
Rainbow Storm 236L+M |
Template:AttackDataHeader-DBFZ |
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Defender of Love & Justice, Great Saiyaman!
Defender of Love & Justice, Great Saiyaman! 236H+S |
Template:AttackDataHeader-DBFZ |
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Justice Rush
Justice Rush 214L+M or 214H+S |
Template:AttackDataHeader-DBFZ |
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Justice Revenge
Justice Revenge Hold H+S while knocked down |
Template:AttackDataHeader-DBFZ |
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move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.