(→Spirit Ball: better wording) |
(→Strengths/Weaknesses: Good at punishing assists) |
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*Can convert every combo into a sliding knockdown with Gale Claw, M Wolf Fang Fist Finisher, or Spirit Ball, making him a very solid battery. | *Can convert every combo into a sliding knockdown with Gale Claw, M Wolf Fang Fist Finisher, or Spirit Ball, making him a very solid battery. | ||
*Can set up double supers because of his ability chain Spirit Ball into Ultimate Wolf Fang Fist, which can significantly boost his damage. | *Can set up double supers because of his ability chain Spirit Ball into Ultimate Wolf Fang Fist, which can significantly boost his damage. | ||
* | *Easy self-sustaining blockstrings when supported by the proper assists. | ||
*Probably the best character at punishing assists, since they're not as affected by the heavy scaling on his moves. He can kill an assist from full health with WFF > A > WFF > A > WFF > Level 1. | |||
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*Very reliant on meter. Flash is his best tool for many situations but it requires Ki to execute. | *Very reliant on meter. Flash is his best tool for many situations but it requires Ki to execute. |
Revision as of 23:35, 15 November 2018
Yamcha |
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Prejump: Assist Cooldown:
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Overview
Yamcha was a desert bandit who once sought the Dragon Balls to wish away his fear of women, so that he could one day marry and settle down. Along the way, he would go from being Goku's first serious rival to one of his closest friends. For a time, he was romantically involved with Bulma before the two split up and she married Vegeta. While his peers have long surpassed him as a martial artist, Yamcha has found happiness in his career as a professional baseball player.
In Dragon Ball FighterZ, Yamcha is a rushdown fighter who can use his speed and aggression to pin down his opponents. His Wolf Fang Fist is his bread-and-butter, a powerful rushing attack that can build meter quickly while putting his opponents on the defensive.
Strengths/Weaknesses
Strengths | Weaknesses |
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Normals
5L
5L |
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5M
5M |
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5H
5H |
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5S
5S |
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2L
2L |
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2M
2M |
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2H
2H |
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6M
6M |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.S
j.S |
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j.2H
j.2H |
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Specials
Wolf Fang Fist
Wolf Fang Fist 236L/M |
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Pack Attack
Pack Attack Wolf Fang Fist > L/M |
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Finisher
Finisher Wolf Fang Fist > 3/6/9L/M or Pack Attack > L/M |
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Whiskers
Whiskers Wolf Fang Fist > S |
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Tail
Tail Wolf Fang Fist > 1/4/7S |
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Flash
Flash Wolf Fang Fist > H |
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Wolf Fang Fist: Gale Claws
Wolf Fang Fist: Gale Claws 214L/M/H (air OK) |
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Kamehameha
Kamehameha 236S |
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Neo Wolf Fang Fist
Neo Wolf Fang Fist 236H |
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Assist
Wolf Fang Fist A1/A2 |
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Supers
Spirit Ball
Spirit Ball 236L+M or 236H+S |
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Ultimate Wolf Fang Fist
Ultimate Wolf Fang Fist 214L+M or 214H+S |
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