EXVSFB/Deathscythe Hell: Difference between revisions

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'''Cost:''' 2500
'''Cost:''' 2500


'''Durability:'''
'''Durability:''' 640


'''Red Lock Range:'''
'''Red Lock Range:''' 6.9/'''6.0''' (Close-Range)


'''Number of BDs:'''
'''Number of BDs:'''
Line 15: Line 15:
'''MA Mode:''' No  
'''MA Mode:''' No  


'''Equip Change:''' Active Cloak (Ammo-based Barrier)
'''Equip Change:''' '''Active Cloak''' (Ammo-based Barrier)


'''Dustloop Thread:'''
'''Dustloop Thread:'''
Line 498: Line 498:


== EX Burst ==
== EX Burst ==
<span title="I'll show you, this is the way of the God of Death!">''ora ora! shinigamisama no odoori da!''</span>
<span title="Die! Anyone that lays eyes on me will die!!">''shinuze! ore wo mita yatsu wa, minna shinjimauzo!!''</span>
=== EX Attack ===
=== EX Attack ===
<span title="I'm gonna cut you to pieces!!">''kirmakuruze!!''</span>
<span title="Slash, slash, I'll cut you to pieces!!">''kitte, kitte, kirmakuruze!!''</span>


<u>Slash! Slash!! SLASH!!</u>
<u>Slash! Slash!! SLASH!!</u>
Line 532: Line 536:


=== Burst Selection ===
=== Burst Selection ===
<span style="color:Red">Assault Blast: +??% Damage, +??% Defense</span>
<span style="color:Red">Assault Blast: +7% Damage, +20% Defense</span>


<span style="color:Blue">Blast Burst: +??% Damage, +??% Defense</span>
<span style="color:Blue">Blast Burst: +0% Damage, +30% Defense</span>


== Info and Tactics ==
== Info and Tactics ==
Line 562: Line 566:
! [A] Main Starter
! [A] Main Starter
|-
|-
| A>>A
| 119
| Unforced Down
|-
| A>>A→CS
| 148
| Requiers a little bit of prior building for CS
|-
| A>>A>>BD8B
| 155
|
|-
| A→CS>>A
| 147
|
|-
| A>>5B~2B
| 195-219
|
|-
| A>>5BBB→CS
| 193
| Launched Down
|-
| A>>5BBB→BC'''→2B'''
| 198
|
|-
| A>>5BB~8B→CS
| 192
|
|-
| A>>5BBBB~2B
| 212-224
|
|-
| A>>5BBBBB
| 202
| High damage Main starter but no cut resistance
|-
| A>>6BB
| 179
|
|-
| A>>6BB(4hit)2B
| 201-209
|
|-
| A>>BD8B
| 133
| Weak Stun combo piece
??% Proration / ?? Down
|-
| A(hold)>>BD8B→CS
| 175
| Launched Down
CS charging will finish just in time
|-
| A>>BD8B>>BD8B
| 178
|
|-
! [CSa] Starter
|-
| CS>>A
| 125
| Unforced Down
|-
| CS>>5B~8BB
| 162
|
|-
| CS>>5BBB→CS
| 181
|
|-
| CS>>Sub
| 142
| Unforced Down
|-
| CS>>5BBB→BC'''→2B'''
| 184
|
|-
| CS>>5BBB~2B
| 190-202
|
|-
| CS>>5BBBB
| 180
| Forced Down by Stage 4 hit
|-
| CS>>8BB
| 164
|
|-
| CS>>8B~2B
| 187-199
|
|-
| CS>>6BB
| 170
|
|-
| CS>>6BB(4hit)~2B
| 188-192
|
|-
| CS>>BD8B→CS
| 165
|
|-
| CS>>BD8B
| 137
| Weak Stun combo piece
??% Proration / ?? Down
|-
! [AB] Sub Starter
|-
| Sub>>A>>A
| 186
|
|-
| Sub→CS>>A
| 187
|
|-
| Sub>>5B~8BB
| 218
|
|-
| Sub>>5BBB→CS
| 236
|
|-
| Sub>>5BBB→BC'''→2B'''
| 242
|
|-
| Sub>>5BBBB~2B
| 257-269
|
|-
| Sub>>5BBBB
| 249
|
|-
| Sub>>8BB
| 205
|
|-
| Sub>>8B~2B
| 238-266
|
|-
| Sub>>6BB
| 218
|
|-
| Sub>>BD8B
| 170
| ??% Proration / ?? Down
|-
| Sub>>BD8B→CS
| 211
|  
|  
|-
| Sub>>BD8B>>BD8B
| 217
|  
|  
|-
! [BC~A] Vulcan Starter
|-
| '''A(25hit)'''
| '''156'''
|
|-
| '''A(10hit)>>2BB'''
| '''170'''
|  
|  
|-
|-
Line 576: Line 760:
! 5B Starter
! 5B Starter
|-
|-
| 5B>5B>5B
| 168
|
|-
| 5B>5BBBBB
| 242
|
|-
| 5B~8B>5B~8BB
| 215
| High cut resistance and shoves the enemy around a lot
|-
| 5B~2B>8B
5BB~2B>8B
5BBB~2B>8B
5BBBB~2B>8B
| 238-283
258-285
276-291
286-294
|
|-
| 5BB>5B>5B
5BB>5BB>5B
| 206
227
|
|-
| 5BB>5BBBB
| 241
|
|-
| 5BB~8B>5BB~8B
| 236
| Launched Down
|-
| 5BB>6BB
| 224
|
|-
| 5BBB>Sub
| 222
|
|-
| 5BBB→BC'''→2B'''
| 239
|
|-
| 5BBB>5BBBB
| 256
|
|-
| 5BBB>6BB
| 246
|
|-
| 5BBBB>5BBB
| 267
|
|-
| 5BBBB>5BB~8B
| 266
|
|-
| 5BBBB>5BB~2B
| 275-287
|  
|  
|-
| 5BBBB>8BB
| 263
|  
|  
|-
| 5BBBB>6BB
| 263
|
|-
| 5BBBB>>BD8B
| 251
| Weak Stun unforced Down
??% Proration / ?? Down
|-
| 5BBBBB→CS
| 273
|
|-
| 5BBBBB>>BD8B
| 275
|  
|  
|-
|-
! 8B Starter
! 8B Starter
|-
|-
| 8B>5BBB→CS
| 225
|
|-
| 8B>5BBB→BC'''→2B'''
| 230
|
|-
| 8B>5BBBBB
| 247
|
|-
| 8B>8B>8B
| 168
|
|-
| 8B>6BB>>BD8B
| 235
|
|-
| 8BB>5BB
| 223
|
|-
| 8BB>8B~2B
| 261-277
|  
|  
|-
| 8BB>BD8B>A
| 236
|  
|  
|-
| 8BB>>BD8B→CS
| 214
|
|-
| 8BB>>BD8B>>BD8B
| 245
|
|-
| 8B~2B>8B
| 243-288
|  
|  
|-
|-
! 4/6B Starter
! 4/6B Starter
|-
|-
| 6B>5BBB→CS
| 225
|
|-
| 6B>5BBB→BC'''→2B'''
| 230
|
|-
| 6B>5BBB~2B
| 251-263
|  
|  
|-
| 6B>5BBBBB
| 242
|  
|  
|-
| 6B>8BB
| 184
| Non-ukemi unforced Down
??% Proration / ?? Down
|-
| 6B>8BB>>BD8B
| 224
|
|-
| 6B>6B>6B
| 168
|
|-
| 6B>6BB>BD8B
| 230
|
|-
| 6BB→CS
| 215
|
|-
| 6BB(4hit)>Sub
| 187
|
|-
| 6BB(4hit)>5BBBBB
| 239
|
|-
| 6BB(4hit)>6BB
| 218
|
|-
| 6BB(4hit)~2B>8B
| 251-276
|
|-
| 6BB>5BB
| 234
| Need to use immediate forward-step out of 6B final hit
Really tight timing, but a fast combo with good damage
|-
| 6BB>5B~8B
| 228
|
|-
| 6BB>8B~2B
| 258-268
|
|-
| 6BB>>BD8B
| 221
| ??% Proration / ?? Down
|-
| 6BB>>BD8B→CS
| 228
| BnB combo
|-
| 6BB>>BD8B>>BD8B
| 250
| BnB combo
|-
| 6B~2B>8B
| 238-276
|  
|  
|-
|-
! 2B Starter
! 2B Starter
|-
|-
| 2B→5B>5B
| 210
|
|-
| 2B→5BB>>BD8B
| 260
| ??% Proration / ?? Down
|-
| 2B→5BBB→CS
| 282
|
|-
| 2B→5BBB→BC'''→2B'''
| 286
|
|-
| 2B→5BBBB~2B
| 324-333
|
|-
| 2B→5BBBBB
| 306
|  
|  
|-
| 2B→8BB
| 229
| Non-ukemi unforced Down
??% Proration / ?? Down
|-
| 2B→8B~2B
| 276-324
|  
|  
|-
| 2B→6BB>>BD8B
| 288
|  
|  
|-
|-
! BD Melee Starter
! BD Melee Starter
|-
|-
| BD8B→CS>>A
| 184
|
|-
| BD8B>Sub
| 172
|
|-
| BD8B>Sub→CS
| 212
|
|-
| BD8B>5B>5B
BD8B>5BB>5B
| 188
220
|  
|  
|-
| BD8B>5BBB→CS
| 245
|  
|  
|-
| BD8B>5BBB→BC'''→2B'''
| 250
|
|-
| BD8B>5BBBB>>BD8B
| 264
| for BD melee landing
|-
| BD8B>5BBBB~2B
| 271-283
|
|-
| BD8B>5BBBBB
| 262
|
|-
| BD8B>8BB
| 204
| Non-ukemi unforced Down
??% Proration / ?? Down
|-
| BD8B>8B~2B
| 243-275
|
|-
| BD8B>6BB>>BD8B
| 250
|
|-
! [BC~2B] Starter
|-
| '''2B>2BB'''
| '''186'''
|
|-
| '''2B>2B>2B'''
| '''204'''
| '''High boost consumption but high cut resistance'''
|-
| '''2B→BC'''>>5BBBBB
| '''257'''
|
|-
| '''2B→BC'''>>5BBB→BC'''→2B'''
| '''245'''
|  
|  
|-
|-
Line 616: Line 1,116:
| <span style="color:Red">265</span>/<span style="color:Blue">246</span>
| <span style="color:Red">265</span>/<span style="color:Blue">246</span>
| Damage Reference
| Damage Reference
|-
! [A] Main Starter
|-
| A>>5B~2B>8B
| <span style="color:Red">230-245</span>/<span style="color:Blue">213-227</span>
| Using 6B~2B will do same damage
|-
| A>>6BB>BD8B
| <span style="color:Red">214</span>/<span style="color:Blue">199</span>
|
|-
| A>>BD8B>5BB
| <span style="color:Red">204</span>/<span style="color:Blue">189</span>
|
|-
! [CSa] Starter
|-
| CS>>5BBBBB
| <span style="color:Red">204</span>/<span style="color:Blue">188</span>
|
|-
| CS>>8BB>>BD8B
| <span style="color:Red">201</span>/<span style="color:Blue">186</span>
|
|-
| CS>>6BB>BD8B
| <span style="color:Red">195</span>/<span style="color:Blue">181</span>
|
|-
! [AB] Sub Starter
|-
| Sub>>8BB>>BD8B
| <span style="color:Red">255</span>/<span style="color:Blue">238</span>
|
|-
| Sub>>8B~2B>8B
| <span style="color:Red">276-291</span>/<span style="color:Blue">258-272</span>
|
|-
| Sub>>6BB>>BD8B
| <span style="color:Red">255</span>/<span style="color:Blue">238</span>
|
|-
! [BC~A] Vulcan Starter
|-
| A(5hit)>EX
| <span style="color:Red">254</span>/<span style="color:Blue">228</span>
|
|-
|}
{| class="wikitable" border="3" style="text-align: center"
|-
! Input
! Damage
! Notes
|-
! 5B Starter
|-
| 5BBBB>5BBBB~2B
| <span style="color:Red">319-335</span>/<span style="color:Blue">292-304</span>
|
|-
| 5BBBB>5BBBBB
| <span style="color:Red">307</span>/<span style="color:Blue">283</span>
|
|-
| 5BBBBB>5BB
| <span style="color:Red">299</span>/<span style="color:Blue">277</span>
|
|-
| 5BBBBB>8B~2B
| <span style="color:Red">312-328</span>/<span style="color:Blue">289-301</span>
|
|-
| 5BBBBB>>BD8B>>BD8B
| <span style="color:Red">307</span>/<span style="color:Blue">285</span>
|
|-
| 5BBBBB>EX
| <span style="color:Red">305</span>/<span style="color:Blue">284</span>
|
|-
! 8B Starter
|-
| 8B>8B>8B>8B
| <span style="color:Red">228</span>/<span style="color:Blue">210</span>
|
|-
| 8BB>5BBB→CS
| <span style="color:Red">264</span>/<span style="color:Blue">248</span>
|
|-
| 8BB>5BBB→BC'''→2B'''
| <span style="color:Red">276</span>/<span style="color:Blue">259</span>
|
|-
| 8BB>5BBB~2B
| <span style="color:Red">285-301</span>/<span style="color:Blue">267-279</span>
|
|-
| 8BB>8BB
| <span style="color:Red">252</span>/<span style="color:Blue">234</span>
|
|-
| 8BB>6BB
| <span style="color:Red">260</span>/<span style="color:Blue">243</span>
|
|-
! 4/6B Starter
|-
| 6B>5BBBBB>>BD8B
| <span style="color:Red">270</span>/<span style="color:Blue">252</span>
|
|-
| 6BB>5B~8BB
| <span style="color:Red">256</span>/<span style="color:Blue">241</span>
|
|-
| 6BB>5BBB→CS
| <span style="color:Red">264</span>/<span style="color:Blue">248</span>
|
|-
| 6BB>5BBB→BC'''→2B'''
| <span style="color:Red">271</span>/<span style="color:Blue">255</span>
|
|-
| 6BB>5BBB>>BD8B
| <span style="color:Red">271</span>/<span style="color:Blue">255</span>
|
|-
| 6BB>5BB~8B
| <span style="color:Red">263</span>/<span style="color:Blue">247</span>
|
|-
| 6BB>5BB~2B
| <span style="color:Red">282-298</span>/<span style="color:Blue">263-275</span>
|
|-
| 6BB>8BB
| <span style="color:Red">259</span>/<span style="color:Blue">244</span>
|
|-
| 6BB>6BB
| <span style="color:Red">260</span>/<span style="color:Blue">244</span>
|
|-
| 6B~2B>5BB~8B
| <span style="color:Red">294-321</span>/<span style="color:Blue">274-300</span>
|
|-
| 6B~2B>5BB~2B
| <span style="color:Red">305-350</span>/<span style="color:Blue">283-321</span>
|
|-
| 6B~2B>8B~2B
| <span style="color:Red">306-342</span>/<span style="color:Blue">287-316</span>
|
|-
! 2B Starter
|-
| 2B→5BB~2B>>BD8B
| <span style="color:Red">344-351</span>/<span style="color:Blue">322-333</span>
|
|-
| 2B→5BBBBB>>BD8B
| <span style="color:Red">???</span>/<span style="color:Blue">???</span>
|
|-
| 2B→8B~2B>>BD8B
| <span style="color:Red">339-354</span>/<span style="color:Blue">316-346</span>
|
|-
! BD8B Starter
|-
| BD8B>5BBBBB>>BD8B
| <span style="color:Red">292</span>/<span style="color:Blue">272</span>
|
|-
| BD8B>8B~2B>>BD8B
| <span style="color:Red">294-309</span>/<span style="color:Blue">274-288</span>
|
|-
| BD8B>>BD8B>>BD8B>>BD8B
| <span style="color:Red">272</span>/<span style="color:Blue">252</span>
| Requires altitude beyond Stage 2
|-
|-
|}
|}

Revision as of 07:16, 31 March 2015

XXXG-01D2 Gundam Deathscythe Hell EW

Pilot: Duo Maxwell

Cost: 2500

Durability: 640

Red Lock Range: 6.9/6.0 (Close-Range)

Number of BDs:

MA Mode: No

Equip Change: Active Cloak (Ammo-based Barrier)

Dustloop Thread:

JP Wiki: DSH EW (EXVSFB) DSH EW (Combos & Tactics)

Common Nicknames: DSH, DSH EW

JP Shorthand: DSH

Introduction

Moveset

Ranged Name Ammo Damage Reload/Charge Down Value Notes
[A] Main Beam Scissors 2 70 1s

(+0.5s CD)

2.0 Stagger
CSa Taurus Throw -- 83 1.5s 0.3+2.0
[AB] Sub Altron Gundam Assist 3 105 25s 2.0 Altron rushes down the target and hits multiple times with the Double Beam Trident
[AC] Hyper Jammer 100

(4s)

-- 10s

(+12s CD)

--
[BC] Active Cloak 100 -- 20s

(+5s CD)

-- Shooting Barrier
Melee

(Input)

Name Total Damage Total Proration Total Down Reach Notes
5BBBB Beam Scythe 247 31%% 3.7 ??
5B~8BB 171 57% 3.06 --
5BB~8B →Upper 175 47% 2.5 --
5B~2B

5BB~2B

5BBB~2B

5BBB~2B

→Bash 34%

19%

10%

10%

5.1

5.4

5.7

6.1

--
8BB Forward Combo 147 64% 3.0 ?? Priority Down
8B~2B →Bash 202-262 34% 5.1 -- Same as 5B followup
4/6BB Side Combo 174 52% 3.1 ??
4/6B~2B →Bash 197-257 34% 5.1 -- Same as 5B followup
2B Death's Shadow 98 90% 1.7 -- Multi-strike melee counterattack

Can cancel into any melee after the initial Stun

BD8B Somersault Issen 90 80% 1.7 ?? Stun

Cancel Routes

[A] Main → BC

Ranged Moveset Details

Overview

[A] Main - Beam Scissors

[CSa] - Taurus Throw

[AB] Subweapon - Gundam Altron Assist

Altron rushes down the enemy while spinning the double beam trident overhead, doing multiple hits:

Sub Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Rush 15 97% 0.5 Strong Stagger
2-6 Slash 105 72% 2.0 Stagger

[AC] Special Shot - Hyper Jammer

Deathscythe activates the Hyper Jammer, removing basically all physical traces of its body (including red lock indicator, health gauge, pilot's name indicator, etc), and continually cuts normal tracking (and possibly muzzle correction?) during its activation time. It does not however remove your indicator on the game radar, and your shadow can still be seen on the ground where you move.

Attacking, pressing [AC], or being hit somehow will cancel the effect, stopping the gauge at its current place and incurring the cooldown timer before reload begins. Also note that if you are hit during jamming you will take 1.5x dmg.

Can be used both offensively and defensively:

  1. Sneaking in on enemies for a sneak attack
  2. Sneaking behind enemy lines to break apart their formation
  3. Running away (especially if the enemy is in their EX Burst)
  4. Low-risk withdrawal and Boost reading?

There are of course other scenarios to which this armament can also be applied. But basically, because you only have 4s to do something with it before a long CD+reload, it's imperative that you firmly know what you intend to do once you use it, and use in a situation that will yield you a large advantage.

[BC] Special Melee - Active Cloak

A Shooting Barrier that defends against a number of other attacks as well:

Sub Attack Properties

Will Defend Against

  • Beams
  • Various Pressure attacks
  • Virsago's Assist
  • God's Main
  • Dragon's Main (as long as the remaining gauge is >=75), Sub, AC
  • Master's AC chibis
  • Turn-A's Main
  • Zudah's self-destruct
  • Destiny/Banshee's boomerangs
  • Sumo's IF Bunker
  • Providence's BC Beam Curtain
  • Zaku II's Hand Grenade (and Santa?)
  • IJ's Lifter
  • Turn-X's Wire Claw

Will NOT Defend Against

Melee Moveset Details

Overview

5B -

...

5B Attack Properties

8B - Forward Combo

...

8B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Bash 75 80% 1.7 Stagger
2 2 Grab 75 79% 2.0 Grip
3 Throw 147 64% 3.0 Priority Down

4/6B - Side Combo

...

4/6B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Mowdown 70 80% 1.7 Stagger
2 2-5 Spinning Slash 64% 2.1 Stagger.
6 Mowdown 174 52% 3.1 Down

2B - Death's Shadow

A unique multi-strike melee counterattack:

2B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Wrap-around 0 100% 0.0 Weak Stun
2 2 Slash 20 98% 0.34 Down
3 Slash 40 96% 0.68 Down
4 Slash 60 94% 1.02 Down
5 Slash 79 92% 1.36 Down
6 Slash 98 90% 1.7 Down

Fast startup with an extensive window in which enemy attacks can be countered.

During the initial vertical slash you can cancel into any other melee attack (although inputting 2B will simply perform the 5B attack string)

BD Melee - Somersault Issen

...

BD8B Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Issen 90 80% 1.7 Weak Stun

~2B Followup - Bash

Deathscythe pins the enemy against the ground and proceeds to beat them with the hilt of the beam scythe:

~2B Followup Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Pin 30 -1% 1.7 Grip
2 2 Bash 60 -6% 1.7 Grip
3 Bash 89 -11% 1.7 Grip
4 Bash 116 -16% 1.7 Grip
5 Bash 142 -21% 1.7 Grip
6 Bash 166 -26% 1.7 Grip
7 Bash 189 -31% 1.7 Grip
3 8 Kick-away 245 -46% 3.7 Down

[BC-5B] - Heel Drop

While the Active Cloak is active Deathscythe's melee is reduced to a simple heel-drop attack:

[BC-5B] Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Heel Drop 55 90% 1.7 Stagger
2 2 Heel Drop 91 80% 2.0 Down

[BC-2B] - Somersault Heel Drop

Basically the same attack as [BC-5B] but does a forward flip first:

[BC-2B] Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Kick-Up 85 80% 1.7 Down
2 2 Heel Drop 129 70% 3.4 Stagger
3 3 Heel Drop 157 60% 3.7 Down

EX Burst

ora ora! shinigamisama no odoori da!

shinuze! ore wo mita yatsu wa, minna shinjimauzo!!

EX Attack

kitte, kitte, kirmakuruze!!

Slash! Slash!! SLASH!!

265/246

Semi-melee-range attack

EX Attack Attack Properties
Stage Hit# Attack Total Damage Total Proration Total Down Notes
1 1 Beam Scissors 81/75 80% 0.9 Grip
2 2 Warp Slash 150/139 70% 0.9 Stagger
3 3 Spinning Slash 265/246 45% 5.4 5hit grind. Special Down

Burst Selection

Assault Blast: +7% Damage, +20% Defense

Blast Burst: +0% Damage, +30% Defense

Info and Tactics

Tactics

Partner Considerations

3000 Cost

2500 Cost

2000 Cost

1000 Cost

Countermeasures

JP Wiki Link

Combos

Normal Combos

Input Damage Notes
[A] Main Starter
A>>A 119 Unforced Down
A>>A→CS 148 Requiers a little bit of prior building for CS
A>>A>>BD8B 155
A→CS>>A 147
A>>5B~2B 195-219
A>>5BBB→CS 193 Launched Down
A>>5BBB→BC→2B 198
A>>5BB~8B→CS 192
A>>5BBBB~2B 212-224
A>>5BBBBB 202 High damage Main starter but no cut resistance
A>>6BB 179
A>>6BB(4hit)2B 201-209
A>>BD8B 133 Weak Stun combo piece

??% Proration / ?? Down

A(hold)>>BD8B→CS 175 Launched Down

CS charging will finish just in time

A>>BD8B>>BD8B 178
[CSa] Starter
CS>>A 125 Unforced Down
CS>>5B~8BB 162
CS>>5BBB→CS 181
CS>>Sub 142 Unforced Down
CS>>5BBB→BC→2B 184
CS>>5BBB~2B 190-202
CS>>5BBBB 180 Forced Down by Stage 4 hit
CS>>8BB 164
CS>>8B~2B 187-199
CS>>6BB 170
CS>>6BB(4hit)~2B 188-192
CS>>BD8B→CS 165
CS>>BD8B 137 Weak Stun combo piece

??% Proration / ?? Down

[AB] Sub Starter
Sub>>A>>A 186
Sub→CS>>A 187
Sub>>5B~8BB 218
Sub>>5BBB→CS 236
Sub>>5BBB→BC→2B 242
Sub>>5BBBB~2B 257-269
Sub>>5BBBB 249
Sub>>8BB 205
Sub>>8B~2B 238-266
Sub>>6BB 218
Sub>>BD8B 170 ??% Proration / ?? Down
Sub>>BD8B→CS 211
Sub>>BD8B>>BD8B 217
[BC~A] Vulcan Starter
A(25hit) 156
A(10hit)>>2BB 170
Input Damage Notes
5B Starter
5B>5B>5B 168
5B>5BBBBB 242
5B~8B>5B~8BB 215 High cut resistance and shoves the enemy around a lot
5B~2B>8B

5BB~2B>8B

5BBB~2B>8B

5BBBB~2B>8B

238-283

258-285

276-291

286-294

5BB>5B>5B

5BB>5BB>5B

206

227

5BB>5BBBB 241
5BB~8B>5BB~8B 236 Launched Down
5BB>6BB 224
5BBB>Sub 222
5BBB→BC→2B 239
5BBB>5BBBB 256
5BBB>6BB 246
5BBBB>5BBB 267
5BBBB>5BB~8B 266
5BBBB>5BB~2B 275-287
5BBBB>8BB 263
5BBBB>6BB 263
5BBBB>>BD8B 251 Weak Stun unforced Down

??% Proration / ?? Down

5BBBBB→CS 273
5BBBBB>>BD8B 275
8B Starter
8B>5BBB→CS 225
8B>5BBB→BC→2B 230
8B>5BBBBB 247
8B>8B>8B 168
8B>6BB>>BD8B 235
8BB>5BB 223
8BB>8B~2B 261-277
8BB>BD8B>A 236
8BB>>BD8B→CS 214
8BB>>BD8B>>BD8B 245
8B~2B>8B 243-288
4/6B Starter
6B>5BBB→CS 225
6B>5BBB→BC→2B 230
6B>5BBB~2B 251-263
6B>5BBBBB 242
6B>8BB 184 Non-ukemi unforced Down

??% Proration / ?? Down

6B>8BB>>BD8B 224
6B>6B>6B 168
6B>6BB>BD8B 230
6BB→CS 215
6BB(4hit)>Sub 187
6BB(4hit)>5BBBBB 239
6BB(4hit)>6BB 218
6BB(4hit)~2B>8B 251-276
6BB>5BB 234 Need to use immediate forward-step out of 6B final hit

Really tight timing, but a fast combo with good damage

6BB>5B~8B 228
6BB>8B~2B 258-268
6BB>>BD8B 221 ??% Proration / ?? Down
6BB>>BD8B→CS 228 BnB combo
6BB>>BD8B>>BD8B 250 BnB combo
6B~2B>8B 238-276
2B Starter
2B→5B>5B 210
2B→5BB>>BD8B 260 ??% Proration / ?? Down
2B→5BBB→CS 282
2B→5BBB→BC→2B 286
2B→5BBBB~2B 324-333
2B→5BBBBB 306
2B→8BB 229 Non-ukemi unforced Down

??% Proration / ?? Down

2B→8B~2B 276-324
2B→6BB>>BD8B 288
BD Melee Starter
BD8B→CS>>A 184
BD8B>Sub 172
BD8B>Sub→CS 212
BD8B>5B>5B

BD8B>5BB>5B

188

220

BD8B>5BBB→CS 245
BD8B>5BBB→BC→2B 250
BD8B>5BBBB>>BD8B 264 for BD melee landing
BD8B>5BBBB~2B 271-283
BD8B>5BBBBB 262
BD8B>8BB 204 Non-ukemi unforced Down

??% Proration / ?? Down

BD8B>8B~2B 243-275
BD8B>6BB>>BD8B 250
[BC~2B] Starter
2B>2BB 186
2B>2B>2B 204 High boost consumption but high cut resistance
2B→BC>>5BBBBB 257
2B→BC>>5BBB→BC→2B 245

EX Combos

Input Damage Notes
[ABC] EX 265/246 Damage Reference
[A] Main Starter
A>>5B~2B>8B 230-245/213-227 Using 6B~2B will do same damage
A>>6BB>BD8B 214/199
A>>BD8B>5BB 204/189
[CSa] Starter
CS>>5BBBBB 204/188
CS>>8BB>>BD8B 201/186
CS>>6BB>BD8B 195/181
[AB] Sub Starter
Sub>>8BB>>BD8B 255/238
Sub>>8B~2B>8B 276-291/258-272
Sub>>6BB>>BD8B 255/238
[BC~A] Vulcan Starter
A(5hit)>EX 254/228
Input Damage Notes
5B Starter
5BBBB>5BBBB~2B 319-335/292-304
5BBBB>5BBBBB 307/283
5BBBBB>5BB 299/277
5BBBBB>8B~2B 312-328/289-301
5BBBBB>>BD8B>>BD8B 307/285
5BBBBB>EX 305/284
8B Starter
8B>8B>8B>8B 228/210
8BB>5BBB→CS 264/248
8BB>5BBB→BC→2B 276/259
8BB>5BBB~2B 285-301/267-279
8BB>8BB 252/234
8BB>6BB 260/243
4/6B Starter
6B>5BBBBB>>BD8B 270/252
6BB>5B~8BB 256/241
6BB>5BBB→CS 264/248
6BB>5BBB→BC→2B 271/255
6BB>5BBB>>BD8B 271/255
6BB>5BB~8B 263/247
6BB>5BB~2B 282-298/263-275
6BB>8BB 259/244
6BB>6BB 260/244
6B~2B>5BB~8B 294-321/274-300
6B~2B>5BB~2B 305-350/283-321
6B~2B>8B~2B 306-342/287-316
2B Starter
2B→5BB~2B>>BD8B 344-351/322-333
2B→5BBBBB>>BD8B ???/???
2B→8B~2B>>BD8B 339-354/316-346
BD8B Starter
BD8B>5BBBBB>>BD8B 292/272
BD8B>8B~2B>>BD8B 294-309/274-288
BD8B>>BD8B>>BD8B>>BD8B 272/252 Requires altitude beyond Stage 2

External Links

Original Google Doc


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