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[[File:DBFZ_Logo.png| | [[File:DBFZ_Logo.png|350px|center]] | ||
'''Developer:''' Arc System Works<br/> | '''Developer:''' Arc System Works<br/> | ||
'''Publisher:''' | '''Publisher:''' Bandai Namco<br/> | ||
'''Genre:''' 3-on-3 2D Fighting Game<br/> | '''Genre:''' 3-on-3 2D Fighting Game<br/> | ||
'''Release Dates:'''<br/> | '''Release Dates:'''<br/> | ||
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[[Dragon Ball FighterZ]] is a 3v3 fighting game developed by Arc System Works based on the Dragon Ball franchise. It utilises the same graphical stylings as the [[Guilty Gear Xrd -SIGN-|Guilty Gear Xrd]] series by using 3D models to simulate 2D art, except it runs on Unreal Engine 4 as opposed to Guilty Gear Xrd, which runs on Unreal Engine 3. | [[Dragon Ball FighterZ]] is a 3v3 fighting game developed by Arc System Works based on the Dragon Ball franchise. It utilises the same graphical stylings as the [[Guilty Gear Xrd -SIGN-|Guilty Gear Xrd]] series by using 3D models to simulate 2D art, except it runs on Unreal Engine 4 as opposed to Guilty Gear Xrd, which runs on Unreal Engine 3. | ||
==Characters== | |||
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;"> | |||
[[File:DBFZ_Android16_Icon.png|100px|link=DBFZ/Android 16]][[File:DBFZ_Android17_Icon.png|100px|link=DBFZ/Android 17]][[File:DBFZ_Android18_Icon.png|100px|link=DBFZ/Android 18]][[File:DBFZ_Android21_Icon.png|100px|link=DBFZ/Android 21]][[File:DBFZ_Bardock_Icon.png|100px|link=DBFZ/Bardock]] [[File:DBFZ_Beerus_Icon.png|100px|link=DBFZ/Beerus]] | |||
[[File:DBFZ_Broly_Icon.png|100px|link=DBFZ/Broly]][[File:DBFZ_Ginyu_Icon.png|100px|link=DBFZ/Captain Ginyu]][[File:DBFZ_Cell_Icon.png|100px|link=DBFZ/Cell]][[File:DBFZ_Cooler_Icon.png|100px|link=DBFZ/Cooler]][[File:DBFZ_Frieza_Icon.png|100px|link=DBFZ/Frieza]][[File:DBFZ_AdultGohan_Icon.png|100px|link=DBFZ/Adult Gohan]][[File:DBFZ_TeenGohan_Icon.png|100px|link=DBFZ/Teen Gohan]] | |||
[[File:DBFZ_Goku_Icon.png|100px|link=DBFZ/Goku]][[File:DBFZ_SSBGoku_Icon.png|100px|link=DBFZ/SSB Goku]][[File:DBFZ_SSGoku_Icon.png|100px|link=DBFZ/SS Goku]][[File:DBFZ_GokuBlack_Icon.png|100px|link=DBFZ/Goku Black]][[File:DBFZ_Gotenks_Icon.png|100px|link=DBFZ/Gotenks]][[File:DBFZ_Hit_Icon.png|100px|link=DBFZ/Hit]] | |||
[[File:DBFZ_KidBuu_Icon.png|100px|link=DBFZ/Kid Buu]][[File:DBFZ_Krillin_Icon.png|100px|link=DBFZ/Krillin]][[File:DBFZ_MajinBuu_Icon.png|100px|link=DBFZ/Majin Buu]][[File:DBFZ_Nappa_Icon.png|100px|link=DBFZ/Nappa]][[File:DBFZ_Piccolo_Icon.png|100px|link=DBFZ/Piccolo]][[File:DBFZ_Tien_Icon.png|100px|link=DBFZ/Tien Shinhan]][[File:DBFZ_Trunks_Icon.png|100px|link=DBFZ/Trunks]] | |||
[[File:DBFZ_Vegeta_Icon.png|100px|link=DBFZ/Vegeta]][[File:DBFZ_SSBVegeta_Icon.png|100px|link=DBFZ/SSB Vegeta]][[File:DBFZ_SSVegeta_Icon.png|100px|link=DBFZ/SS Vegeta]][[File:DBFZ_Vegito_Icon.png|100px|link=DBFZ/SSB Vegito]][[File:DBFZ_Yamcha_Icon.png|100px|link=DBFZ/Yamcha]][[File:DBFZ_Zamasu_Icon.png|100px|link=DBFZ/Fused Zamasu]] | |||
</div> | |||
==Basic Mechanics== | ==Basic Mechanics== | ||
* See [[DBFZ/Controls]] | |||
==Video Databases== | ==Video Databases== | ||
*[http://www.rockthedrag.in http://www.rockthedrag.in] | *[http://www.rockthedrag.in http://www.rockthedrag.in] | ||
==External References== | ==External References== | ||
* [http://dba.bn-ent.net/about/ Official Japanese Site] | |||
* [https://www.bandainamcoent.com/games/dragon-ball-fighterz Official US Site] | |||
* [https://en.bandainamcoent.eu/dragon-ball/dragon-ball-fighterz Official EU Site] | |||
==Glossary== | ==Glossary== | ||
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*[[DBFZ/Movement#Advanced Input|Advanced Input]] | *[[DBFZ/Movement#Advanced Input|Advanced Input]] | ||
*[[DBFZ/Movement#Air Movement|Air Recovery]] | *[[DBFZ/Movement#Air Movement|Air Recovery]] | ||
*[[DBFZ/Gauges#Assist Cooldown|Assist Cooldown]] | |||
*[[DBFZ/Gauges#Assist Lockout|Assist Lockout]] | |||
*[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | *[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | ||
*[[DBFZ/Attack Attributes#Attribute Invincibility|Attribute Invincibility]] | *[[DBFZ/Attack Attributes#Attribute Invincibility|Attribute Invincibility]] | ||
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*[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | *[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | ||
*[[DBFZ/Movement#Ground Movement|Ground Recovery]] | *[[DBFZ/Movement#Ground Movement|Ground Recovery]] | ||
*[[DBFZ/Defense#Guard Cancel|Guard Cancel]] | *[[DBFZ/Defense#Guard Cancel Change|Guard Cancel Change]] | ||
*[[DBFZ/Gauges#Ki Charge|Ki Charge]] | *[[DBFZ/Gauges#Ki Charge|Ki Charge]] | ||
*[[DBFZ/Gauges#Ki Cooldown|Ki Cooldown]] | *[[DBFZ/Gauges#Ki Cooldown|Ki Cooldown]] | ||
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*[[DBFZ/Offense#Sparking!|Sparking!]] | *[[DBFZ/Offense#Sparking!|Sparking!]] | ||
*[[DBFZ/Offense#Special Move|Special Move]] | *[[DBFZ/Offense#Special Move|Special Move]] | ||
*[[DBFZ/Gauges#Summoning Shenron|Summoning Shenron]] | |||
*[[DBFZ/Offense#Super Attack|Super Attack]] | *[[DBFZ/Offense#Super Attack|Super Attack]] | ||
*[[DBFZ/Offense#Super Combo|Super Combo]] | *[[DBFZ/Offense#Super Combo|Super Combo]] | ||
*[[DBFZ/Offense#Super Dash|Super Dash]] | *[[DBFZ/Offense#Super Dash|Super Dash]] | ||
*[[DBFZ/Movement#Super Freeze Buffer|Super Freeze Buffer]] | *[[DBFZ/Movement#Super Freeze Buffer|Super Freeze Buffer]] | ||
*[[DBFZ/Offense#Ultimate Z Change|Ultimate Z Change]] | *[[DBFZ/Offense#Ultimate Z Change|Ultimate Z Change]] (also called DHC) | ||
*[[DBFZ/Offense#Vanish | *[[DBFZ/Offense#Vanish|Vanish]] | ||
*[[DBFZ/Offense#Z Assist|Z Assist]] | *[[DBFZ/Offense#Z Assist|Z Assist]] | ||
*[[DBFZ/Defense#Z Change|Z Change]] | *[[DBFZ/Defense#Z Change|Z Change]] | ||
*[[DBFZ/Offense#Z Combo|Z Combo]] | |||
*[[DBFZ/Defense#Z Reflect|Z Reflect]] | *[[DBFZ/Defense#Z Reflect|Z Reflect]] | ||
}} | }} | ||
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{{Navbar-DBFZ}} | {{Navbar-DBFZ}} | ||
[[Category:Dragon Ball FighterZ]] | |||
[[Category:Game Info]] |
Revision as of 17:18, 19 September 2018
Dragon Ball FighterZ |
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Developer: Arc System Works
|
Dragon Ball FighterZ is a 3v3 fighting game developed by Arc System Works based on the Dragon Ball franchise. It utilises the same graphical stylings as the Guilty Gear Xrd series by using 3D models to simulate 2D art, except it runs on Unreal Engine 4 as opposed to Guilty Gear Xrd, which runs on Unreal Engine 3.
Characters
Basic Mechanics
- See DBFZ/Controls
Video Databases
External References
Glossary
Below is a list of links to common terms used in Dragon Ball FighterZ.
- Advanced Input
- Air Recovery
- Assist Cooldown
- Assist Lockout
- Attack Level
- Attribute Invincibility
- Breaking Dragon Rush
- Clash
- Dragon Balls
- Dragon Rush
- Counter Hit
- Counter Hit Carry
- Ground Recovery
- Guard Cancel Change
- Ki Charge
- Ki Cooldown
- Meteor Attack
- Powered-Up Special Move
- Sparking Blast
- Sparking!
- Special Move
- Summoning Shenron
- Super Attack
- Super Combo
- Super Dash
- Super Freeze Buffer
- Ultimate Z Change (also called DHC)
- Vanish
- Z Assist
- Z Change
- Z Combo
- Z Reflect
If you find one not listed, please add it in!