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*[[DBFZ/Attack Attributes#Attack Attributes|Attack Attributes]] | *[[DBFZ/Attack Attributes#Attack Attributes|Attack Attributes]] | ||
*[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | *[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | ||
*[[DBFZ/Defense#Breaking Dragon Rush|Breaking Dragon Rush]] | |||
*[[DBFZ/Movement#Cancels|Clash]] | *[[DBFZ/Movement#Cancels|Clash]] | ||
*[[DBFZ/Gauges#Dragon Balls|Dragon Balls]] | |||
*[[DBFZ/Offense#Dragon Rush|Dragon Rush]] | *[[DBFZ/Offense#Dragon Rush|Dragon Rush]] | ||
*[[DBFZ/Attack Attributes#Counter Hit|Counter Hit]] | *[[DBFZ/Attack Attributes#Counter Hit|Counter Hit]] | ||
*[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | *[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | ||
*[[DBFZ/ | *[[DBFZ/Movement#Ground Movement|Ground Recovery]] | ||
*[[DBFZ/Defense#Guard Cancel Change|Guard Cancel Change]] | |||
*[[DBFZ/Gauges#Ki Charge|Ki Charge]] | |||
*[[DBFZ/Gauges#Ki Cooldown|Ki Cooldown]] | *[[DBFZ/Gauges#Ki Cooldown|Ki Cooldown]] | ||
*[[DBFZ/Offense#Meteor Attack|Meteor Attack]] | |||
*[[DBFZ/Offense#Sparking Blast|Sparking Blast]] | *[[DBFZ/Offense#Sparking Blast|Sparking Blast]] | ||
*[[DBFZ/Offense#Sparking!|Sparking!]] | *[[DBFZ/Offense#Sparking!|Sparking!]] | ||
*[[DBFZ/Movement#Super | *[[DBFZ/Offense#Special Move|Special Move]] | ||
*[[DBFZ/Offense#Super Attack|Super Attack]] | |||
*[[DBFZ/Offense#Super Dash|Super Dash]] | |||
*[[DBFZ/Movement#Super Freeze Buffer|Super Freeze Buffer]] | |||
*[[DBFZ/Offense#Ultimate Z Change|Ultimate Z Change]] | |||
*[[DBFZ/Offense#Vanish Attack|Vanish Attack]] | *[[DBFZ/Offense#Vanish Attack|Vanish Attack]] | ||
*[[DBFZ/Offense#Z Assist|Z Assist]] | |||
*[[DBFZ/Defense#Z Change|Z Change]] | |||
*[[DBFZ/Defense#Z Reflect|Z Reflect]] | *[[DBFZ/Defense#Z Reflect|Z Reflect]] | ||
}} | }} |
Revision as of 18:09, 25 January 2018
Dragon Ball FighterZ |
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Developer: Arc System Works
Genre: 3-on-3 2D Fighting Game
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Dragon Ball FighterZ is a 3v3 fighting game developed by Arc System Works based on the Dragon Ball franchise. It utilises the same graphical stylings as the Guilty Gear Xrd series by using 3D models to simulate 2D art, except it runs on Unreal Engine 4 as opposed to Guilty Gear Xrd, which runs on Unreal Engine 3.
Characters
- Android 16
- Android 18
- Android 21 - unlockable
- Beerus
- Captain Ginyu
- Cell
- Frieza
- Gohan (Adult)
- Gohan (Teen)
- Goku (SSGSS) - unlockable
- Goku (Super Saiyan)
- Goku Black
- Gotenks
- Hit
- Kid Buu
- Krillin
- Majin Buu
- Nappa
- Piccolo
- Tien
- Trunks
- Vegeta (SSGSS) - unlockable
- Vegeta (Super Saiyan)
- Yamcha
Basic Mechanics
see DBFZ/Controls
Video Databases
External References
Glossary
Below is a list of links to common terms used in Dragon Ball FighterZ.
- Advanced Input
- Air Recovery
- Attack Attributes
- Attack Level
- Breaking Dragon Rush
- Clash
- Dragon Balls
- Dragon Rush
- Counter Hit
- Counter Hit Carry
- Ground Recovery
- Guard Cancel Change
- Ki Charge
- Ki Cooldown
- Meteor Attack
- Sparking Blast
- Sparking!
- Special Move
- Super Attack
- Super Dash
- Super Freeze Buffer
- Ultimate Z Change
- Vanish Attack
- Z Assist
- Z Change
- Z Reflect
If you find one not listed, please add it in!