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*[[DBFZ/Movement#Advanced Input|Advanced Input]] | *[[DBFZ/Movement#Advanced Input|Advanced Input]] | ||
*[[DBFZ/Movement#Air Movement|Air Recovery]] | *[[DBFZ/Movement#Air Movement|Air Recovery]] | ||
*[[DBFZ/Gauges#Assist Cooldown|Assist Cooldown]] | |||
*[[DBFZ/Gauges#Assist Lockout|Assist Lockout]] | |||
*[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | *[[DBFZ/Attack Attributes#Attack Level|Attack Level]] | ||
*[[DBFZ/Attack Attributes#Attribute Invincibility|Attribute Invincibility]] | *[[DBFZ/Attack Attributes#Attribute Invincibility|Attribute Invincibility]] | ||
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*[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | *[[DBFZ/Attack Attributes#Counter Hit Carry|Counter Hit Carry]] | ||
*[[DBFZ/Movement#Ground Movement|Ground Recovery]] | *[[DBFZ/Movement#Ground Movement|Ground Recovery]] | ||
*[[DBFZ/Defense#Guard Cancel|Guard Cancel]] | *[[DBFZ/Defense#Guard Cancel Change|Guard Cancel Change]] | ||
*[[DBFZ/Gauges#Ki Charge|Ki Charge]] | *[[DBFZ/Gauges#Ki Charge|Ki Charge]] | ||
*[[DBFZ/Gauges#Ki Cooldown|Ki Cooldown]] | |||
*[[DBFZ/Offense#Meteor Attack|Meteor Attack]] | *[[DBFZ/Offense#Meteor Attack|Meteor Attack]] | ||
*[[DBFZ/Offense#Powered-Up Special Move|Powered-Up Special Move]] | *[[DBFZ/Offense#Powered-Up Special Move|Powered-Up Special Move]] | ||
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*[[DBFZ/Offense#Sparking!|Sparking!]] | *[[DBFZ/Offense#Sparking!|Sparking!]] | ||
*[[DBFZ/Offense#Special Move|Special Move]] | *[[DBFZ/Offense#Special Move|Special Move]] | ||
*[[DBFZ/Gauges#Summoning Shenron|Summoning Shenron]] | |||
*[[DBFZ/Offense#Super Attack|Super Attack]] | *[[DBFZ/Offense#Super Attack|Super Attack]] | ||
*[[DBFZ/Offense#Super Combo|Super Combo]] | *[[DBFZ/Offense#Super Combo|Super Combo]] |
Revision as of 08:59, 7 February 2018
Dragon Ball FighterZ |
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Developer: Arc System Works
Genre: 3-on-3 2D Fighting Game
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Dragon Ball FighterZ is a 3v3 fighting game developed by Arc System Works based on the Dragon Ball franchise. It utilises the same graphical stylings as the Guilty Gear Xrd series by using 3D models to simulate 2D art, except it runs on Unreal Engine 4 as opposed to Guilty Gear Xrd, which runs on Unreal Engine 3.
Characters
- Android 16
- Android 18
- Android 21 - unlockable
- Beerus
- Captain Ginyu
- Cell
- Frieza
- Gohan (Adult)
- Gohan (Teen)
- Goku (SSGSS) - unlockable
- Goku (Super Saiyan)
- Goku Black
- Gotenks
- Hit
- Kid Buu
- Krillin
- Majin Buu
- Nappa
- Piccolo
- Tien
- Trunks
- Vegeta (SSGSS) - unlockable
- Vegeta (Super Saiyan)
- Yamcha
Basic Mechanics
see DBFZ/Controls
Video Databases
External References
Glossary
Below is a list of links to common terms used in Dragon Ball FighterZ.
- Advanced Input
- Air Recovery
- Assist Cooldown
- Assist Lockout
- Attack Level
- Attribute Invincibility
- Breaking Dragon Rush
- Clash
- Dragon Balls
- Dragon Rush
- Counter Hit
- Counter Hit Carry
- Ground Recovery
- Guard Cancel Change
- Ki Charge
- Ki Cooldown
- Meteor Attack
- Powered-Up Special Move
- Sparking Blast
- Sparking!
- Special Move
- Summoning Shenron
- Super Attack
- Super Combo
- Super Dash
- Super Freeze Buffer
- Ultimate Z Change
- Vanish
- Z Assist
- Z Change
- Z Combo
- Z Reflect
If you find one not listed, please add it in!