Special cancelable only for the first hit. Whiffs on every crouchers even Pot. 5th hit hard knockdown on ground and air hit. Longest reaching normal.
A great normal that reaches half-screen and stuff a LOT of things in neutral. Extremely fast for the range it covers and the 5 hits alone do 76 damage(Sol). With an RC, you can corner carry, get big damage and still have your knockdown which is quite easy considering the 5 hits for hitconfirming it.
In several matchups, getting around it can be a pain for the opponent so make sure to watch your spacing and throw it out sometimes to annoy them. It can easily be low profiled by some moves and on block, the opponent can crouch block to make it completely whiff allowing them to get in(Difficult to whiff punish it on the ground.)
However, the YRC window frame is particularly lenient and seems to go up to the end of the active frames. Add the fact that it's self cancelable and with 25% tension, you got a huge window to YRC it for safety and potentially punish the opponent if he tried to low profile it.
To make it easier to understand: Mash the hell out of 5H if you got 25 tension or more. If it whiffed, YRC it and react to what your opponent is doing. Don't worry, you will have more than enough time.
Overall, a very strong neutral tool that becomes a nightmare for your opponent if you have 25% tension or more.