GBVS/Controls

From Dustloop Wiki

Beta info

Controls from beta website: https://versus.granbluefantasy.jp/en/closedbeta/playguide/rules/

Controls

This page is a work in progress and will be subjected to change upon release if needed.

Granblue Fantasy Versus uses the ordinary fighting game layout, with 8 Directions and 6 Buttons, which are:

L = Light attack
M = Medium attack
H = Heavy attack
U = Unique attack
S = Skill
G = Guard

Movements

Evade

Press Template:4G to perform an evade, which avoids all attacks except throws for a few frames.

Crossover

Press Template:6G to perform an crossover, which moves you forward, and avoids all attacks except throws and lows for a few frames.

Offense

Normals

Press L, M or H to perform an attack. Note that the attacks will change depend on your current state, and the distance of you and your opponent.

Unique attacks

Press U to perform an Unique attack, which varies between different characters.

Overhead attacks

Input M+H to perform an overhead attack, which must be blocked high.

Throws

To perform a throw, input L+U.

Specials

To perform a special, input an direction and press S. There is also Technical commands that also allows you to perform a special, and has the benefit of faster cooldown.

Skybound Art

Skybound Art Deals more damage than regular skills.

To perform a Skybound Art, you need to have 100% Skybound gauge. Then you can input Template:236S or Template:236236H to perform a Skybound Art.
Note that some characters may have more than one Skybound Art.

Super Skybound Art

To perform a Super Skybound Art, you need to have 100% Skybound gauge, and your HP is 30% or lower. Your lifebar and Skybound gauge will turn blue if you fulfill the requirements, and your characters' icon will flash white. Then you can input Template:63214S or Template:236236U to perform a Super Skybound Art.

Defense

Blocking

To guard against high attacks, simply hold back. To guard against mid attacks, hold back or down+back. To guard against low attacks, hold down+back. If you guard incorrectly, a single "!" will appear over your character if you incorrectly block a low, and a "!!" if you incorrectly block a high.

Instant Blocking

If you block right before the opponent's attack touches you, you performed a Instant Block, which has the benefit of gaining more Skybound Gauge.

Throw break

To break a throw, input the throw command (L+U) as soon as you're being thrown. If you break a throw a bit too late, then you will receive a little damage.

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