GBVS/Gran

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Gran
GBVS Gran Portrait.png

Health:

Jump Startup:

Backdash Time / Invul:


Movement Options
Jump, Dash Type: ??
Play-style
Balanced, Close-Range Specialist, Projectiles

Overview[edit]

This hero's adventure began when he received a letter from his father asking him to come to the Island of the Astrals, Estalucia.

Now he travels the skies with his flying lizard-like buddy, Vyrn, and the mysterious blue-haired girl who saved his life by linking it with her own, Lyria.

Honest to a fault, he'll come to the aid of anyone who needs his assistance. Although his swordplay is rough and self-taught, he possesses the power to overcome any obstacle—thanks in no small part to Lyria's assistance.

Strengths Weaknesses
  • Well-rounded moveset for most scenarios.
  • Strength 2
  • Somewhat short range on his normals.
  • Weakness 2




Normal Moves[edit]

c.L[edit]
c.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.M[edit]
c.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
c.H[edit]
c.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Auto Combo[edit]
Auto Combo
Version Damage Guard Startup Active Recovery On Block On Hit
XX - - - - - - -
XXX - - - - - - -
f.L[edit]
f.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.M[edit]
f.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
f.H[edit]
f.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2L[edit]
2L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2M[edit]
2M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2H[edit]
2H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
2U[edit]
2U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.L[edit]
j.L
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.M[edit]
j.M
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.H[edit]
j.H
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
j.U[edit]
j.U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Unique Action[edit]

Power Raise[edit]
Power Raise
5U
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

A chargable slash attack. Can be charged up to five levels and gains invulnerability at level five.

Universal Mechanics[edit]

Ground Throw[edit]
Ground Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Air Throw[edit]
Air Throw
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Overhead Attack[edit]
Overhead Attack
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -


Special Moves[edit]

Reginleiv[edit]
Reginleiv
236X or S Certified shoto move
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -

Projectile. Gran's traditional fireball.

  • M version - Slashes upward before shooting a projectile.
  • H version - Fires a 3-hit shot. Even when blocked at close range, the extra 2 hits will force a longer block motion.


Raging Sword[edit]
Raging Sword
623X or 6S
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -

Invulnerable move. Performs a rising attack that can't be blocked in midair (only during startup for the L and M versions). The H version activates twice.

Override Surge[edit]
Override Surge
214X or 4/2S Boot them in the face
Version Damage Guard Startup Active Recovery On Block On Hit
L - - - - - - -
M - - - - - - -
H - - - - - - -

Advancing move. Estimated cooldown 8 seconds.

  • L version has short recovery when blocked, and can be followed up by an additional attack.
  • M and H version Performs a kick attack which has a lower chance to be countered after being blocked when it is used from long range.


Skybound Art[edit]

Tempest Blade[edit]
Tempest Blade
236236H or 236S
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Metered advancing invulnerable move. Deals big damage but has a short reach. Try using it when you're close to your opponent.


Super Skybound Art[edit]

Catastrophe[edit]
Catastrophe
236236U or 63214S No skyfarers are killed during this fight.
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Invulnerable projectile move. Will be followed by a massive blast by the summoned Proto Bahamut after a successful close-range hit.


Navigation[edit]


Ambox notice.png To edit frame data, edit values in GBVS/Gran/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc